The error reads:
“Circular reference in texture stack”
The normals bake out badly as well.
Just open the attached blend file and press the bake button and you will see what i am talking about
Crocodile Steve sculpt.blend (5.76 MB)
The error reads:
“Circular reference in texture stack”
The normals bake out badly as well.
Just open the attached blend file and press the bake button and you will see what i am talking about
Crocodile Steve sculpt.blend (5.76 MB)
I was able to bake a clean normal map using these steps:
Hmmm, well i am not sure what was wrong, but that did the trick
Thank you!