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  1. I gotta say I like my idle animation better, I...

    I gotta say I like my idle animation better, I think it looks more natural when he moves his whole torso a little bit when looking. When his head is moving and his body is static it looks like he's...
  2. This sounds wonderfull! It would be great to...

    This sounds wonderfull! It would be great to contribute to a game that would help people who are suffering.

    I think I have the skills to help you. I specialize in environmental art and have been...
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    That's one of the first references I looked at...

    That's one of the first references I looked at for the ship, it is called a Stanford Torus, but people say they would have trouble because they'd start to wobble. There are also O'Neill...
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    You do know this was over two months ago right?...

    You do know this was over two months ago right? If you didn't see the first eclipse don't worry because there will be three more total lunar eclipses in the next year and a half. ...
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    I agree with Solar, we shouldn't use the middle...

    I agree with Solar, we shouldn't use the middle mouse button. I don't play a lot of PC games, but how many of them use that? If anything it should be a secondary option to navigate on a menu screen...
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    [SOLVED] Like others have said, the best thing to do is to...

    Like others have said, the best thing to do is to have a plan and know exactly what you're doing and how your going to accomplish it. It can take a lot of time to get good, but in the end it's worth...
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    [SOLVED] This took me about 3 months to do, but I was...

    This took me about 3 months to do, but I was learning how to texture and model at the same time. I also had to redo the models a couple of times to make it look its best, while at the same time...
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    Poll: I'm interested, however I don't know any python....

    I'm interested, however I don't know any python. Will the winner get their name in the credits?
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    https://www.youtube.com/watch?v=GOAEIMx39-w

    https://www.youtube.com/watch?v=GOAEIMx39-w
  10. Okay Andrew, I did all of the animations you...

    Okay Andrew, I did all of the animations you wanted, some could use some tweaking (especially the Swimming one), and the flying ones are experimental. I wanted the flying to be more laid back so I...
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    Ah, yes that's simple enough :) Thanks.

    Ah, yes that's simple enough :)

    Thanks.
  12. I can do walking, running, swimming and flying....

    I can do walking, running, swimming and flying. But what kind of bone rig do you want? Do you want me to do it with the human meta rig addon? It has 63 bones.

    And flying, like superman, hands in...
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    Ah, yes I see it now, they were in the other...

    Ah, yes I see it now, they were in the other scene called "Groups". I still don't really understand whats going on with it since it's written in python, so I'll have to show that to the programmer so...
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    When I put the cursor in the logic editor window...

    When I put the cursor in the logic editor window and try to zoom closer to the logic bricks with the scroll wheel it takes forever to get it to zoom how I want it, and it freezes or stalls in the...
  15. Hey, thanks for putting out the files separately,...

    Hey, thanks for putting out the files separately, it's a good system. I downloaded the sand beetle and the air jellyfish and read in the text you were having animation problems. What exactly is the...
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    https://www.youtube.com/watch?v=72aCrZV-xwc

    https://www.youtube.com/watch?v=72aCrZV-xwc
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    Monster, thanks for your great post, you have...

    Monster, thanks for your great post, you have some very nice resources. The behavior LOD sounds good for a few NPCs in the game, like the main character's close friends or important people he meets....
  18. Raco - Yes and the logic bricks would add up but...

    Raco - Yes and the logic bricks would add up but I suppose I could get it to something manageable. Thanks for helping.

    Youle, I'm not really a code guy, just a simple artist. But thank you for...
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    No I don't think that's what it is. In the...

    No I don't think that's what it is. In the example .blend, I have it so a near sensor is doing the level of detail, not kupomans lod. I'm 'ending' the entire cube the npc is parented to, and that...
  20. Ok so you can't animate the normal levels...

    Ok so you can't animate the normal levels themselves, but you can animate the transparency of the normals on an object using object color like how I animated the transparency of the diffuse in the...
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    No the face change is just there to show when...

    No the face change is just there to show when they change. Look down at the legs when you walk close to the npcs, you will see a sudden switch to the beginning of the animation cycle. I just want to...
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    Sorry, I have no idea why it would do that. Does...

    Sorry, I have no idea why it would do that. Does it crash for anyone else?

    Try this blend file, I made all the near sensors have a reset distance of zero. Thanks for helping btw.
  23. Yeah I don't think those ever worked for glsl. I...

    Yeah I don't think those ever worked for glsl. I think moguri said something about fixing it after he takes out multitexture.
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    Armature level of detail?

    I've been trying to get my NPC to go down in detail when it gets farther away from the player with Kupoman's lod system, but it seems that I can't use it for the armature, is this right? I've now...
  25. Look at the logic bricks, I have a sensor from...

    Look at the logic bricks, I have a sensor from the head telling the forehead texture to do the action actuator at the same time the head does it. So both objects were once one object, and I made the...
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    Damn, that was horrible! You should try this...

    Damn, that was horrible! You should try this instead: https://www.youtube.com/watch?v=gKU0RirFGSY
  27. Bpr - How would you make it so the animation...

    Bpr - How would you make it so the animation would play when he lifts just one eyebrow? I could see doing it all with logic and transparency animations, but that would be a lot a logic. It would be...
  28. Animated normal maps for face wrinkles?

    Don't know much about this and was wondering if it's possible with the BGE. Anybody want to take a try?


    https://www.youtube.com/watch?v=mc7ADD4b8_0


    Here's my quickly done feeble attempt...
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    Thanks! It felt very even... it was very...

    Thanks! It felt very even... it was very enjoyable, I'll remember that moment for the rest of my life. But it was over so fast!
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    https://www.youtube.com/watch?v=QmMKCXu9CNE

    https://www.youtube.com/watch?v=QmMKCXu9CNE
  31. Thank you for the reply :) Yes, now I see...

    Thank you for the reply :)

    Yes, now I see the poly count, sorry about that. 700 polygons for a tree is pretty normal but I guess it depends on how many trees you're going to have in the scene at...
  32. The foliage looks great, and it all looks well...

    The foliage looks great, and it all looks well put together, except for the thing that flashes on the edge of the river.
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    Would really be nice to see this in a blender...

    Would really be nice to see this in a blender game.
  34. Yeah, I forgot it's the ram that lets you get...

    Yeah, I forgot it's the ram that lets you get more geometry on screen. I think most people have 4 GB of ram though, so you should probably test the game with that in mind. Also you don't want to...
  35. The trees with the blue leaves should be rotated...

    The trees with the blue leaves should be rotated on the z axis a little bit differently than one another, right now they look way too uniform. I don't know how you placed them there but if it was...
  36. Cool project, I like the idea of exploring...

    Cool project, I like the idea of exploring another planet and finding all of its "secrets". The inlets in that screenshot are great too. How are you planning on doing the weather system, specifically...
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    Here's a Logo for Wrectified I've been working...

    Here's a Logo for Wrectified I've been working on. I wanted to make a simple piece of art that you could put as a header or a banner. I also thought of making it a lot longer in height so that it...
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    They look ok, but if I was going to buy models...

    They look ok, but if I was going to buy models (I'm not) I would want to see the texture maps associated with them, the models in wireframe, and the poly count. You wanna show them?
  39. I don't get it. Are you in need of medication? ...

    I don't get it. Are you in need of medication?

    No one here wants white people, or anybody else to be impotent. And I didn't say what you quoted me as saying, that all came from you.
  40. I don't hate white people. lol. I love PEOPLE....

    I don't hate white people. lol. I love PEOPLE. Your the one who keeps talking about white people this and white people that. White people are a race right? I think everybody can see that it's you...
  41. Do you know how vile you sound David? You say...

    Do you know how vile you sound David? You say that Ace Dragon is obsessed with race! You DO bring it up every time on threads in the off topic section. I had to laugh when I watched David Duke come...
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    There's this:...

    There's this: https://www.youtube.com/watch?v=7sixq81ngPA ,but if you want to save frames then normal mapping is better. Better for frames than normal maps are bump maps, they do a good job of...
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    My avatar is a decorative dodecahedron. It has 12...

    My avatar is a decorative dodecahedron. It has 12 sides and is the fourth platonic solid. I think red, black, and white go pretty well together.

    I started making them out of paper when I found...
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    Ya I guess, but what about the time it takes to...

    Ya I guess, but what about the time it takes to download and install the addon? That's a lot of time. I guess if I needed to clear logic a bunch of times then it would be worth it. Btw you can also...
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    This is nice, but Blender already has a built in...

    This is nice, but Blender already has a built in way to do this. You select the object that you want logic removed from, then shift select an object with NO logic, go to Object > Game > Copy Logic...
  46. Once glsl is more optimized the BGE user base may...

    Once glsl is more optimized the BGE user base may grow more than ever before! People are attracted to eye candy.

    And for the guy who says that they have glsl but they only get 15 fps on simple...
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    I would say don't use backface culling at all if...

    I would say don't use backface culling at all if you want your game to be super efficient, even with curtains and paper. If you're going for the best possible options for a game, then you're going to...
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    Yes BPR, that's what I thought you were saying,...

    Yes BPR, that's what I thought you were saying, so I still know how that applies to backface culling.

    Looking at Ordunok's question a little closer I see maybe his problem is just not knowing how...
  49. Dude... your such a liar. Sun = hot ...

    Dude... your such a liar.

    Sun = hot

    I = hot on a sunny day, therefore heat is transmitted, you lose.
  50. Obviously heat gets transmitted somehow (I don't...

    Obviously heat gets transmitted somehow (I don't know how, I'm not a physicist) because, like you said we can feel the heat. Your confusing heat with fire, fire needs oxygen to burn.

    BTW, has...
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    Ya, but if the inside is not using backface...

    Ya, but if the inside is not using backface culling you will take a performance hit (I think).

    Besides, Ordunok is trying to build a room that he goes in and out of, meaning that when he enters a...
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    I agree with Dhaher, using backface culling will...

    I agree with Dhaher, using backface culling will force you to build realistic walls and buildings, and I believe if you do uncheck backface culling you will get a slight drop in performance because...
  53. I'm for getting rid of it, to me the multitexture...

    I'm for getting rid of it, to me the multitexture mode is just a waste of panel space. I have never used multitexture for a game so I don't really even know the appeal. Can't the people who like it...
  54. So as long as we are sampling things, why not...

    So as long as we are sampling things, why not color? :D We could use this to do fake color bleeding.

    Shine the light on the red door. I'm sure someone could do it better in python though.
  55. 1C looks a little better but, the flickering is...

    1C looks a little better but, the flickering is still there. I know you say that light is instant, but there needs to be a slow shift in light when it gets shined into a room.

    BPR, why don't you...
  56. Zehrox - hmmm, well if I comment the else...

    Zehrox - hmmm, well if I comment the else statement out it the point light stays farther away but then it has no interaction with the surfaces, so I'm probably not getting what your saying.

    The...
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    Thanks Mr. Marklew, how silly of me. It also has...

    Thanks Mr. Marklew, how silly of me. It also has to be the first post, for anyone else not in the know.
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    How do I edit the title of my thread?

    I'm certain that this has been asked before, but I can't seem to find it using the site's search feature. So how do I edit the title of a thread I made? Thanks for any help :)
  59. Hey thanks! You are most helpful :D I think it...

    Hey thanks! You are most helpful :D I think it would be good for horror games, or really any game with a flashlight I guess. :)

    That's good thinking using the ray, however I see two problems with...
  60. Flashlight with scattering effects/Ambient light

    I have a flashlight setup with a spotlight for shadows and a point light for ambient light. Now what I need is for the point light to go as close to the wall as possible without going through when...
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    Do bigger objects not have a bigger likelihood of...

    Do bigger objects not have a bigger likelihood of being stopped when they collide with a plane? I remember that being the case with the ragdolls I had built. I know that you can have better...
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    Well if we scale the level then it will have to...

    Well if we scale the level then it will have to be after we've assembled the modular room so that we can keep the snap where it is.

    have you ever tried scaling proto to like 30 bu, because I think...
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    Those railings look a little small in comparison...

    Those railings look a little small in comparison with Proto, how many blender units is he? Because I'm making models with the assumption that he's 2 blender units tall.
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    Poll: Normal maps are a must with anything I do. I used...

    Normal maps are a must with anything I do. I used to use a lot of reflection maps, especially on top of the objects with normal maps, but lately I've been trying to get good at specularity maps....
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    Poll: Looks like a great game. :) I can't really...

    Looks like a great game. :)

    I can't really tell if your buildings are textured well because the picture is zoomed far out, but it looks pretty good from what I can see. Did you do an ambient...
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    Anytime I make an object emissive it definitely...

    Anytime I make an object emissive it definitely hurts my performance, so it's not necessarily about the texture. And I was also wondering about any solutions that I don't know of that might impact...
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    Light mapping without shadeless?

    How does one implement light mapping and also have the ability for dynamic lights to light the scene in the blender game engine? If you bake a texture of a scene and make it shadeless, then realtime...
  68. How could you forget mpan3??? :P

    How could you forget mpan3??? :P
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    Why are the window frames coming outside of the...

    Why are the window frames coming outside of the house's walls? I've never seen a house the has window frames like that. Have you just not modeled the outside walls yet?
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    I think that it works better if we use a whole...

    I think that it works better if we use a whole staircases instead of what your proposing. It makes it easier for people to build levels, plus it seems to be more compute efficient. Any idea why?
    ...
  71. It flips...

    It flips...
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    Rice stuffed grape leaves, hummus, and a Greek...

    Rice stuffed grape leaves, hummus, and a Greek salad with vinaigrette dressing... and opium.
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    @ boggle...

    @ boggle I have seen some gameplay, and from what I can tell it's not really a shooter or action oriented game. Wrectified will be about battling robotic enemies who you can disassemble after you've...
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    I know that if I'm playing a game I don't want to...

    I know that if I'm playing a game I don't want to have to press a key to climb stairs. It's such a simple task and I don't ever have to do it in other games. It would take me out of the game.
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    It looks good, but will Proto be kicking a lot of...

    It looks good, but will Proto be kicking a lot of things in the game?
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    I think making the buildings modular like they...

