It does not work for me.Maybe it is because i am using 2.70 blender.
Type: Posts; User: 3d solar system builder
It does not work for me.Maybe it is because i am using 2.70 blender.
Look in the resource forum it has great stuff.And a websight to help you understand python coding and logic bricks is Tutorials for Blender 3D.I think i will help you make a door that opens and...
You need to make a storyline first.Choose what type of game you want to make firstpersonshooter,rts,rpg or tower defense.But rpg games is a lot work for a begginer.You could even make a maze game.I...
Develop particle system refractor.Then points clouds for the game enngine.I would love to see that.
You could make a waterspout in it.
Something strange is going on.Your videos won't play but other youtube videos play.I had to lower the quality settings on the youtube video.That is a nice hatch.
The size property is 300.Did you read how to use it?Here is the read me.
'This is version 0.2a of my terrain generator with the implementation of save/load
code has been cleaned in anticipation...
Falkbeard you need to vote at the top.
I am not that good of a coder.So where would i place it in this code?
Created on 30 Aug 2014
#import needed libraries
This link at the bottom is what i am using and parenting cubes to the ground in it.Which makes the cube ground.When i move forward and more cubes appear.My character shots off the cubes like a...
This is dynamic loading of parented cubes that are the ground problem.Will It work with instanced objects?
The second storyline.
When i add cube floor that overlap it makes my character be pushed up with force.How would i prevent the character from being pushed up with force?
How about a door that opens above a ladder.I think that would be great.That reminds me of hatch.
I would like to see another floor added.One that looks different than the first floor.
For 5,500 cubes their was no lag.These were untextured cubes with out logic.And the visisible cubes were no collision.And i made the cubes that were actors invisible.I put the camera clipping to...
I believe this is a good game idea.I like destructable environments,building things in game and quests.
Videogames with voxels in them have a lot of potential.
Is there a addon to make the bacic text look different?
How about this for the eye you shot.Press p to see electriceye.That is what i call it.It is no collision.So it should not impact frame rate.
I liked the glass sounds.But i think the walking noise needs a little more work.Where did you get them from?
The footsteps need to sound like real footsteps.I would have it so the footsteps sound...
Where are pieces of the door?
Here is a cannon.
Could you make the cubes fracture when you shoot them?It would be nice effect to see.You could see how that effects your frame rate.Here is a gear.Here is one with a hole in it.
What is your framerate now?What i do to increase frame rate is make the mesh causing it no collision and parent it to a dynamic cube.It improves frame rate a little.
Do you know how to model gears?I have modeled them before.
I made a rat for your Pie Skyrats project and somebody made a boat.The name of that person avatar is semel.Are you going to use those blends?If you are greatful you will get more.
that is a great looking boat.
I hope the blender game engine gets a lot of improvements because of this recent news.But i am not holding my breath.But there
is nothing wrong with dreaming.Maybe someone will get up the muster to...
Is there going to be far away combat.If so you may need a weapon with a scope.Are you going to use the levicar you previously made?
Is there a way to render metaballs in the blender game engine?Would that be illegal?
I like executive assault.It was has a video of it on mod db.It has some of things i would like to impliment into my game.
I think it is a amazing game.It would great if that videogame had the...
You make a rectangle with the top removed.Then you could model hills,valleys and terrain to place over it and then add them to the rectangle with python.That would be more easier.Could you make a...
Looking better with the edges matching.
What do you want?You want instructions how to make small game.Make something like pong,tetris,joust or flappybirds.Do your own variation on it and be creative.
Are you going fix the physics and random generator?I think i will keep the old one for now until it is fixed.I am making a game
with a hovering spaceship that is a firstpersonshooter that is a...
I don't know if that is what i want.Please make me a blend example?
I want the animation to stop on the keyframe that you stop pressing the keyboard key.
So monster you probably are right.
Playing animation keyframes for how long as you press a keyboardkey.It would play less of the keyframes if you hold down the keyboard key for short time and more of the keyframes if the keyboard key...
Is it true the sapling addon does not work with 2.70?I did not know it did not work with my blend.That is strange though.It works with a new blend but not with my blend for my hovercar blend.I guess...
Could you make another tutorial how to make wind blow tree leaves and branches on trees?
How would you make grass blow in the wind?
I update blender every two months to get new features for blender and the blender game engine.Then i save my openworld videogame in it.Especially if i see something in resources i want.I just use...
I can't switch states from state 2 to state 1 with collision sensor with the n keyboard sensor.Here's my blend.
I am using version 2.70 of blender.Here is the blend file.Press spacebar and then n to...
I waited to long I don't remember what I did.
That is okay i found the problem.I did not know i had a lock translation on.
