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  1. There is a downside for mobile in general though,...

    There is a downside for mobile in general though, and that is if you ever want to make it rich using that market, then you more or less are dependent on hoping you can make 'lighting in a bottle' and...
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    The only thing is that there's likely a pretty...

    The only thing is that there's likely a pretty big market for 'lazy tech' such as this (such as the guy who would be pressured by his firm to make a product presentation image every 5 minutes).
    ...
  3. When it comes to getting the BGE to match the top...

    When it comes to getting the BGE to match the top engines, I think the development of new stuff as of now needs to take a step back in favor of fixing bugs and cleaning/organizing sections of the...
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    As someone has mentioned, the Gooseberry build...

    As someone has mentioned, the Gooseberry build now has the colored wireframes as a native element and any final conclusion may well depend on what the artists working on the movie will think.

    It...
  5. Isn't Pasteall just for temporary hosting of...

    Isn't Pasteall just for temporary hosting of images (as in, they get deleted after a while)?

    I would think Sendem would be designed for more permanent image hosting depending on how much server...
  6. I agree in that people shouldn't be made to feel...

    I agree in that people shouldn't be made to feel limited in what they can do if they don't pay, but I'm thinking that the majority of people will simply want a place where they can hotlink files...
  7. You might want to offer a paid tier with much...

    You might want to offer a paid tier with much higher size limits and other perks like mass uploads (read, tons of files at once), it will help you pay for the bandwidth.

    I agree that this is a...
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    Considering his development record, he is more...

    Considering his development record, he is more than capable of determining if a project is a dead-end (and as such stop working on it).

    He's not dumb by any means, we have heard before that Ton...
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    You should ask in the animation support forum if...

    You should ask in the animation support forum if you have issues with getting a rig set up. The quality of help you receive will be much better quality than what you might get here.
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    A heads up, the final vase picture has been...

    A heads up, the final vase picture has been swapped out for a newer version of the same image with bolder colors, updated materials, ad a bit of work on the leaves (completed just today).
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    Here's the image I was talking about which didn't...

    Here's the image I was talking about which didn't have much a whole lot of benefit from Adaptive Sampling without the small tile sizes and rapid update interval.
    341509

    One of the dark corners...
  12. And to top it off, the larger and higher quality...

    And to top it off, the larger and higher quality the addon, the more maintenance is needed to keep it working.

    As others have pointed out, the addons that have popped up because of the marketplace...
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    Adaptive distribution is on and I'm using the CPU.

    Adaptive distribution is on and I'm using the CPU.
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    The issue it helps with is getting the midtone...

    The issue it helps with is getting the midtone and shadow regions of a scene to converge faster, the smaller tiles also help with smaller details.

    I wasn't talking about tile edges being visible,...
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    The urgency of the issue really depends on...

    The urgency of the issue really depends on whether or not you want your FOSS application to be used by professionals and ultimately by some larger studios.

    If Blender for instance wasn't meant to...
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    Getting everything polished and made more usable...

    Getting everything polished and made more usable is also a good reason why the Blender Foundation needs a larger core team.

    Think about it, every developer starts as a volunteer, and the best way...
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    To note, he had the decency to make sure there...

    To note, he had the decency to make sure there was a system in place to continue Cycles development after he left, he also worked hard to finish some of the major features that Cycles didn't have yet...
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    Hasn't it been said before that getting a project...

    Hasn't it been said before that getting a project 80 percent of the way there takes only 20 percent of the time?

    The polishing part is what can strain a person mentally, it's easy to get something...
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    If you haven't seen already. It's now possible...

    If you haven't seen already.

    It's now possible for some of the built-in UI themes to have a big jump in quality thanks to the emboss UI feature now being themeable....
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    Didn't they already cover a lot of...

    Didn't they already cover a lot of development-centric topics for SIGGRAPH, if the plans haven't changed then what new things are there to talk about?


