This is my first post on these forums, so I appreciate any help or advice you give me
I’m quite new to blender so I’m sure this question will seem very silly, anyway…
I’m working with simple cube now just to get a hang of UV Mapping and unwrapping etc, but whenever I try to unwrap the cube nothing shows up on the UV/image editor. I’ll explain exactly what I’m doing.
Go into editor mode and make proper seems to unwrap cube into a T shape
Select the face editing mode so as to select all of the faces
select all of the faces using the “A” key
With all of the faces selected I click unwrap
I switch over to the UV/Image editor by clicking “shift+f10”
What you are doing looks right to me– I just ran through your steps to be sure, and the only thing was that your hotkey to get to the UV image editor didn’t work for me. However, I would put that down to different computers. I’m not sure why nothing would show up.
When I unwrap some model I always use a split window. In one the Image Editor for the UV map/image and in the other the image. It might be that opening the UV editor after unwrapping something gets mixed up.
Another thing you can try is when you have the UV editor open, check that you object is still selected and in edit mode (no UVs are displayed in object mode) and then in the properties panel got to the mesh data and select the UV map (you should only have one).
I actually went through those steps again after resetting to factory settings I believe, and everything seemed to work fine. I don’t know what was wrong. I must have messed up some of my settings :no:
I mostly did what the original poster did, with the only change being I had the UV/image editor open in a view right beside the 3D view with my cube in edit mode and all faces selected.
Absolutely nothing happens.
Some details on my setup:
Mac OS X 10.8 (Mountain Lion) beta 4
2007 (Al) iMac
Blender 2.63a
The only plugin I have added is one for exports to Ogre 3D.
I spent several frustrated hours working with this and was about to post here (just made my account just for the purpose) and then I managed to find the solution without any help…
In the UV/Image view’s toolbar it has View, Select, Image, UVs, and then another item… it’s like a document icon, then a plus button, some text, and then, just maybe, an X. If you see that X button, click on it and try unwrapping again. This, I suspect, is why reloading factory settings worked for the OP.
I don’t understand Blender well enough to know what is being deleted when you hit that X button, nevermind how I accidentally created it, but that seems to be the issue I had, and I wouldn’t be too surprised if that’s the issue the OP had.