[This project is currently on hold]
Hi all,
this is the blenderartist project page of the GGG.
GGG is open source
GGG is a community project
GGG is supposed to create a game
GGG is The Great Blender Game Engine Game Project
What is the game supposed to be?
Do you know the details of the BGE? How it works? Do you?
There might be some good documentation out there. But…
[INDENT]Don’t read the BGE!
> PLAY THE BGE <[/INDENT]
The Game
The game is about you are working for the company BGE Inc. (working title). The slogan of Blender Inc. is “We design world”. The slogan of BGE Inc. is: “We run worlds!”
So you are joining BGE Inc. You start as a beginner and proceed throw various departments to process the BGE. The idea is, that the player learns how the BGE “ticks” by running it.
Here is a very simple prototype to show the navigation concept
The Project
The project is to create exactly this game.
The project is hosted at JavaForge (indeed it is not a Java project ;)). This is the project page of GGG. If you discover any problems with this page, post a message here or pm me :D.
Team members
I will be the project manager. (Additional project manager can be accepted.)
The project is looking for a lot of team members with different skills. Just have a look at project to see if you like the idea. If you want you can apply at the project page.
At the beginning some artists are needed to create concept art. More than one concept would be nice as the game should be skinable. Based on this we can start designing the first models.
Anyway: What skills do we need:
- Art designers
- Modellers
- Material designers
- Animators
- Logic Developers (Python and Non-Python)
- Sound designers (Music and Effects)
- Story authors (just a short story ;))
- Level designers (do not be to excited, levels are very simple)
- Game Flow Testers
- Help Text Authors
- Localizers (to translate all texts)
- Administrators
- more?
(Currently no characters are planned but this might change later)
Interested? Apply as team member
Be aware this is an open source project all source files (.blend, .py, .jpg, .png …) should be open source (not necessarily GPL). Be sure to publish your licence for any contributed file. There will be no technical copy protection planned yet.
Even if you do not want to join … any ideas are welcome :yes:
I’m sure this project will be a success. If it is done it will help a lot of newbies and old BGE users. Indeed the project members will learn much more just be working on the project.
I hope you like it.
Monster