    The only thing I'm not sure about with...
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    http://blenderartists.org/forum/showthread.php?118...

    http://blenderartists.org/forum/showthread.php?118415-Corrupt-a-Wish-Game&highlight=Corrupt+a+Wish

    In layman's terms, you get the tool or feature you want, but it's not going to be what you...
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    I decided to go for the broke on adaptive...

    I decided to go for the broke on adaptive sampling the interior scene by making it ultra fine-grained (20x20 tiles, update interval at 5, progressive refine, and min bounces at 5), I got a surprise...
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    I'm well aware that the potential is there and I...

    I'm well aware that the potential is there and I do believe its potential for interior scenes could really come to shine, hence why I suggested an option that I think would really help get it the...
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    The issue is that that those who want to start...

    The issue is that that those who want to start cleaning up and organizing BGE code face the same dilemma (long waits and a chance that no one will even respond).

    It seems like BGE users can't win...
  25. I'll cheer up when there's something worth...

    I'll cheer up when there's something worth cheering, but it might be a while yet as all of the important refactors and stuff being worked on for Blender are either stuck in the patch or code review...
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    Well, I tried the adaptive sampling routine on an...

    Well, I tried the adaptive sampling routine on an interior scene and I have to agree that as long as the option to have the error based on the tonemapped samples is not there, then it's fairly...
  27. Is there any priority towards the following...

    Is there any priority towards the following memory/speed optimizations right now for Cycles (for Gooseberry)?
    https://developer.blender.org/D819
    https://developer.blender.org/D818...
  28. Any news from the BF in terms of putting a much...

    Any news from the BF in terms of putting a much better patch review system in place (for things from the BGE to the sequencer to the modeling system)?

    It seems like at this point the BF can learn...
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    Honestly though, I feel like half of the issue...

    Honestly though, I feel like half of the issue with BGE development is due to the fact that it's dependent on the patch review system put in place by the BF itself (which in its current state is not...
  30. From what I have gathered, one of the primary...

    From what I have gathered, one of the primary complaints that I have heard with the reflectance system is that all of a sudden, you have a channel which dwarfs all of the others in importance. In...
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    I'm not so sure about that, the Unreal Engine 4...

    I'm not so sure about that, the Unreal Engine 4 can make games for Android at a small fraction of the price and (judging by the release notes for version 4.5) is the fastest developing game engine...
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    You might have to code your own custom...

    You might have to code your own custom edge-detecting 2D filter for that.

    Don't ask me how to do it, there's a number of other people who know how to create these things in the API.
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    The intersect mode defaults to...

    The intersect mode defaults to selected/unselected, it means that everything being selected wouldn't give anything to check against.

    Change the mode type to check for all intersections and you...
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    Another thing you could work on are the teeth,...

    Another thing you could work on are the teeth, generally, a tooth would usually not get larger in width or length halfway through like currently seen on your model (the outward angular bends on the...
  35. Why you shouldn't do a node system's job with a legacy-styled, panel-based interface

    Earlier this year, the guys at Maxon unveiled their new version of C4D with what was touted as a completely new material system.

    At first glance, in my opinion as I was reading about it, it seemed...
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    He looks pretty sweet. I had a tendency to...

    He looks pretty sweet.

    I had a tendency to watch Pokemon instead, but I have to admit that some of the Digimon creature designs look fantastic.
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    Doesn't look so dangerous, considering it seems...

    Doesn't look so dangerous, considering it seems more of a storage area than an actual working area (no tables, machines, platforms, or anything that someone would 'build stuff on').
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    It's likely that the other tech. they use such as...

    It's likely that the other tech. they use such as converting a photo to a 3D scene and instant compositing with 3D objects is proprietary though. They will not have to open the code at all if they...
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    For those who don't like renting your software,...

    For those who don't like renting your software, I'm sure it will be in the GIMP by 2050 or so.

    It seems like they're really starting to put their cloud money for good use, if they keep pulling out...
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    It looks like an electrical hazard in its current...

    It looks like an electrical hazard in its current form (note the exposed electronics and wires). Also, is it just force feedback or can it give you a sense of feeling texture, temperature, and...
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    The best way to avoid this is to triangulate the...

