Playing around with blenderplayer for android

Hello guys, well as the title says I’ve been playing around with the blenderplayer for android… and although I know the project has stoped, I felt like to give it a try and bought a cheap tablet (lenovo A1000) for testing purposes.

This is what I have done so far (not so much…)

This is some kind of model viewer, I only wanted to create some screen controls (virtual stick?) to manipulate the camera, in a very basic way.

This second video is about a test I did last night, I create some corridors with planes, and again used the same controls to manipulate a character,

I still want to improve controls :), I wrote a entry in my blog

http://salvador.mata.com.mx/blog/2013/11/blender-player-android-test/

so the development for blenderplayer for android is done with? How suitable do you find it for game creation as is?

Nice work & good to see someone else still playing with this. It showed a lot of promise

@GosahFather, No multitouch or sound. The most playable prototypes I’ve seen so far are menu-based or have very simple input.

Looks great,where can I find and download the blenderplayer.apk file ?

Very nice :slight_smile: Can you share your source files? Is it multitouch?

Well GosahFather already answered that :slight_smile: and for game creation I find it quite interesting, despite anything but obviously could be really good with full support (multitouch and sound, etc). Anyway the blenderplayer is there so let’s do something, is what I think :slight_smile:

Thanks martymcfly :slight_smile:

Sure, just let me improve the screen controls, they are very tricky to use at this time :slight_smile:

And no… there is no multitouch support :frowning:

Here:

http://wiki.blender.org/index.php/Doc:2.6/Manual/Introduction/Installing_Blender/Android

I got rid of my tablet just because blender development for android is dead… I posted some screens some time ago, it looked promising, even bump mapping worked on my tablet.

Blender GUI also worked great.

Neither of the download urls on that page do work, right?

http://download.blender.org/ftp/incoming/ requires a password
http://graphicall.org/ only has the “swiss cheese” :yes: branch tagged as Android, and its downloadable folder doesn’t contain any blenderplayer application.

:confused:

Well… didn’t know. I got the apk file some time ago, but since I did not had a android device with 3d support, it was impossible to test, so I keep it in my PC, here is a dropbox public link:

https://dl.dropboxusercontent.com/u/2701022/BlenderPlayer_08_02_12_4.rar

And here is another web page where you can find it too:

http://pan.baidu.com/share/link?shareid=3373555787&uk=4228782861

Fantastic! Thank you so much!!! :D:):yes::eyebrowlift::stuck_out_tongue:

This is pretty cool, but don’t you think that Unity is a better source for creating iOS-Android games with blender content? The Unity player has a relatively simple Python coding base, somewhat similar to blender.

Yeah, I’m completely aware of that, but anyway anything I do could be used in PC, if any.

Besides Unity, of course is better and a great engine, and I’ve been using it for at least a year at work (even I question myself in my blog, if it worth the effort and time spent in the use of the blenderplayer ), but it doesn’t mean that I don’t want to satisfy the need to test the blenderplayer :slight_smile:

Unity is a great engine, but I tried it and turned back to Blender. I prefer the way Blender as a whole works, and it is, of course, free; The free version of Unity has its ups and downs. If the player had multitouch and an easier way to test (maybe through adb to a connected android device), I think it would definitely be worth developing.

I believe you’re referring to Lua, a Python like language

Sent from my Nexus 5 using Tapatalk

Oh, duh. It is pretty simple when you learn it, though.

Eh? I think he’s referring to Boo, which is a Python-like scripting language that Unity uses…? I don’t recall Unity supporting Lua.

EDIT: Cool work, mataii. It’s too bad the Android port doesn’t seem to be in active development any longer. Hope it grows in the future!

question . i was working on the controllers . and i succeeded on making a simple movement just like crash .
but i want a movement controller the way you did the mouse look been moved by a motion on the screen .like yours
help plees

Thanks guys :slight_smile:

p.proj I will put the link here for the controls (when at home), so you can see how is it done… it is very basic, but it does the job :slight_smile: