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  1. As there is no official job offer or position...

    As there is no official job offer or position tied to this, this post qualifies as deferred pay.

    Moved from "Paid Work" to "Volunteer Work"
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Materials and Textures"
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    @DavidBrennan, you were warned before. And you've...

    @DavidBrennan, you were warned before. And you've started a new thread based on a false premise (the original thread you cite never made any value judgments about there being a problem or that...
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    You're going to need to provide more details: ...

    You're going to need to provide more details:
    What operating system are you using?
    What type of CPU do you have?
    What type of video card do you have?
    Are you using the 32-bit or 64-bit...
  7. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support" (it could also fit in Modeling; please let me know if you'd rather it be there)
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    It's not the armature; it's more that the...

    It's not the armature; it's more that the armature is deforming geometry. If you can get away with animating by not deforming geometry (or not deforming as much geometry), real-time performance will...
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    And none of the discussion in the last few posts...

    And none of the discussion in the last few posts is on-topic for the parent post to this thread.

    Please stick to that specific topic.
  11. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support" (it could also fit in the Lighting and Rendering support thread)
  12. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  13. Since there is already a Game of Thrones thread...

    Since there is already a Game of Thrones thread in the Off-topic forum, let's leave the discussion about the story over there. This thread is about the visual effects used in the show.
  14. For on-site workshops, your best option would be...

    For on-site workshops, your best option would be to look for Blender Foundation Certified Trainers on the Blender Network.
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    Split this post from this thread in Jobs >...

    Split this post from this thread in Jobs > Volunteer Work.

    As far as I can tell, you cannot directly use attachments in PMs. For that you may want to use a site like pasteall.org instead.
  16. Moderation: Please do not use this thread to...

    Moderation: Please do not use this thread to submit work or show work in progress. Please do that via PM, email, or a separate thread in another sub-forum. The Jobs forums are for offering work; not...
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    Moderation: If you would like to discuss this...

    Moderation: If you would like to discuss this project and submit WIPs to the original poster, please do so via PM, email, or a separate thread. This forum is for offering work; it is not the place to...
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    When reporting an error, it's helpful to include...

    When reporting an error, it's helpful to include the specific error that you're seeing. Could you share that with us? Also, what is the size of your .blend file?
  19. Thread: Username change

    by Fweeb
    Replies
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    [SOLVED] Killer Cop > CAMAG27... Done!

    Killer Cop > CAMAG27... Done!
  20. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Modeling"
  21. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Modeling"

    For a and b, maybe you can have some success baking those textures to a single map. But depending on how your...
  22. @The Sun - I'll need to check, but I believe that...

    @The Sun - I'll need to check, but I believe that moderation in that particular sub-forum has loosened up since that post was made, so posting there should be no problem. Alternatively, you could use...
  23. Moved from "Jobs > Paid Work" to "Support >...

    Moved from "Jobs > Paid Work" to "Support > Modeling"
  24. MODERATION: Folks, I know that this thread is...

    MODERATION: Folks, I know that this thread is well over 700 pages long, but can we at least try to stay on topic. If you want to discuss Gooseberry and the implications of combining software...
  25. This appears to be a deferred payment scenario....

    This appears to be a deferred payment scenario. Moved from "Paid Work" to "Volunteer Work"
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    In which case, I look forward to being wrong....

    In which case, I look forward to being wrong. Hopefully, I'm very, very wrong. :)
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    You'll need to provide some more specific...

    You'll need to provide some more specific information:
    Blender version
    Operating System
    Type of video card
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    [SOLVED] A high-traffic forum like this one? There's...

    A high-traffic forum like this one? There's plenty to gain if your aim is to hijack and redirect for purposes of spamming or "SEO-tuning".
  29. MODERATION: I've split the OpenSubdiv sculpting...

    MODERATION: I've split the OpenSubdiv sculpting discussion to this thread.
  30. Replies
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    Just a heads-up, I've split the above posts from...

    Just a heads-up, I've split the above posts from this thread since the discussion was getting pretty far from the original topic.
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    Because with shapekeys you're still only editing...

    Because with shapekeys you're still only editing the cage mesh. You're not directly manipulating any of the vertices derived from subdivision.
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    Quick moderation note: The Jobs forums are for...

    Quick moderation note: The Jobs forums are for offers of work. This thread has really become a WIP thread. If you'd like to continue discussing this project, please create a new thread in the...
  33. [SOLVED] Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  34. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Basics & Interface"
  35. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Modeling"
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    It's a deformation in the sense that topology is...

    It's a deformation in the sense that topology is static. In this case, displacement is the deformer. However, that's an overly simplistic view as [hopefully] I'll explain in the next bit.


    Except...
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    It depends. Do you want to get work done now or...