    The best way to avoid this is to triangulate the terrain mesh or use the triangulate modifier.

    Quad-based meshes can give some penetration issues otherwise where the faces are bent.
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    Now that looks like an expressive face. Now...

    Now that looks like an expressive face.

    Now the main things here is that the tongue seems a little like velvet and the teeth don't seem to have enough SSS.

    Do you have SSS going on in the...
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    About the greenery, yes, it is true that I found...

    About the greenery, yes, it is true that I found it a struggle to get them looking nice and lush in cases (especially in that one vase scene), but back then, adding a thickness alongside the...
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    Worlds Underneath; - The purchase of my new,...

    Worlds Underneath; - The purchase of my new, faster Win7 machine with 16 gigs of RAM meant that my new images saw a major increase in complexity almost overnight, this is another one of the earlier...
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    I just finished up another series of...

    I just finished up another series of ever-improving iterations on getting my Dragon model to look good, from major improvements to the group node that forms the foundation of the material to better...
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    At first glance, I notice right away that the...

    At first glance, I notice right away that the wing topology needs a lot of work, it looks quite messy right now and there's a good chance you might need to redo it completely.

    One of the big...
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    Did you just start using Blender? If so, then...

    Did you just start using Blender?

    If so, then an impressive start considering that fact. A few things you can improve on right away is that the teeth, wings, and wing thumbs look a bit angular to...
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    What I mean is look at the difference between the...

    What I mean is look at the difference between the raw values and the tonemapped values, you will notice that visually, the intensity of the variance in various tones are different (as in it wouldn't...
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    The issue can likely be resolved if we had the...

    The issue can likely be resolved if we had the option to make the sampler work on the tonemapped values rather than the raw values, turn the tonemapping off before, during, and after a render and you...
  50. Thread: Nox render?

    by Ace Dragon
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    I honestly wouldn't be surprised if the userbase...

    I honestly wouldn't be surprised if the userbase is now dwindling since it seems like development of that engine has come to a screeching halt.

    Back in July, Evermotion release the source of Nox...
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    But good quality adaptive sampling requires more...

    But good quality adaptive sampling requires more than simply focusing more samples on the darker pixels. Don't forget that in a lot of cases, you will have lighter pixels getting darker as well.
    ...
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    He looks like the type of Dragon you would have...

    He looks like the type of Dragon you would have as a loyal companion and not so much the type that would overpower and eat you.

    It's a nice start, the horn material right now looks a bit inorganic...
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    This implies that you know how to calculate all...

    This implies that you know how to calculate all primary and secondary shadows to begin with.

    Cycles has a shadow pass for regular lamps for instance, but getting it to work with emissive materials...
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    Just to note, the metropolis sampling patch is...

    Just to note, the metropolis sampling patch is not a "render engine". Cycles is the render engine and the metropolis sampler is an "integrator" (ie. a type of overarching sampling strategy).
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    It depends on how open minded you are though. If...

    It depends on how open minded you are though. If you go into research with a strong intent to tear apart and debunk the theory, then it is possible for your method of logic to be led to a conclusion...
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    3DS Max is considered one of the industry...

    3DS Max is considered one of the industry standard software, but be prepared for the requirement to pay monthly in the future if you want to access your files made with it (referencing the...
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    And getting diabetes (which can make sugar...

    And getting diabetes (which can make sugar deadly) wouldn't be seen as a major risk unless you become overweight or obese (ie. eating a lot and not countering that with outdoor or general exercise...
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    When you smoke, your body is ingesting a lot more...

    When you smoke, your body is ingesting a lot more than just tobacco.

    Pure sugar for instance does not contain tar and other nasty substances, it's also a lot easier to reduce or eliminate all...
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    There's a Natron thread at the Modo forums, a...

    There's a Natron thread at the Modo forums, a place that is frequented by some of the top brass at The Foundry, chances are they know.
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    One of the main points of adaptive sampling is to...

    One of the main points of adaptive sampling is to introduce a layer of intelligence to the sampling/rendering process, shuffling the samples to target noisier regions in the tile and stopping the...
  61. Apoclypse is actually one of those people who...

