Hi,
I’ve been learning Blender in my spare time (I’ve invested some time playing with 2.49 in the past). All I can say is that I love Blender. So here’s where I am at this moment using an old zbrush model of mine…eyes and eyelids still need a lot of work. I Like to thank the Blender community for all these great tutorials and stuff !
I mixed Microno’s SSS Shader and the SSS Shader by aYen + some post levels/hue/sat adjustments
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Looking good! Any story behind this face? He looks slightly “undead” with pointy ears so I’m assuming some sort of mythical creature? Anyway, very nice sculpting/texturing.
Thanks guys, glad you like him !
There’s not a real story behind him. I’m reusing/misusing this old model to learn in blender.He is indeed some kind of vampirisch creature.
Another study/experiment this time using ubershader 4.0.
Only 300 samples. I changed the background colour in post.
Same dude without a diffuse texture.
Have you tried blender sculpting? the dyntopo is very immediate! But if you have and know zbrush there’s less reason to use it…
You never know though, I prefer blender sculpt for a couple of reasons but you’ll miss the breadth and depth!
Thanks Michael,
Glad you like him !
I gave the sculpting tools(multires) a shot today…I’m really surprised how good the sculpting tools are.
Blender continues to amaze me.
Back on track (I hope).
I’m working on this dude. He’s a 1.9 mil. high res sculpt ( in zbrush ) rendered in cycles.
He has no UV’s yet. I hope you guys like him so far.