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Type: Posts; User: thelaurent

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    Here you go. Sound only plays if property lets it...

    Here you go. Sound only plays if property lets it
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    Poll: Thanks! and interesting! Ill look into it,...

    Thanks! and interesting! Ill look into it, currently I'm using linear velocity, but I'll be sure to look into servo motion!
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    Poll: Playing around with vehicle physics ...

    Playing around with vehicle physics

    https://www.youtube.com/watch?v=8AN_u4jlhfg&feature=youtu.be
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    Poll: Havent seen it! I'm assuming its in the resources...

    Havent seen it! I'm assuming its in the resources section?
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    Poll: Thanks! The current car is just a place holder...

    Thanks! The current car is just a place holder which is why their are no shadows, it was just to test the camera shift/character disappearing, Im working on the new car which will be physics...
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    Poll: Update #5 ...

    Update #5

    https://www.youtube.com/watch?v=FwMvoMCnnhY&feature=youtu.be

    Change Log
    + Vehicle test (model is not final)
    + Crates
    + Multiple firing modes
    + HUD test
    + Player arms now track...
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    Outstanding! Very nice work, I just have some...

    Outstanding! Very nice work, I just have some stuff to say (:
    - Beautiful art style.
    - Great music choice, Chopin's nocturne worked beautifully with the setting of the game
    - the players shadow in...
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    Ill have to agree with MrPutuLips on the...

    Ill have to agree with MrPutuLips on the strength! When I first started getting into game development I had basically narrowed my engine down to unity or blender, but ended up using blender because...
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    I think one of the weaknesses is the current...

    I think one of the weaknesses is the current logic method. You can only have so much logic before you cant drag and drop anymore, I think a bettor method of doing it would be to have a 2 click set...
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    Oh dear.... please read this...

    Oh dear.... please read this. when it comes to stuff like licencing, selling, or sharing anything digital, there is no straight up yes or no answers. You always want to know the details to avoid...
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    models are looking good ! nice work

    models are looking good ! nice work
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    I have some resources on my site ...

    I have some resources on my site you can use
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    Poll: New update, first one since switching the game...

    New update, first one since switching the game style.

    https://www.youtube.com/watch?v=ZFCQLWYgJiE&feature=youtu.be
    Change Log
    + Test Field
    + 3rd person walking setup
    + new CIRIS robot...
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    [SOLVED] Awesome! Thanks a bunch!

    Awesome! Thanks a bunch!
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    [SOLVED] Sorry to be a pain, but its not working for me, I...

    Sorry to be a pain, but its not working for me, I press b to get to the customize screen, but when i press N to remove it, the main scene stays the same, i noticed you have a spacebar sensor in the...
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    [SOLVED] Heres...

    Heres the example blend. Normally I'd use pasteall but Its been uploading for like 10 minutes now :P
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    [SOLVED] the blend is pretty big cause its my game...

    the blend is pretty big cause its my game project, so ill do an example one real quick, when i was using messages i wasnt using targets, probably why it was lagging haha.
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    [SOLVED] Okay, so ive got an always attached to the object...

    Okay, so ive got an always attached to the object i want to send the data, and the one i want to load the data. as well as a separate empty with all initiate script. Im still getting errors, I think...
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    [SOLVED] So for this scene you are using globalDict to...

    So for this scene you are using globalDict to send properties between objects in the same scene? also, what happens if you leave the right half of globalDict as []?

    ...
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    [SOLVED] Basically what Im aiming for, Is whatever the...

    Basically what Im aiming for, Is whatever the value of the property TipSet in the first scene was, i want the value of TipGet in the second scene to become
    Tried this but alas no luck, sorry if I'm...
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    [SOLVED] Whoops, i think i see where i went wrong, this is...

    Whoops, i think i see where i went wrong, this is what ive got so far. no more errors in the console, but its not working :/

    import bge

    def setTip():
    cont =...
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    [SOLVED] Tried making them all consistent but no luck,...

    Tried making them all consistent but no luck, still getting errors, now on line 9

    import bge

    def setTip():
    cont = bge.logic.getCurrentController()
    own = cont.owner

    ...
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    [SOLVED] tried redoing my script import bge def...

    tried redoing my script

    import bge

    def setTip():
    cont = bge.logic.getCurrentController()
    own = cont.owner

    bge.Logic.globalDict["TipSet"] = own["Tip"]
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    @MrPutuLips Really like it!

