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Type: Posts; User: Ace Dragon

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  1. Replies
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    On the one hand, it is uncertain what that will...

    On the one hand, it is uncertain what that will do to existing CPU and GPU prices since Intel and Nvidia will then have monopolies in their respective areas in PC's.

    On the other hand, everyone...
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    Is Blender now one of the first 3D apps. to have...

    Is Blender now one of the first 3D apps. to have full usability on 4K screens? Virtual Pixel size by Lukas Tonne
    http://lists.blender.org/pipermail/bf-blender-cvs/2014-September/068085.html

    I...
  3. And he now has a patch ready for testing...

    And he now has a patch ready for testing
    https://developer.blender.org/T42017

    I can really see the potential uses of this (like determining if an object can fit somewhere). Much more...
  4. In my experience, the BGE's GLSL mode supports as...

    In my experience, the BGE's GLSL mode supports as many lights as your GPU supports.

    You can indeed go over 8 if you have a decent GPU, but not a whole indoor level's worth at one time. In this...
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    You would be posing a weak argument if you're...

    You would be posing a weak argument if you're trying to say that people will base their final judgement on the syntax rather than the far more important metrics of power and performance.

    Python...
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    I thought BOO was more a language inspired by the...

    I thought BOO was more a language inspired by the syntax and paradigms of Python rather than being a direct derivative, as otherwise it would've been possible in some fashion to tweak some API code...
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    A few other 3D software vendors have, in the past...

    A few other 3D software vendors have, in the past several years, started offering Python as an option to make tools and plugins for their applications, I would hardly say that Python is currently on...
  8. It's only a matter of time before we have nice...

    It's only a matter of time before we have nice and fast intelligent sampling bliss inside of Cycles. :D

    Smart move on Lukas' part to split it off of the Metropolis sampling component since it...
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    The grease pencil in Blender was designed to be...

    The grease pencil in Blender was designed to be used in the context of helping you work in 3D software, not as a competitor to 2D animation apps.

    It used to be that animators would use a sort of...
  10. You might want to use the BGE's built-in LOD for...

    You might want to use the BGE's built-in LOD for some of the higher poly objects like the trees. Also, you can use a simple logic system that turns the visibility on and off for static objects that...
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    So has there been any development at all on the...

    So has there been any development at all on the NOX engine in the past month or did it seem like too much of a code dump to do anything with it?

    If the latter, it's sad to say, but more often than...
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    The only thing is that such realism as breathing...

    The only thing is that such realism as breathing would possibly require automation in the animation department for games.

    When you add that along with other small details as twitches, small facial...
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    Very good news for Blender's Vfx capabilities as...

    Very good news for Blender's Vfx capabilities as our favorite app. isn't exactly near the top of the list in this area when you look at all the commercial apps.

    In addition to this, getting a good...
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    I hear that everything in the scene is so static...

    I hear that everything in the scene is so static that even the reflections and the speculars don't change when you move around.

    This looks to be a step up from their earlier demos, but it's a long...
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    Generally, making a lower-poly version of the...

    Generally, making a lower-poly version of the terrain for physics may not be such a good idea as that could create a misalignment between the collision component and the graphics component. Usually,...
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    Controllers should execute in the order they are...

    Controllers should execute in the order they are placed in the stack of bricks, controllers near the top are executed before the ones further down.

    There's also a flag as Monster said that allows...
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    These experiments look really nice. You seem...

    These experiments look really nice.

    You seem to get getting the hang of things rather quickly considering all of the tricks you have already developed, keep it up :)
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    Cycles currently lacks a color output for the AO...

    Cycles currently lacks a color output for the AO node, so having a sort of fully accurate dirt shader generated at rendertime isn't really possible right now unless you use OSL (for which there's a...
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    It may not just be the number of security holes...

    It may not just be the number of security holes so much as opposed to the total severity of them and just how much opportunity they allow for a would be cyber-criminal (like how much damage they can...
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    Thank you all. A Whole Lotta Red Tape; - I...

    Thank you all.

    A Whole Lotta Red Tape; - I wasn't really going for an overt political message in this scene (I usually work for creativity, not advocacy or social justice), but I realize that...
  21. Well, the first full reviews of the 970...

    Well, the first full reviews of the 970 are out.

    AMD may very well have to kiss its GPU division goodbye and give Nvidia the monopoly it's seeking if it can't figure out a way to respond, as these...
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    To check every object in a volume, use an...

    To check every object in a volume, use an invisible cube with box bounds set to 'ghost', then give it a property that changes when the player collides with it and changes back when not colliding.
    ...
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    There was a recent post in another thread saying...

    There was a recent post in another thread saying that working .fbx export with no errors tends to be a lot easier to create if you can use the actual SDK provided by Autodesk.

    Because of the GPL,...
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    Last I read, one of the more active BGE forum...

    Last I read, one of the more active BGE forum users talked about dropping in Panda3D as a BGE replacement in such a smooth way that one will only need minimal effort and time to port projects over to...
  25. Do you have a background scene already? Place...

    Do you have a background scene already?

    Place the sun object in the background scene inside of the skydome and use a script to rotate a static camera in the overlay scene to match the rotation of...
  26. Since master is now open for initial commits...

    Since master is now open for initial commits towards Blender 2.73, is there any word as to whether the core team will work to accelerate the process of patch review and response (along with helping...
  27. Patches that make large changes such as this tend...

    Patches that make large changes such as this tend to move through a slow process, this being something that's an issue with how Blender is developed as a whole, not just the game engine.

    The only...
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    Welcome to the land of FOSS game engines, where...

    Welcome to the land of FOSS game engines, where the majority of people would rather start their own rather than collaborate on an existing project. It's even more so than what we see with render...
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    There were some animation regressions after 2.70...

    There were some animation regressions after 2.70 that are now fixed in 2.72.

    Get a new build to try the file in.
  30. I don't think those who don't believe in the moon...

    I don't think those who don't believe in the moon landing will be convinced by this, there's a variety of excuses they could possibly give to skirt having to admit it.

    1). The GI algorithm is...
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    I just love the high amount of quality that...

    I just love the high amount of quality that Blender can put out for nature scenes because of Cycles.

    The texturing of the cabin along with the trees and ground look fantastic, though the shading...
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    Could it be possible that the ray might be...

    Could it be possible that the ray might be terminating at an object carried by the enemy (or the enemy itself if the gun is firing it) and thus is never reaching the player (since it would revert to...
  33. I think what Campbell talked about is one big...

    I think what Campbell talked about is one big fork where patch makers can freely add their stuff to. A person testing it will likely at least use functionality from a substantial set of patches and...
  34. An interesting implication for those who believe...

    An interesting implication for those who believe their project code would be safe if they moved it to some of the closed-source engines....
  35. To the best of my knowledge, Tohopuu was kind of...

    To the best of my knowledge, Tohopuu was kind of a 'use at your own risk' kind of branch that wasn't tightly controlled by the Foundation. Few people, if any, used it for serious projects and just...
  36. If the Blender core devs. think that volunteer...

    If the Blender core devs. think that volunteer work is nothing more than an inconvenience, then the BF might as well find a way to re-license Blender, close the source, and become a full commercial...
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    I don't think there is a way without Python. ...

    I don't think there is a way without Python.

    Highscore values (likely in the form of properties stored by test objects) have to be saved to disk and reloaded with an update to take into account an...
  38. To be honest, there has been more movement on UI...

    To be honest, there has been more movement on UI patches then there has been in the past, the panel grab widgets were recently changed to a more standard design for instance.

    There's still some...
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    Currently, Blender wouldn't be able to do this...

    Currently, Blender wouldn't be able to do this because it doesn't have support for mobile devices.

    Second, even after doing that, it will have to be limited to Android because of the GPL license...
  40. Uploaded a new version that's a little easier to...

    Uploaded a new version that's a little easier to use.

    The only limitation I know of is that the effect is global for all objects containing the same material. To get different effects on different...
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    You got the first part right, but the second part...