    It depends. Do you want to get work done now or when such an option is eventually stable and feature complete?

    Both renderers have their place... and an option has its place, too. Not all...
  38. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support" (though it may also fit in Modeling)

    So what's the workflow you're considering? Using Blender to covert...
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    On the introduction in the OpenSubdiv...

    On the introduction in the OpenSubdiv documentation, it clearly states that the "codepath is optimized for drawing deforming surfaces with static topology" (emphasis mine) and that it's not "a tool...
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    This thread is rife with bias and anecdote being...

    This thread is rife with bias and anecdote being presented as if it were evidence. A number of times already some posts have stepped uncomfortably close to the threshold of our Forum Rules. That...
  41. That said, it hasn't hurt Microsoft with their...

    That said, it hasn't hurt Microsoft with their umpteen different versions of the DOC format. And really, Autodesk has already done this before to some extent with DXF.
  42. This is looking more like a support thread than...

    This is looking more like a support thread than an offer for work. If you are paying someone to work on this, please take the discussion to PM or email. If you would like to continue discussing this...
  43. Thread: Username change

    by Fweeb
    Replies
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    [SOLVED] shinobiaruki32 > carlsrenders72... done!

    shinobiaruki32 > carlsrenders72... done!
  44. Replies
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    [SOLVED] I split this post to its own thread. Also,...

    I split this post to its own thread.

    Also, MathForScience > Animik... done!
  45. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  46. Replies
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    I'm not sure how the new system will handle...

    I'm not sure how the new system will handle this... perhaps a new tracker on developer.blender.org is the most likely candidate. When it was a wiki, you could comment on the page or attempt to make...
  47. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  48. Moved from "Latest News" to "Blender and CG...

    Moved from "Latest News" to "Blender and CG Discussions"
  49. Replies
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    Moved from "General Forums > Latest News" to...

    Moved from "General Forums > Latest News" to "Support > Technical Support"
  50. Replies
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    Sure you can, just unhide them. As long as you're...

    Sure you can, just unhide them. As long as you're not using autokey (who uses that anyway? ;) ), it's fine.


    Simply put, the hide functionality predates the selectability feature of the Outliner.
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    Very strange, indeed. Does this happen to you...

    Very strange, indeed. Does this happen to you with other browsers?
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    After you have 10 approved posts, your posts will...

    After you have 10 approved posts, your posts will no longer be automatically routed to the moderation queue.
  53. Thread: Paid Work

    by Fweeb
    Replies
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    Moved from "Jobs > Paid Work" to "Misc: >...

    Moved from "Jobs > Paid Work" to "Misc: > Off-topic Chat"

    The Jobs forums are for offers of work. This does not appear to be that.
  54. Replies
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    [SOLVED] marc dion > Marc Clint Dion... done!

    marc dion > Marc Clint Dion... done!
  55. Replies
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    Say someone writes a decent integration plug-in...

    Say someone writes a decent integration plug-in for Arnold and say it doesn't comply with the GPL. Then say someone else who's received the plug-in - we'll call this person Developer 2 - wants to...
  56. CR8K's post was an application for the posted job...

    CR8K's post was an application for the posted job (unless I misread it). Yours wasn't.

    And your post wasn't the only deleted one... you simply can't see the others that were deleted. There's...
  57. Thread: Plasma materials

    by Fweeb
    Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Materials and Textures"

    May also be suitable in the Artwork forums (Blender Tests or maybe Sketchbook)
  58. Replies
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    Just a note since it's relevant... there will be...

    Just a note since it's relevant... there will be improved tooltips in 2.72.
  59. Replies
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    Moved from "Jobs > Paid Work" to "Misc: >...

    Moved from "Jobs > Paid Work" to "Misc: > Off-topic Chat"

    The Jobs forums are for offers of work, not for soliciting your services.
  60. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  61. Replies
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    Moved from "General Forums > Latest News" to...

    Moved from "General Forums > Latest News" to "Support > Technical Support"
  62. Thread: Other softwares

    by Fweeb
    Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Other Software"
  63. Replies
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    Let's get back on topic, folks. This is not the...

    Let's get back on topic, folks. This is not the place to discuss who started what or to troll other members with witty one-liners. If you want to have a discussion that pertains to the topic of this...
  64. As this is a game project, probably the best...

    As this is a game project, probably the best sub-forum is Game Engine > Team Projects. Alternatively, you could use BlenderArtists' Community Groups. You can create a new group for your project and...
  65. If you're discussing the actual project, please...

    If you're discussing the actual project, please create a new thread or a community group. This forum is specifically for seeking help on projects, not for discussing thing or sharing WIP.
  66. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Animation and Rigging"
  67. Thread: What is this?

    by Fweeb
    Replies
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    21,463

    [SOLVED] Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Blender Artists Website Support"

    Heh... this should probably be in the FAQ
  68. Replies
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    Moderation: Split from this thread...

