Creating knots in wooden planks [WIP]

As an addition to a wood shader I implemented earlier, I started thinking about a way to create convincing knots in planks. I’ve documented what I’ve created so far (along with plans for future directions) in this article:

http://blenderthings.blogspot.nl/2013/06/an-osl-wood-knot-shader.html

C&C welcome

– Michel.

Untextured example:


very cool, maybe a musgrave type could deform the knots to give a more warped result