    You got the first part right, but the second part is not indented property (convert your whitespace to tabs, make sure the option 'tabs as spaces' is disabled, and then line up the second line of the...
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    Usually, 32 bit builds should work on your...

    Usually, 32 bit builds should work on your system, but you won't be able to go over 2 gigabytes of RAM usage.

    As for the missing functionality, I think I recall 64 bit capability still being...
  43. Fantastic; change material properties in realtime using video textures.

    334173
    Note; Code based on an example here

    For a long time I figured that there was little you can do to edit such fine aspects of a material in the BGE such as specularity, simply because the...
  44. In a way, it also has the side effect of making...

    In a way, it also has the side effect of making it much easier to keep normals consistent in the model, too many times a tool will lead you to having flipped normals in areas and the difference in...
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    Not right at the beginning, but anywhere after...

    Not right at the beginning, but anywhere after the line that says something like myObject = myController.owner

    If you still don't get it, then I advise you hop onto...
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    A lot of people have criticized Crytek for...

    A lot of people have criticized Crytek for focusing too much on graphics at the cost of making the engine as polished as possible for actual games. In the opinion of a lot of indie developers, Epic...
  47. And for the near future it's probably the best...

    And for the near future it's probably the best decision the BF and the rest of the developers can make. By no means have I been trying to say that the BGE right now is better than Unity Pro, UE4, or...
  48. Nvidia Gamewoks tech; Will AMD become nothing more than a maker of paperweights?

    I don't know if it's exclusive tech or not, but apparently Nvidia is trying to move towards a system where future AMD cards become nothing more than large paperweights because they can no longer...
  49. Couldn't it be done manually then (because...

    Couldn't it be done manually then (because throwing your arms in the air and deciding there's no solution is definitely going to rub a lot of people the wrong way)?
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    I'm using a build that's 5 days old and I can't...

    I'm using a build that's 5 days old and I can't get the raycasting in my file to break.

    -I tried the camera view
    -I tried moving the camera so that the caster is out of the view frustum
    -I tried...
  51. The BGE actually did receive a very important...

    The BGE actually did receive a very important graphical feature last year, in the form of a node type committed for BI that also had a GLSL interpretation.

    You probably have heard of the Light...
  52. I don't think I ever said that the BGE is the...

    I don't think I ever said that the BGE is the best out there, I'm just trying to make the case that the BF might see it worth making the BGE into a game development solution that is a better quality...
  53. Whenever I look at diving into the UE4 engine, I...

    Whenever I look at diving into the UE4 engine, I am reminded that I'm rolling the dice because making good quality content for it requires .fbx, and it's hard to get such support for Blender because...
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    Insert the first line near the beginning of the...

    Insert the first line near the beginning of the code and replace the value you have for turn_speed with the value shown (will only work if the car object itself has the script).

    I updated the...
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    Works for me 333948 Anything specific in your...

    Works for me
    333948

    Anything specific in your scene then? Also check the physics visualization as well as the console to make sure there's no anomalies or errors.
  56. Coming up for Blender 2.73; the limitation where...

    Coming up for Blender 2.73; the limitation where volumes and SSS can't play well together may soon be removed.

    Not like I've yet had scenes where this is a major annoyance, but good to know it...
  57. That's why I didn't mention UE4 anywhere, early...

    That's why I didn't mention UE4 anywhere, early indications show it wipes the floor with just about every other engine that doesn't cost 10K or more for a license (they have what it takes to create a...
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    You should calculate the turn amount value in a...

    You should calculate the turn amount value in a way that's dependent on the linear velocity of the car.

    Something like....



    SpeedX, SpeedY, SpeedZ = car.getLinearVelocity(True)

    if...
  59. -Fully integrated in Blender -Very quick to get...

    -Fully integrated in Blender
    -Very quick to get started / add new things
    -Not dependent on the use of a format where the sheer difficulty in supporting it (along with the risk of all effort being...
  60. I always thought this was automatic after a few...

    I always thought this was automatic after a few successful patch review sessions, at least I don't recall reading about a bunch of people asking for it.