    Moderation: Split from this thread as it's most likely a separate issue.
  69. Replies
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    Let's treat some of these issues separately. As...

    Let's treat some of these issues separately. As it's an unrelated issue, I've split issue with the empty search to a separate thread so it can be addressed on its own.

    Regarding your issues with...
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    Let me rephrase: do you have any extensions or...

    Let me rephrase: do you have any extensions or add-ons that might be blocking javascript?
  71. Replies
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    You have. A couple pre-qualifiers: Your mesh is...

    You have. A couple pre-qualifiers:
    Your mesh is correctly associated (via Armature modifier) with your armature
    Your armature is in Pose mode
    Your mesh is in Weight Paint mode

    Simply right...
  72. Replies
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    Moderation: The Paid Work forum is not for...

    Moderation: The Paid Work forum is not for haggling over price or participating in a bidding war. Please discuss pricing with the original poster via PM.
  73. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Other Software"
  74. For the record, of the respondents to this...

    For the record, of the respondents to this thread, Richard's posts are the only ones that have described a problem and proposed any form of actionable solution.

    Allowing members to perform...
  75. Not necessarily. Computer time is cheaper than...

    Not necessarily. Computer time is cheaper than people time.
  76. Replies
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    Moved from "Misc: > Off-topic Chat" to "Support >...

    Moved from "Misc: > Off-topic Chat" to "Support > Technical Support"
  77. Replies
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    Are you blocking javascript?

    Are you blocking javascript?
  78. Replies
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    Was feeling a bit of , um "meta-nostalgia" with...

    Was feeling a bit of , um "meta-nostalgia" with need for giggle-inducing stupidity, so for the last few hours it's been a lot of Me First and the Gimmee Gimmees
  79. Replies
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    Heh... sounds like art to me :)

    Heh... sounds like art to me :)
  80. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Animation and Rigging"
  81. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Particles and Physics Simulations"
  82. Replies
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    Moved from "Blender Artists Website Support" to...

    Moved from "Blender Artists Website Support" to "Lighting and Rendering" (may also be suitable in Compositing and Post Processing)
  83. Thread: Username Change

    by Fweeb
    Replies
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    27,537

    [SOLVED] museng > Lumecluster... done!

    museng > Lumecluster... done!
  84. Replies
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    The PHP issue is known and being looked into. As...

    The PHP issue is known and being looked into. As for the other issue, I'm having a hard time reproducing it. Would you mind sharing the exact steps you take?
  85. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  86. Replies
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    I think you're starting to see why a lot of...

    I think you're starting to see why a lot of producers prefer to work with their own original content or pay to have artists do work for hire. Really, though, a CC-by license makes things a lot more...
  87. Replies
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    It's a case-by-case thing. Some people using...

    It's a case-by-case thing. Some people using CC-by are very specific about how their work should be credited (and that should play into your decision to use it). Others are more lax. If it is CC-by,...
  88. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Coding > Python Support"

    In the future, you can use the Report Post feature (it's the link with the triangular "yield sign" icon at the...
  89. Replies
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    Also, which editor are you using (basic,...

    Also, which editor are you using (basic, advanced, etc.)?
  90. While I understand this perspective, there are a...

    While I understand this perspective, there are a couple problems with auto-locking jobs threads. The biggest one is that if the thread is closed, then the OP doesn't have the ability to update the...
  91. You're allowed to comment on threads, mostly to...

    You're allowed to comment on threads, mostly to request more information on the job. It's not a place for debate or haggling. I posted in the thread in question that if someone wants to discuss the...
  92. Replies
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    [SOLVED] Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Game Engine > Game Engine Support and Discussion"
  93. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Lighting and Rendering"
  94. It's at the very top of the Paid Work forum and...

    It's at the very top of the Paid Work forum and it's written under the forum name on the main page. It says the following:




    Let me repeat one more time that you're not prohibited from having...
  95. The Jobs forums are heavily moderated (it says so...

    The Jobs forums are heavily moderated (it says so in the forum description). If a response on a thread is inquiring specifically about the offer or declaring an interest in working on it, those...
  96. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Basics & Interface"
  97. Replies
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    Folks, if you don't mind, could you keep your...

    Folks, if you don't mind, could you keep your posts limited to discussing the topic of this specific library?

    If you want to discuss your like or dislike for selling Blender-related products,...
  98. Unfortunately, that's a limitation of the forum...

    Unfortunately, that's a limitation of the forum software. I cannot pre-pend a post to a thread. I would if I could.
  99. Thread: Bug In my render

    by Fweeb
    Replies
    2
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    268

    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Lighting and Rendering"
  100. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Compositing and Post Processing"
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