Guerilla export plugin for Blender ?

Hi,

I would like to know if it’s difficult to make a plugin for exporting and backing scène ?

The guerilla team is interrested to make an export plugin for Blender.

I use Guerilla since 2009 and for me it is one of the best render engine actually.
It’s a full raytracer made for big productions and really easy to use.

http://www.guerillarender.com/

So the question is : How to help them to make an export plugin ?

I d’ont know anything in coding and the team is only 3 devs, so can they use an existing plugin or have they to make it from scratch ?

The way it’s work’s on Maya is that the export plugin bake the entire scene and export it to Guerilla to make renders.

Please, help Us, it’s in the interrest of everyone to make it possible ^^

Sorry for my english ^^

Moved from “General Forums > Blender and CG Discussions” to “Coding > Python Support”

Oh cool, I have been interested in Guerilla Render for quite some time. How does one apply for beta testing?

Beta test is finish, the final release is comming soon !

Hi!

Hows progress with exporter to Guerilla? Is there any chance?
Think I srted to like this renderer for speed+simplicity+quality, would be nice to transfer as much as possible from Blender into it…

Greetings,

Any news for this?

Fur.ghostdata format is unkown
Fur.ghostproject and Fur.gproject are totally in a program language

IIRC the only way is via alembic with Octane plugin…