What is disabling gravity on the player?
In the blend one tracker is only allowed in the scene at one time.Like for instance tracker,is not with tracker.001,tracker.002,tracker.003 etc.
It would be best to have the message sent from the player to be recieved by all added trackers.It would be best to have the message sent from the player to be recieved by all added trackers.Do you...
330635 Here is a example of what i would want it to do.Press w to go forwards.Watch north properties.Plus watch scene.I still need to end the pillars when the north properties reaches a certain...
Problem solved.Here is the blend anyway.
You know how to make the wind blow the grass?I think that would be a nice effect to add.
Maybe the person does not like developments in videogame technology.Like openworld videogames.
In the blend the player transmits message to tracker and tracker is supposed to transmit message to...
I think it was someone hacking my blend.Because it works on other blends.
I thought the blender game engine in the past version allowed you to send a message via the message actuator to to a cubes message sensor.And that cube could have a message actuator on it.That would...
I would like this script to end the terrain behind the player because i just want the dynamic loading.Could you make another version?I think relying on properties is a great idea.Because you could...
How would I do it?
The pink color on the model that is all.
Cannot texture this make human model for some reason.http://www.pasteall.org/blend/31170
Has anyone had any problems with the skin from the inside of a character made with makehuman showing through to the outside?That is what happens when i use the solidify modifier on it.I believe the...
If i think of anything I will let you know.
The video looked great.You are making great progress.
Where did you get the idea for this?Did you study other game engines?
327057Here is my rat.
Looks lots better.
Looks great but I think it needs a little more color.Perhaps some color on the cubes.
Why can't the enemies try to use fire arrows to burn the balloons.I think that would be cool.
How is wrectified going?Is the rat supposed to be humanoid?
I think this would be great for destructable environments and destructable humanoids.
Hold down control and six to get to animation window.Then select a bone in the heirechy which is in root.Hold down control and six to get to animation window.Then click on the red button in animation...
I think he means Dynamic terrain loading of destructable cubes.I have did it before but it did not work well.I did it with logic bricks.I think it would work a lot better with python.
This is what i did to the code.What is your opinion?
# block placement and deletion script
scene = bge.logic.getCurrentScene()
The simplist way is to use the solidify modifier to help you do that.
Here is your modified blend back.I made it work.It was a simple fix.And this is what i did.
#access all the sensors
change_obj = cont.sensors["Keyboard"]
I tried to make an inventory of blocks i could place with this.But it did not work.Like VegetableJuiceF said.What am i doing wrong?
# block placement and deletion script
I modified the script to add another thing.Here is the blend.
I tried to copy and paste the script from this link.http://blenderartists.org/forum/showthread.php?344811-Block-Placement-Destruction-Script
Then change the words block and blocks to the words...
The only thing vegetablejuiceF with your script is if he delete all the blocks and starts over,it stops working.I think you need to fix that.I know because i tried it.
Thankyou for comedy skits but I figured it out by myself.
But can the npc keep his weapon drawn as the walking animation plays.With the method you gave me.
I just don't want the npc weapon always drawn.
How to make a npc draw his weapon and keep it drawn?
You should check out the tank tread thread.Here is the link.
For jackbolt do you mean it's a crossbow?Because that was what I was modeling.
Do you have a list of the weapons you need?I would like to model some.
okay,but seriuosly you need to tell us what your doing.So we don't feel like were hanging.
What is going on blueprintrandom?
Welcome to blenderartists.org.I hope you learn to be a great videogame programmer.
Superflip could I have a copy of yours.Since we both have blender 2.71.I want to see if it works on mine.
So it just loads all the planes at ounce.Because that is what it is doing.I am using 2.71 blender.
Does this game have infinite ground?
Does this template load terrain in the direction the player is going.
If it does.It is not working but giving
I tried to change line 3.So i changed it to what was in the console.Which is this.PLAYER_OBJECT = 'cubeactive_camera'
I still get a error.
You said you wanted to learn 3d modeling.With sculptris you can.I already posted my heads on the sculptris forum.My forum name is deathnight.Would you like to join the sculptris forum?
I would love to see how that would look with proto.
Good idea keep them coming.
I was hoping he would continue wrectified with the blender game engine.I think it would be too much work to port it.If you made a lot of code for your videogame in one game engine.Would you switch?I...
Did you click the collision bound box.It must have a check by it.
Did anyone hear about this.Mitchell Stokes is working on an add-on to facilitate cross-platform publication of games, and more.It is talked about on blender nation addon.
Did you make the collision bounds into convex hull?
Can i use it in 2.70 blender?
Planet explorer videogame uses the marching cubes algorithm.And it looks great.