_ben
(_ben_)
March 11, 2009, 10:34am
1
Hi all
I wanted to post some of the sculpting work I’ve done recently. Wasn’t really sure where to to put it, so I’ll stick them here and refer to my overall sculpting skills as the work in progress!
Basemeshes in Blender, Sculpted in Zbrush.
Old Man:
Sculpt
Blender Basemesh:
Blender SSS: (Maq’s awesome SSS shader)
Joker:
Sculpt:
Basemesh:
Superhero basemesh:
Used for Batman:
And Venom:
Jesus
(Jesus)
March 11, 2009, 11:34am
2
HOLY JESUS!
That is really nice!
I love sculpted works, too bad i can’t work good with it
kbot
(kbot)
March 11, 2009, 2:19pm
3
That is so cool! You have this art perfect! Would love more of your works.
_ben
(_ben_)
March 11, 2009, 2:43pm
4
Hehe, far from perfect. Just look at the masters over on CGSociety and other places.
HJ05
(HJ05)
March 11, 2009, 5:40pm
5
Not that I could make anything this good:
If you really want to bring yourself down I would say maybe work on the mats some but even there that would be difficult because they are really good.
Keep it up.
_ben
(_ben_)
April 16, 2009, 12:30pm
6
Attempt at an anime style character:
_ben
(_ben_)
April 18, 2009, 3:20am
7
A couple of ident tests for a project a friend and I are working on. (Click images for vimeo links)
_ben
(_ben_)
April 20, 2009, 9:15am
8
Another animation test, this one for camera mapping, click image for vimeo link:
Blender Screenshot:
DeviantArt link - (click on download for HD 1920*1080 render).
Stock photo source
Edit: Now in shiny HD! Make sure you download it if you want it to look it’s best - vimeo compression messed it up a little.
_ben
(_ben_)
April 23, 2009, 4:14pm
9
Messing around with particles:
Wicky
(Wicky)
April 24, 2009, 7:09pm
10
Brilliant, you should do a tutorial on sculpting in Blender.
TT2
(TT2)
April 24, 2009, 11:48pm
12
You are really playing with pixels. Nice work.
_ben
(_ben_)
April 25, 2009, 3:02am
13
@Wicky and IStorm: Well, I actually use Zbrush for my high poly sculpting - simply because it can manage bigger poly counts on my fairly ancient computer (that and the lovely clay tool - blender really needs one of those). Not sure I’d be the best person to do a tutorial on sculpting anyways - I’m still learning!
Thank’s for your comments! I was beginning to think this thread was invisible or something. :yes:
_ben
(_ben_)
April 28, 2009, 1:17pm
14
Basemesh in Blender, sculpt in ZBrush. I know… he looks a little strange without any teeth.
Turntable Animation: Vimeo
jessegp
(jessegp)
April 28, 2009, 4:30pm
15
quit yellin … i’ll give ya some stars. cheers on the sculpting
otto_riis
(otto riis)
April 28, 2009, 4:49pm
16
Man, one impressive work after another, keep it up! I particularly like the venom sculpt and the particle test ;).
_ben
(_ben_)
May 1, 2009, 5:49am
17
An anthropomorphic tiger like character. I’ll sculpt it later.
_ben
(_ben_)
May 1, 2009, 3:27pm
18
Sclupt, not sure it’s finished yet, but need to look at it with fresh eyes later I think.
_ben
(_ben_)
June 25, 2009, 10:03am
19
Random one. I made the skull to test out some texture painting stuff, and then just made a basic scene around it.
WOW! You sculpts are really good. I really would love to learn to sculpt but it’s to confusing. Ahaha
Could you maybe post some of your basemeshes?