Hi, I just finished “project” for Blender Game Making Challange.
Game is a little bit unfinished, because i didn’t have a whole week for a game.
Game is about throwing knives and killing balloons
I Know very funny xD
Gameplay is here:
For some reason I could not capture the sound FX and background music in the game
Sorry for that, download the game for full potential.
Below is a download link for the game.
Problem with textures SOLVED, new download link available.
Looks very good from the Video. The Graphics are high Quality. Unfortunately i could only play it in the dark, because of the problem with the textures.
Oh I also get an error when I try to run the actual application. It tells me it’s made for a 64 bit computer and I’m running 32 bit so it doesn’t work. I’m also still getting a texture error even with it on the desktop. I’m opening the .blend file itself since I can’t run the application.
Lovely little game. It would have been nice if the ‘hitboxes’ of the balloons were a bit bigger. You can also optimize the physics and rasterizing a bit by lowering the poly-count on some of your models and disabling collision on for example the stone block.
Nice idea, but i need first make some levels, optimization, few more models, etc.
Atm. I don’t have too much time for this, but in near future I will do it.
P.S. Someone still have problem with textures or anything else ?
Alright I finally get to play it in all it’s glory! It looks and plays VERY nice I will say. The one thing that bothers me is I feel like the hit detection is sometimes off on the balloons. Sometimes the knife will be sticking in the balloon and the balloon won’t pop.
Yeah, I know what is problem, but this is how script work atm.
Example: When your mouse over is on wheel, script detect wheel and calculate position of hit [Position of hit = mouse over position + random offset (± little number, “accuracy”)] and sometimes this position is the same as position of balloon.