    @MrPutuLips Really like it!
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    [SOLVED] Initially I planned on doing this, but Ill need a...

    Initially I planned on doing this, but Ill need a similar system for property values (health, ammo, etc) accross levels, so I think its better that I just learn it now :P
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    [SOLVED] I did some research and it appears that using...

    I did some research and it appears that using GlobalDict is the best way to achieve this, i tried using the script bellow to get what i need, but its not working, i keep getting an error in line 16...
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    [SOLVED] help with logic across scenes.

    So I'm working on my game, and I manged to get to a point where I can send logic across my HUD and my main scene, where the HUD is an overlay scene. but there are certain parts where i need to...
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    I actually used photoshop to make the logos oddly...

    I actually used photoshop to make the logos oddly enough
    PS file -> http://www.mediafire.com/download/ggr1742b1nxemyc/BGE+logo+concepts.psd
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    Looks good! Interesting environment/concept for a...

    Looks good! Interesting environment/concept for a game! Really reminds me of archangel from xmen
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    You've got a couple of options here. and it...

    You've got a couple of options here. and it really depends on what type of scene were talking, a big warehouse with 30 hanging lights obviously doesn't need 30 separate lamps, you can just have the...
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    Poll: New Weapon Customization Interface (WIP) ...

    New Weapon Customization Interface (WIP)

    https://www.youtube.com/watch?v=6L1ygeBno_Q&feature=youtu.be
    Note that most of the attatchments are just placeholders and will be re-made.
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    Very Nice Geoff! Looks pretty good!

    Very Nice Geoff! Looks pretty good!
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    @MrPutuLips darn, thanks for warning me ahah, i...

    @MrPutuLips darn, thanks for warning me ahah, i tried searching "ISP logo" but couldnt find anything, got a link for me?
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    New test. You may notice Im trying to keep my...

    New test. You may notice Im trying to keep my concepts similar to the original blender logo! (:
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    Just some tests, let me know what you think...

    Just some tests, let me know what you think
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    Looks good so far Leanardoe! Keep it up!

    Looks good so far Leanardoe! Keep it up!
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    Ive got some experience in graphic design and web...

    Ive got some experience in graphic design and web design, so I've got a bit of any eye for logo making. Let me know if you want my help (:
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    Again, not trying to discourage you at all. If...

    Again, not trying to discourage you at all. If anything I just want to encourage you to take a look at the bigger picture. If you arent sure where to start with a game project like this I can point...
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    Nothing I'm going to say in this comment is meant...

    Nothing I'm going to say in this comment is meant to be disrespectful or discouraging at all. But this forum literally sees hundreds of posts like these, and 90% go nowhere. First I would advise...
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    [SOLVED] No worries! Least I can do with how much you help...

    No worries! Least I can do with how much you help me haha, and plus wrectified is awesome, I really think it will give blender the boost it needs for people to start seeing the game engine as useful...
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    [SOLVED] awesome, got it working! thanks guys! Also...

    awesome, got it working! thanks guys! Also blueprint, sorry for the low donation, i dont have my paycheck yet, but when i do ill be able to contribute more to wrectified! (:
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    [SOLVED] Interesting. Sorry about the bad link, here...

    Interesting. Sorry about the bad link, here http://www.pasteall.org/blend/28097
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    [SOLVED] Third Person Movement Help

    Okay, so I've been working on my third person movement set up for my game, and I'm trying to go with a set up similar to just cause 2. So ive got a set up which limits the rotation up and down, and...
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    Haha, basically exactly what ace dragon said, His...

    Haha, basically exactly what ace dragon said, His comment wasnt there when I started typing mine haha. Redundant comment is redundant.
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    Depending on the physics of you guns, you may run...

    Depending on the physics of you guns, you may run into issues with the scale, Ive found that if I scale an object in object mode, and have a bounding box in the physics settings, The box may be...
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    If you create an installer for your game, you can...

    If you create an installer for your game, you can have the files be extracted to a specific path. Like %appdata% Keep in mind, depending on the way you create your installer, people might be able to...
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    ThaTimst3r has an interesting tutorial on...

    ThaTimst3r has an interesting tutorial on volumetric fog, which looks really good!
  48. [SOLVED] Interesting. A script like this really has a lot...