    Apoclypse is actually one of those people who have been very critical of Ton and co's past decisions on Blender development along with what the application itself can do (along with preferring...
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    The problem is that the tobacco industry works...

    The problem is that the tobacco industry works more like a criminal enterprise than an honest business entity.

    They make products that kill you, on top of that, they design their products to make...
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    You could probably work around it by way of using...

    You could probably work around it by way of using node materials.

    Use the vertex color output in the geometry and then use that (or a single color channel via the separate RGB node) to act as a...
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    If you haven't noticed already, someone reports...

    If you haven't noticed already, someone reports that he coded a native muscle rigging system in Blender as part of a university project....
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    So far on CGTalk, the majority have a laser-like...

    So far on CGTalk, the majority have a laser-like focus on a clause in the EULA that says it cannot be used during working hours.

    Define 'working hours' then if you work from home then, apparently...
  66. Drop the object onto the plane at different...

    Drop the object onto the plane at different angles and you'll see that convex hull is different from a simple box (I don't think the physics visualization has proper support to display the bounds...
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    You could do this via the light data node (parent...

    You could do this via the light data node (parent a lamp to the camera and use material nodes to increase the alpha of an object based on distance).

    For general purpose object transparency though,...
  68. I do agree that the exclusives should be timed,...

    I do agree that the exclusives should be timed, but it has to be long enough to give incentive to join the cloud.

    Right now though, it seems like training material isn't coming out fast enough to...
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    There was a Mythbuster's episode that took the 10...

    There was a Mythbuster's episode that took the 10 percent of the brain myth to task, while it is true that they busted it, the MRI data showed that not every synapse is firing at once each...
  70. There was a point way back when where reason 2...

    There was a point way back when where reason 2 was an actual valid argument, back when Blender was under NaN it did not have undo (so if you were meticulously selecting a bunch of objects or mesh...
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    NudelZ: read his post again Frankly, I think...

    NudelZ: read his post again


    Frankly, I think if the adaptive sampling should work in gamma corrected space, it should be done as an optional thing since it would be dependent on whether or not...
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    The new general-purpose sticky key functionality...

    The new general-purpose sticky key functionality is almost done.
    https://developer.blender.org/D840

    Feedback thread
    https://developer.blender.org/T42339

    As suggested, this is different from...
  73. https://developer.blender.org/T38401 He...

    https://developer.blender.org/T38401

    He mentions specifically that SmallLux's version worked a lot better for how Cycles is designed than the original one used in the PBRT project.

    In short,...
  74. I have noticed before, that the single element...

    I have noticed before, that the single element selecting in the Blender viewport and the UV window are the only places where right-click is used for the actual action.

    Box/circle select -...
  75. The MLT that Lukas has worked actually does...

    The MLT that Lukas has worked actually does provide some excellent speedups for scenes with more difficult lightpaths (mainly areas dominated by indirect light, volumes, and shiny surfaces). The...
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    Which (again), may end up requiring some upgrades...

    Which (again), may end up requiring some upgrades to the interface display/generation possibilities within the nodes themselves.

    I'm thinking that if only we had the ability to embed widgets and...
  77. Can we please keep the thread on whether it would...

    Can we please keep the thread on whether it would be possible for the BF to mount a good response to Autodesk increasing the availability of their software?

    The last couple of pages, I don't even...
  78. For some of the things, the standard line I've...

    For some of the things, the standard line I've heard from the devs. in terms of suggesting improvements is to mention the exact pieces of functionality that are being requested (as it could otherwise...
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    I will also note that tile size and the...

    I will also note that tile size and the min-bounces setting can also affect quality in certain areas, tiles need to be big enough to give a bit of room for the adaptive map to work and you want to...
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    I'd be fine with that as long as it doesn't...

    I'd be fine with that as long as it doesn't replace all of the other shader nodes (save for the mix shader node), the nodes already allow for really high quality shaders and I don't recall the Disney...
  81. To be fair, the BF actually has gotten quite a...