    Is that not the case then? If so, is there...
  61. If it's not for optimization, then use it for...

    If it's not for optimization, then use it for organization, it may actually stave off potential performance issues as the game gets more complex and more objects at once are running logic.
  62. Every sensor and actuator that's in an inactive...

    Every sensor and actuator that's in an inactive state is disabled, however, you can have two or more states active at once (so a 'global' state that must always be on can be done if needed).

    This...
  63. I thought the dev. team behind VLC made an effort...

    I thought the dev. team behind VLC made an effort to free the sources from the GPL itself (by contacting as many contributors as they could and removing a few pieces of code). Last I heard they...
  64. Not only that, but have you noticed that very few...

    Not only that, but have you noticed that very few additional people seem to get commit rights these days, imagine how much more Blender could have in areas like BI and the BGE if people like HG1 had...
  65. We already have one type of grouping, does...

    We already have one type of grouping, does Wrectified not make any use of the states at all (as doing so gives the additional benefit of faster logic)?
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    A game I'm working on shows the Ping Pong...

    A game I'm working on shows the Ping Pong animation working just fine with or without shadowbuffers being used (and the only thing I did was tweak a logic brick setting or two to be closer to how...
  67. It should be noted that the BGE logic brick UI...

    It should be noted that the BGE logic brick UI predates that of Construct by quite a ways, in fact the BGE during the 2.2x days was one of the only consumer engines out there that contained a visual...
  68. To go with the topic, Autodesk has the control...

    To go with the topic, Autodesk has the control and the money to kick Blender to the curb in every possible area if they wanted to. Blender as of now has only limited response options at some of these...
  69. I have to admit that was pretty funny, it...

    I have to admit that was pretty funny, it wouldn't be even close to being that garbled (horizontal whitespace and spacing as well as function names would still be preserved).

    Still doesn't change...
  70. In BI, it's used a lot to simulate realism in...

    In BI, it's used a lot to simulate realism in lighting since smaller nooks and other areas are darker while larger regions are brighter. Basically adding a lightening and/or a darkening effect based...
  71. Under who's opinion though does one decide that...

    Under who's opinion though does one decide that the code is obfuscated, people have different opinions on certain terms and this could well be one of them. Someone for instance might look at the code...
  72. But how can they enforce it, Blender for instance...

    But how can they enforce it, Blender for instance has hundreds of contributors, some who wrote messier code than others, how can they know, years after that person left, that the specific piece of...
  73. And obfuscation wouldn't be the goal for the...

    And obfuscation wouldn't be the goal for the automatic processor, people would still be able to open the .blend and play it as is.

    The code would still work, but the risk of someone copying the...
  74. Then BPR would already be violating the GPL just...

    Then BPR would already be violating the GPL just by being himself, then I guess he can't be a Blender developer either, maybe grounds for a lawsuit against the FSF for discriminating against dislexic...
  75. I wonder if you realize this, but this sounds...

    I wonder if you realize this, but this sounds like a genius idea that can be done through an automatic process by creating a new .blend file as the exported game.

    The GPL doesn't dictate that the...
  76. If you want other examples, here's an example of...

    If you want other examples, here's an example of a decent looking project that plays like an interactive boardgame.
    http://www.youtube.com/watch?v=sZV_NmXqOo0

    Also, this just popped up on...
  77. The Bullet dynamics in Blender can now be...

    The Bullet dynamics in Blender can now be simulated without having to use the game engine, it's really easy to use, perhaps you missed that part in the release notes?
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    Life of Tarts; - Whether or not this seems a bit...

    Life of Tarts; - Whether or not this seems a bit too inspired from Monty Python sketches, I wanted to do something that had a bit of a joke to it, so in this case anyone who really wants to be a...
  79. When they say 'any software', does that include...

    When they say 'any software', does that include Blender?

    Otherwise, Blender in this case could be used as a sort of cheat to get Lightwave for a lower price because it doesn't cost anything and...
  80. And thus we complete the circle and come back to...

