hey guys, thought i’d share some work i did for history channel using blender! it was an awesome ‘trial by fire’ opportunity to use blender to help visualize a number of disasters throughout the series. in this particular promo, i got to take full advantage of the smoke sim and volumetric renderer to recreate a fire twister that occurred during the 1923 ‘great kanto earthquake.’
many thanks to Thomas Piemontese and his cgcookie tutorial that provided some great inspiration and tips!
I’ve never been that impressed with any of the fire and smoke sims I’ve seen in Blender, but I have to say… this is the best one by far I have seen. Since you mentioned volumetrics, am I assuming correctly that this was done in Blender Internal or some combination of cycles and BI… either case a wonderful job.