Various Sculpts, Tests and stuff. Latest: Anatomy



Hi all
I wanted to post some of the sculpting work I’ve done recently. Wasn’t really sure where to to put it, so I’ll stick them here and refer to my overall sculpting skills as the work in progress! :wink:

Basemeshes in Blender, Sculpted in Zbrush.
Old Man:
Sculpt

Blender Basemesh:

Blender SSS: (Maq’s awesome SSS shader)

Joker:
Sculpt:

Basemesh:

Superhero basemesh:

Used for Batman:

And Venom:

HOLY JESUS!
That is really nice!
I love sculpted works, too bad i can’t work good with it :frowning:

That is so cool! You have this art perfect! Would love more of your works.

Hehe, far from perfect. Just look at the masters over on CGSociety and other places.

Not that I could make anything this good:

If you really want to bring yourself down I would say maybe work on the mats some but even there that would be difficult because they are really good.

Keep it up.

Attempt at an anime style character:
http://img145.imageshack.us/img145/1208/animewip3w.jpg

A couple of ident tests for a project a friend and I are working on. (Click images for vimeo links)
http://img509.imageshack.us/img509/4148/ident.jpg
http://img258.imageshack.us/img258/6827/ident2.jpg

Another animation test, this one for camera mapping, click image for vimeo link:http://img515.imageshack.us/img515/6913/fairyrenders.jpg
Blender Screenshot:
http://img262.imageshack.us/img262/2752/fairyrendershot.jpg

DeviantArt link - (click on download for HD 1920*1080 render).
Stock photo source

Edit: Now in shiny HD! Make sure you download it if you want it to look it’s best - vimeo compression messed it up a little.

Messing around with particles:
http://img91.imageshack.us/img91/8812/drifting.jpg

Brilliant, you should do a tutorial on sculpting in Blender.

I realy agree with Wicky

You are really playing with pixels. Nice work.

@Wicky and IStorm: Well, I actually use Zbrush for my high poly sculpting - simply because it can manage bigger poly counts on my fairly ancient computer (that and the lovely clay tool - blender really needs one of those). Not sure I’d be the best person to do a tutorial on sculpting anyways - I’m still learning!

Thank’s for your comments! I was beginning to think this thread was invisible or something. :yes:

Basemesh in Blender, sculpt in ZBrush. I know… he looks a little strange without any teeth. :confused:

Turntable Animation: Vimeo

http://img172.imageshack.us/img172/1287/zbrender1.jpg
http://img151.imageshack.us/img151/3604/zbrender2.jpg
http://img87.imageshack.us/img87/7807/zbrender3.jpg
http://img232.imageshack.us/img232/6780/zbrender4.jpg

http://img230.imageshack.us/img230/4042/blrender.jpg

quit yellin … i’ll give ya some stars. cheers on the sculpting

Man, one impressive work after another, keep it up! I particularly like the venom sculpt and the particle test ;).

An anthropomorphic tiger like character. I’ll sculpt it later.http://img14.imageshack.us/img14/1835/comp1m.jpg

Sclupt, not sure it’s finished yet, but need to look at it with fresh eyes later I think.
http://img139.imageshack.us/img139/8200/render2l.jpg

Random one. I made the skull to test out some texture painting stuff, and then just made a basic scene around it.
http://img301.imageshack.us/img301/5328/metalv.jpg

WOW! You sculpts are really good. I really would love to learn to sculpt but it’s to confusing. Ahaha

Could you maybe post some of your basemeshes?