    And thus we complete the circle and come back to the main post I mentioned in post #1, which is the BF putting developers under contract to enhance and improve the BGE just like how it was done...
  81. The thing is though that the potential developers...

    The thing is though that the potential developers who have left might also have been ardent bug hunters which would accelerate the bugfixing process (especially since the report count never seems to...
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    The game panels also have an option to change the...

    The game panels also have an option to change the animation playback framerate, it's possible you have it at 60, change it back to 24 and it should all be good again.
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    It makes things super fast though with all the...

    It makes things super fast though with all the dropped frames ironically.

    But yes, it needs a few edits to make it more subtle, or better yet, having a per-object update rate.
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    To note, there's a possible regression in how the...

    To note, there's a possible regression in how the restrict animation updates option works, BPR fixed his animations after unchecking it.

    Also, there's a chance that the trackTo actuator may now do...
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    Did you uncheck it though? Perhaps it's a...

    Did you uncheck it though?

    Perhaps it's a recent issue that's causing it to drop a lot more frames than it used to?
  86. Well if you'd rather use software where you don't...

    Well if you'd rather use software where you don't have to workaround things, it'd be better to avoid FOSS altogether like the plague.

    Various areas of Blender (which combined affects most of the...
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    Make sure the box labeled 'restrict animation...

    Make sure the box labeled 'restrict animation updates' is unchecked. Checking it will optimize the animation system, but will introduce stuttering for fast moving objects.
  88. The point I'm trying to make about what the BGE...

    The point I'm trying to make about what the BGE can do is that can very well make game projects that feel like a full game and not just some prototype whipped up a few days or as part of a game jam....
  89. VC is the Windows compiler used by the developers...

    VC is the Windows compiler used by the developers to create the build of Blender that you use.

    Blender code over the years has also made use of newer instruction sets, which are groups of...
  90. Well, you do note that it's Python being used...

    Well, you do note that it's Python being used here (which doing things require just a fraction of the lines compared to C++).

    There's also numerous functions such as rayCast() and stuff from the...
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    Just note that existing uses of it in your games...

    Just note that existing uses of it in your games will appear broken because you need to update it to take the new behavior into account.

    Anyway, this is the most stuff the BGE has seen for a new...
  92. To Motorsep; Well I'm sorry if the very existence...

    To Motorsep; Well I'm sorry if the very existence of people using the BGE offends you, I don't get why the mere mention of keeping and improving the BGE enrages some so much?

    It really does seem...
  93. The compiler version since 2.70 for Windows was...

    The compiler version since 2.70 for Windows was moved from VC2008 to VC2013.

    If you really have such an ancient processor like a Pentium 4, perhaps it could be due to difficulties running newer...
  94. Patch reviewing, the long waits involved now and the impact on development.

    What I'm talking about the is fact that a lot of people who might've otherwise be contributing to Blender on a regular basis by now have instead left the development scene for good because of the...
  95. To individuals wanting to create games, maybe not...

    To individuals wanting to create games, maybe not so much.

    The game industry today is so over-saturated with people trying to sell their new application that a large majority will not even get to...
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    Looks like you have run into what I call the...

    Looks like you have run into what I call the Patch Review Crisis

    The truth is that the BF just doesn't allocate a lot of resources to any form of patch review (even though we've seen things helped...
  97. Actually, the differential section of the...

    Actually, the differential section of the developer website shows that there is interest in BGE development. For example, there is one person who created a patch to fix the world API and another who...
  98. I'm not trying to argue that my game is the...

    I'm not trying to argue that my game is the penultimate example of BGE work, it's just to show that the BGE can indeed be be used to make fully playable games (and fully complete ones that also have...
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    [SOLVED] More likely, a subtle change in the physics...

    More likely, a subtle change in the physics bounds of the terrain may be causing a slight overlap with the bounds of the player, you might need to move the player upwards by a very small amount to...
  100. Well, you attempted to make a point saying that...

    Well, you attempted to make a point saying that the BGE user finds himself in a 'very small' box. This implies that the engine simply can't do much in terms of making any sort of game at all. We know...
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