    To be fair, the BF actually has gotten quite a fair bit of funding for the previous open movie from the Dutch Film Fund among other entities. They also now get more than 48,000 Euros a year in...
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    No offense, but you really should hide those...

    No offense, but you really should hide those videos behind links due to the R-rated desktop background.

    It's kind of unprofessional (and as such I will not watch them).
  83. Replies
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    I think in this case, this could be argument for...

    I think in this case, this could be argument for Blender to have a good API for GLSL shading.

    Think about it, you have a singular GLSL API core and then you have plugs for Blender Internal/the...
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    I thought the initial point of GLSL use in Cycles...

    I thought the initial point of GLSL use in Cycles (as said by Brecht) was to keep it simple (the argument being that we had the rendered viewport mode).

    But for painting though, I can see where...
  85. I think by now, the question that Ton should...

    I think by now, the question that Ton should answer is this...

    If the top commercial offerings become free, would Blender still have enough to offer in terms of tools and usability to encourage...
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    In this case, adaptive sampling is not really...

    In this case, adaptive sampling is not really going to act as a magic bullet here, no matter how good you make the algorithm.

    Light through a window without any tricks means the entire interior is...
  87. I think you need to be aware that we're entering...

    I think you need to be aware that we're entering a new era in 3D, an era where the fact that Blender is free is not seen as near as big an advantage as it once was.

    That advantage may have even...
  88. Autodesk software now completely free for every school worldwide

    Yes, if you're a student or a teacher, you can now get all Autodesk software for free.
    http://forums.cgsociety.org/showthread.php?f=59&t=1226896

    By the initial look of things, it looks like the...
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    Last I tried BI volumetrics, the engine did not...

    Last I tried BI volumetrics, the engine did not have the ability to make materials with combined volume and surface shading, you had to make a shell object if you wanted surface shading.

    Cycles...
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    For reference, here was Campbell's analysis of...

    For reference, here was Campbell's analysis of the code
    https://developer.blender.org/D817#12710

    This isn't so much software ideology and politics as noticed by the massive amount of code...
  91. Replies
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    The way Cycles is engineered, the idea is to...

    The way Cycles is engineered, the idea is to allow one to allow good results without having to expose the user to a large wall of settings, in fact there's a number of 'new-school' render engines...
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    If you needed to work around a lot of Blender...

    If you needed to work around a lot of Blender limitations, perhaps you can help by assisting in removing them from the Blender architecture then?

    I've been following this thread and I have to say...
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    More likely it would just be a number field in...

    More likely it would just be a number field in the adaptive sampling panel, the goal here is not to expose so many controls to the user that it takes them a while to learn how everything works, that...
  94. Replies
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    In some direct lighting situations, a surface can...

    In some direct lighting situations, a surface can become noise free in as little as 32 samples (technically less than 32 but more is needed for anti-aliased edges).

    That alone will virtually...
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    Tehtoast, the first pass which you speak of is...

    Tehtoast, the first pass which you speak of is what's known as the warmup pass, (which is hardcoded to 3 times the amount of samples used between each update interval).

    If you wanted a really...
  96. The color wheel widget has an eyedropper, but the...

    The color wheel widget has an eyedropper, but the final intensity and tint of the color in the render is going to be dependent on other factors like lighting and tonemapping.

    If you're trying to...
  97. There's the rendered option for the viewport, it...

    There's the rendered option for the viewport, it allows to very quickly get an idea of what the final render will look like.
  98. Replies
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    The Viewport FX project (the first bit already...

    The Viewport FX project (the first bit already being in master), is said to include the ability for Blender to run on an Open GL ES backend, which is an important part of getting Blender to work on...
  99. The mesh system was completely replaced at one...

    The mesh system was completely replaced at one point between those versions (to a new system with better quality data along with Ngon support), so it is highly possible that you will lose some of...
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    Actually, the wheel looks to have a lower amount...

    Actually, the wheel looks to have a lower amount of noise overall in the context of the entire region (see some of the reflections).

    The only area that looks noisier to me is the ground...
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