    I think making the buildings modular like they did in Skyrim (not like ratway) is our best bet. I don't think most people can handle more than 2048x2048 texture sheets, so that doesn't seem to be an...
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    Here's something I was reading today about...

    Here's something I was reading today about modular level design:
    http://www.gamasutra.com/blogs/JoelBurgess/20130501/191514/Skyrims_Modular_Approach_to_Level_Design.php

    Really good stuff if...
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    Does no one care about a total lunar eclipse???...

    Does no one care about a total lunar eclipse??? The moon will turn Red! Find out what time it's going to be for you!
    302493
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    Total lunar eclipse on April 15 early in the...

    Total lunar eclipse on April 15 early in the morning! The moon will turn red! http://www.space.com/25409-four-blood-moons-tetrad-lunar-eclipse.html...
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    You didn't pack a texture, but I get the idea i...

    You didn't pack a texture, but I get the idea i think, I put my red light texture in there. Good effect.
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    Total lunar eclipse on April 15th

    Most people in the the united states will be able to view a total lunar eclipse on April 15, at 2:00am est. The moon will become blood red for about an hour or so.

    This is the first of four total...
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    Perfect! It's a little touch for these...

    Perfect! It's a little touch for these emergency/safety lights, but I think it makes all the difference, thanks!

    301435
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    Nevertheless, It is much better if we go with the...

    Nevertheless, It is much better if we go with the halo, I tested the differences.
  84. Replies
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    I gave the plane a halo material so that it...

    I gave the plane a halo material so that it follows you around (track to is soooo much less efficient). I also put in the y value, you must have missed that.

    So this is almost perfect for what I...
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    Yes, I'm free pretty much free any time on any...

    Yes, I'm free pretty much free any time on any given Sunday, but I'm flexible. This is going to be a weekly or monthly meeting where we can talk about Wrecktified more in depth, and give each other...
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    I have done a couple door models and I could...

    I have done a couple door models and I could animate them myself easily so don't worry about that BPR. As far as the sound goes, I think it should have the standard noises of gas being released and...
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    I vote we do not vote on this until there is more...

    I vote we do not vote on this until there is more of a debate and a more detailed plan on how the development process will go, not only for Kupoman, but also for Wrecktified.
  88. Replies
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    Good job on this, its movements are getting...

    Good job on this, its movements are getting better and better every time I download.

    Is there any way you can make the file a little lighter, 10MB is not so good for my internet connection speed....
  89. Replies
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    I can be lead artist/art director, doing things...

    I can be lead artist/art director, doing things like making sure the art in the game looks consistant, making the world look like it has it's own "ecosystem"(making sure props like fire...
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    Funny video BPR :D As far as indiegogo...um,...

    Funny video BPR :D

    As far as indiegogo...um, goes, I think it might be way too early for that. Shouldn't we have an official youtube channel, facebook, twitter, etc. all cross promoting each...
  91. Thread: Bpr

    by Geometricity
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    Your vendetta is with inanimate objects? :)

    Your vendetta is with inanimate objects? :)
  92. Replies
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    I get that you will put individual pieces...

    I get that you will put individual pieces together to make functioning machines, but I'm talking about how the process of building those machines will look like to the player in a visual sense.
    ...
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    I built the thing that chases you in the video, I...

    I built the thing that chases you in the video, I had to press '1', '2', '3', in that order, parenting them all as I go. That's great stuff!:D

    I can imagine building all kinds of cool things, but...
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    okay, I pressed '1' to get the cube to fall, and...

    okay, I pressed '1' to get the cube to fall, and got it to parent by hitting the middle mouse button at just the right moment (when it was closest to the other cubes). But scroll down does nothing...
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    I can't get him to pick up or parent the cube,...

    I can't get him to pick up or parent the cube, but I did figure out how to shoot the spheres out of his hand.

    The controls seem really awkward for me personally. Is there a reason why we are not...
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    Guys, I think it's a cool thing, but what kind of...

    Guys, I think it's a cool thing, but what kind of benefits, or utility does it bring to the game? Are there going to be alot of stairs? jk :)

    There is a trade off when you do it like that. This...
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    But why if it's not necessary you're just wasting...

    But why if it's not necessary you're just wasting computing resources. What does climbing stairs naturally have to do with the game?
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    But how do they do it in gta, gears of war, and...

    But how do they do it in gta, gears of war, and other games with ragdolls? Surely they don't have all ragdoll all the time. There must be some sensor that "feels" what's coming and then triggers the...
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    That arm is just to demonstrate the ball socket...

    That arm is just to demonstrate the ball socket idea for the model.

    I have rigs of my own that I could hook him up to, but you still have not given a reason why you need him as a ragdoll all the...
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    I'm still working on the space/life suit. I'll...

    I'm still working on the space/life suit. I'll try to get some work done on it tomorrow. Can you look back at post # 1675. Would like to get your thoughts on that.
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