Blender 2.5 transparency test

Just for fun
(hi-res version: http://www.phoenixart.com/temp/Blender3D/sphere_displaced_1920.jpg)

Attachments


It’s cool. What is it? Is it rendered with BI? How did you do that?

Looks cool. I’m more interested in the geo. Is that a baked fluid sim or did you sculpt that or maybe displaced texture? can we see a viewport render/grab?

Thanks you guys. Yes, it’s BI. Basically three spheres and three meshes quickly sculpted.
Scene attached :wink:

Attachments

sculpt_and_sphere.blend (250 KB)

great wallpaper!

:smiley:

Thank you MmAaxx!

Nice look!

Thank you Atom :slight_smile:

Any chance I could see a wire? Nice look, is that red ball SSS material?

that’s awesome!