    Interesting. A script like this really has a lot of uses! Thanks for all the help guys!
  49. [SOLVED] Thanks a bunch!

    Thanks a bunch!
  50. [SOLVED] Okay, that makes sense haha, Thanks for the help!

    Okay, that makes sense haha, Thanks for the help!
  51. [SOLVED] Hmm, Tried using that code, but its not rotating...

    Hmm, Tried using that code, but its not rotating anymore :P
  52. [SOLVED] Limit Rotation for mouse control script.

    Ok, so lets say Ive got a set up like this. Where my cubes rotation is controlled by the movement of the mouse via this script;

    from bge import logic as Gfrom bge import events
    sensitivity = 10.0...
  53. [SOLVED] Awesome! Thanks

    Awesome! Thanks
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    Congrats to everyone who participated! Saw some...

    Congrats to everyone who participated! Saw some great games!
  55. [SOLVED] Thanks Blueprint!

    Thanks Blueprint!
  56. [SOLVED] Yup, just used the blend you gave me and attached...

    Yup, just used the blend you gave me and attached the script. Tried playing around with it for a bit, but no luck.
    http://www.pasteall.org/blend/27912
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    Yet you call them minions.

    Yet you call them minions.
  58. [SOLVED] Similar setup to what I have, when I attach my...

    Similar setup to what I have, when I attach my script to the cube, and make it visible, i can see the cube rotating, but the armature/mesh do not follow. This is the script I'm using


    from bge...
  59. [SOLVED] Python Script Attatched to specific bone?

    So I'm working on my third person game project, just trying to refine the movement and control of the character. I've got a rig set up where i can rotate a control bone which rotates the head and...
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    Poll: Decided to pick up on this project again! Going...

    Decided to pick up on this project again! Going for a TPS style game. So re-doing alot of things. Here is one of the guns from the game.
    5192c2f23b1e48da967f0ac1e3e26707
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    Exactly, Its not unlikely that someone like an...

    Exactly, Its not unlikely that someone like an animator working for dreamworks could stumble upon this and let a legal team know. It may not seem like a big deal, but the wrong person finds this...
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    Guy's ive tried to make him aware of his...

    Guy's ive tried to make him aware of his copyright infringements but it ended with a moderator deleting the comments. EyeBall is unable to take criticism of any kind. So its best to just let him...
  63. You can use logic bricks. Just instead have it...

    You can use logic bricks. Just instead have it add an overlay scene that has a plane with the fading out animation. Also have your sound pre-faded (bring it into a sound editing program and fade out)
  64. Here you are. 298146

    Here you are.
    298146
  65. Everything I wanted to say as pretty much already...

    Everything I wanted to say as pretty much already been said aha, so I'll just post this video. Its a PS3 tech demo, Its all made in the quantic dream engine (one used for heavy rain (a game which i...
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    Thanks, and that is because there is no...

    Thanks, and that is because there is no translations, just a rotation controlled by the mouse



    haha, caught me ;) Dynamic loading screens can be very difficult, so I just set up a delay of 10...
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    I checked out your resource and it was very nice,...

    I checked out your resource and it was very nice, Originally I had intended on using but I wanted to see what I could achieve on my own :P However If I ever make a game with bows, your resource will...
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    Thanks, I spent most of my time working on that....

    Thanks, I spent most of my time working on that.



    Yeah, looking back on it the shooting mechanic is fairly sloppy, If i had more time I would have worked on it, but unfortunately I dont have...
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    BGMC 12 | Greek Archery

    This is my entry for the BGMC 12 - Olympic theme, I choose Archery as my event. My game takes place in ancient greece where you play as my rendition of Artemis - God of the hunt, showing off her bow...
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    Thanks! I was originally going to go with an 8bit...

    Thanks! I was originally going to go with an 8bit theme but decided this might be better since we are being graded on graphics.
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    BGMC 12 | The Greek Olpymics

    At first my idea was to have my game take place on mars, with aliens and humans competing, but instead ive changed it to ancient greece, where you play as artemis, a marksman archer, proving her...
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    Good luck to all who participate!

    Good luck to all who participate!
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    Ooh, neat theme idea, i have some ideas! Good...

    Ooh, neat theme idea, i have some ideas! Good luck to all who participate
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    Thanks for fixing my script! Tested it, words...

