Blender Renoise Vjing project

I managed to control Blender game engine using Renoise through OSC and pure data extended.

I have one man electronic - DJ / VJing band in mind. I try to make realtime 3d visuals for my electronic music.

Renoise is a digital audio workstation with a tracker-based approach -> renoise.com

This renoise forum thread introduces my work around this idea:

And this video shows how I managed to control Blender from Renoise:

It would be nice to gather people around this project especially if here are also other electronic musicians on this forum. Help is also needed because I am not so good at programming. But I certainly promise to create/share 3D content for Vjing purposes along this project.

I would like to for example understand how to launch actions when blender game engine receives OSC message. Or how to read main audio stream and how to convert it to realtime 3D audio spectrum canyon flight scene : - D

Notice that Renoise demo version is not that restricted, so you can use it to test OSC output and expand it using Lua scripting.