    Thanks for fixing my script! Tested it, words much better now! I love this forum haha, hope that helps ad0mas
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    I'm fairly new to python so this might be messy,...

    I'm fairly new to python so this might be messy, but try this out.
    http://www.pasteall.org/blend/27371
  76. Yay! I might actually have time to participate in...

    Yay! I might actually have time to participate in this one, excited to hear what the theme is going to be!
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    This entire game really rinds me of runescape,...

    This entire game really rinds me of runescape, looks really good so far, quite impressed keep it up!
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    Why not use an animated texture? This...

    Why not use an animated texture? This tutorial's older, but same general idea.
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    By distributing a trademarked character;...

    By distributing a trademarked character; "Minions". You are technically breaking copyright law. I meant no disrespect by my comment, all I was trying to do was make you aware of the fact that minions...
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    Be careful of copy right infringements. I can see...

    Be careful of copy right infringements. I can see some little yellow lawsuits all over the place!
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    Thanks for all the help! Its nice to read the...

    Thanks for all the help! Its nice to read the different comments to see how different people go about it. Right now my script looks like this

    import bge
    from bge import logic
    logic = bge.logic...
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    I would use logic, but the whole idea behind my...

    I would use logic, but the whole idea behind my games is that you can possess people. So im trying to set it up so that
    if possessed -> then move host. I used logic for a while but im at the point...
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    My script now looks like this. import bgefrom...

    My script now looks like this.

    import bgefrom bge import logic
    cont = logic.getCurrentController()
    own = cont.owner
    up = cont.sensors['up']
    down = cont.sensors['down']
    left =...
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    To set up obj.linearVelocity would i just do...

    To set up obj.linearVelocity would i just do something like this


    if up.positive:
    own.obj.linearVelocity([0.0, 0.0, 0.02], 1)
    I tried that and it didnt work :/ so I tried a couple of other...
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    Yeah, the bgeg thing was a type, ive been reading...

    Yeah, the bgeg thing was a type, ive been reading other peoples scripts to try and get a better understanding for python, which is why it looks like different peoples styles. Thanks for the help!
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    Thanks a bunch, I tried remaking my script and it...

    Thanks a bunch, I tried remaking my script and it looks like this


    import bgefrom bge import logic
    cont = logic.getCurrentController()
    own = cont.owner
    up = cont.sensors['up']
    down =...
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    (Probably Basic) Python Questions.

    Hello there, not too long ago I posted about help for too much logic, and was told that python would be the best route for fixing my problem. So I've decided to learn python! I tried typing a simple...
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    Sounds interesting, you should host the download...

    Sounds interesting, you should host the download elsewhere, I think I speak for more than just myself when I say I'd rather not have to create social networking accounts to download stuff.
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    No problem!

    No problem!
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    if make sure you are in glsl shading, and when...

    if make sure you are in glsl shading, and when you play the game, youre in textured mode.
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    Looks good so far! I'm going to do some shameless...

    Looks good so far! I'm going to do some shameless self advertisement and link you to my website, where you can download some weapons and game assets!
  92. Damn nweissberg, this is impressive! I remember...

    Damn nweissberg, this is impressive! I remember following this game project on youtube when I first got into blender, so happy youre still working on it! Looking great buddy! keep up the great work.
  93. Replies
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    Looks good so far! Keep it up!

    Looks good so far! Keep it up!
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    Looks great to me! Nice work with this project!...

    Looks great to me! Nice work with this project! keep it up!
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    Minas Tirith, and yeah it does now that you...

    Minas Tirith, and yeah it does now that you mention it
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    This is one of the first mmo game projects ive...

    This is one of the first mmo game projects ive seen on the server with serious results. Keep up the good work
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    Interesting, Thank you all for your feedback, its...

    Interesting, Thank you all for your feedback, its helped alot!
  98. Replies
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    Wow! Very helpful! Thanks Goran!

    Wow! Very helpful! Thanks Goran!
  99. Replies
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    @Kiva Thank you for the suggestions, looking...

    @Kiva
    Thank you for the suggestions, looking into the python right now!
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    Too much logic.

    So I've come to a point in my development where I'm a little frustrated. Ive got so much logic that i cant actually connect logic across objects any more, which is a bit of an issue, i was wondering...
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