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    A small, but potentially useful addition to the...

    A small, but potentially useful addition to the UI that fills a functionality hole

    Reorder buttons for lists of materials
    http://lists.blender.org/pipermail/bf-blender-cvs/2015-April/076557.html
  2. Good work Lukas, and congratulations on your...

    Good work Lukas, and congratulations on your first major sampling patch that is officially in Master.

    Now if we can get the adaptive sampling patch in and give it an improved firefly handling...
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    Considering your report, it seems obvious that...

    Considering your report, it seems obvious that you're still fairly new to the concept of working in 3D since you could potentially cut the time for some of those images down to within a few hours...
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    You might want to use the normal output from the...

    You might want to use the normal output from the geometry to help create a more sandy texture for the flat parts of the terrain.

    String the normal output through the normal node and use the 'dot'...
  5. The results output by a computer is only as...

    The results output by a computer is only as accurate as the information and the variables that are put into it. If you upgrade the hardware and you put the wrong assumptions into it, all that...
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    You could instead use a mix of the refractive,...

    You could instead use a mix of the refractive, transparent, and glossy shader nodes.

    You would mix the transparent and refractive nodes using the output of the fresnal node and you can then use...
  7. Well there was widespread news of the possibility...

    Well there was widespread news of the possibility of the Carlyle Group offloading the Foundry to a potential suitor this year, it's also a very logical choice for Adobe if they want to enter the 3D...
  8. The 20th century was California's wettest period...

    The 20th century was California's wettest period in more than 1000 years (perhaps up to the last 2000 years), the climatology records show that the dryness in your state is more or less a return to...
  9. You might try to generate a new alpha map for it...

    You might try to generate a new alpha map for it (either extracting from color information or by manual alpha painting).

    Another thing might be to extend the margins of the color map.
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    You can now say goodbye to the ugly and lumpy...

    You can now say goodbye to the ugly and lumpy results when using subdivide smooth with multiple cuts.
    http://lists.blender.org/pipermail/bf-blender-cvs/2015-April/076511.html...
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    If he wants to charge for it, well, it's his...

    If he wants to charge for it, well, it's his program so he can do what he wants. It's his loss if the app. fails.

    Looks to me like you'll be facing some headwinds from a more fully developed 3D...
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    There's already a place to read up on how to use...

    There's already a place to read up on how to use all of Blender's tools, it's called the official manual (which I hear has been getting some serious attention lately).
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    Do you think there can be a period in the release...

    Do you think there can be a period in the release cycle where there's intensive review and development of small, but highly useful features along with some polish work on existing tools?

    I'm...
  14. In your case, you suggested that humans are...

    In your case, you suggested that humans are comparable to dung beetles. I know of the concept of humility and understand the danger of pride, but thinking you're no better than the things that creep...
  15. It seems to be all but certain by now that...

    It seems to be all but certain by now that Campbell is getting to where he is more than a coder, but a magician, he conjures up new rabbits out of the hat almost immediately after seeing user...
  16. It may be related to why you can't perform...

    It may be related to why you can't perform editmode operations when the rendered view is going, or why various editmode and objectmode graphics aren't drawn ect...

    I really wouldn't call this a...
  17. Are the color channel pixels that are supposed to...

    Are the color channel pixels that are supposed to be in alpha white by any chance?

    The white doesn't show on every border, it could be a mismatch between the desired alpha fringes and the actual...
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    You can use a pair of tool specular shaders and...

    You can use a pair of tool specular shaders and use that texture for the fac. input in the mix shader node (there's two different types of toon shading available in Cycles that are designed more for...
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    Last I saw on their forum, the current ideology...

    Last I saw on their forum, the current ideology is expecting that people get one of the best machines money can buy if they want fluid framerates, a responsive workflow, and good looking graphics...
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    Was this sculpted or modeled. If you sculpted,...

    Was this sculpted or modeled.

    If you sculpted, then you could possibly proceed with detailing in some of the major scale structures like those on the belly, maybe add a few more teeth as well. It...
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    The scene could use some moderate blending of the...

    The scene could use some moderate blending of the water and mud materials.

    You wouldn't really need to change the water, but you could use a vertex color channel as a mask to increase the...
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    The tree looks half dead, it would look a bit...

    The tree looks half dead, it would look a bit better if you can give it a thick canopy of leaves.
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    I think having other studios making the films...

    I think having other studios making the films with some financial and dev. support from the Blender Institute may ultimately become the better method here (in terms of helping Blender advance as a...
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    I've heard talk about putting Blender on Steam,...

    I've heard talk about putting Blender on Steam, but I never thought this would actually happen.

    Is there any advantage to people actually using the Steam download link, as I would think it...
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    I already mentioned the reason, it's not being...

    I already mentioned the reason, it's not being utilized all that much now, the vast majority of people either do not get access to a feature until it's in Master or they choose not to use random...
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    There is the concept of the Blender experimental...

    There is the concept of the Blender experimental branch that has been proposed by Campbell (and was actually created), but has so far been extremely under-utilized.

    It's already there, it just...
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    The argument on constructive criticism, a...

    The argument on constructive criticism, a community that enforces the use of constructive criticism does not mean they will only allow blind praise of Blender and blind praise of everything that Ton...
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    The BF has a rather long todo list on turning...

    The BF has a rather long todo list on turning Blender into a true, 21st century application in all areas and they only have the money for a small handful at once.

    I didn't even mention the fact...
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    From what I've seen, there's an ironic trend...

    From what I've seen, there's an ironic trend where the people who complain the most about the idea of Ton regarding the community as 'noise' are actually the biggest contributors to that perspective....
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    Once Blender gets its realtime viewport renderer,...

    Once Blender gets its realtime viewport renderer, one could possibly make cartoons without all of the importing and all of the other steps involved (the only real difference is the method of...
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    This is probably something that would require an...

    This is probably something that would require an entire paid contract period from the development fund (involving perhaps up to two developers), as it would not be an easy task to produce a good,...
  32. It looks to me like like the Portal code is at...

    It looks to me like like the Portal code is at the point where Sergey and DingTo are mainly just pointing out smaller items within the code that could use some changes (ie. the major stuff has...
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    Technically as the quote above says, it will be...

    Technically as the quote above says, it will be making more use of an information venue that I think is currently being a bit underutilized at the moment. The code.blender.org site was a good idea,...
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    That would at best open a can of worms and at...

    That would at best open a can of worms and at worst create an absolute cesspool that tries to find as many derogatory comments as possible to throw at Ton. A developer who values his sanity would...
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    They sure know how to make marketing videos, the...

    They sure know how to make marketing videos, the way the features look implemented now look pretty good and the UI gives the feel of a powerful studio with plenty of tools.

    Of course, this might...
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    And if the implementation is done wrong or it...

    And if the implementation is done wrong or it gets rushed, it might delete all your hard work instead.

    A good, fast undo system in an application like Blender is not an easy task if you don't plan...
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    It might come down to a mix of different...

    It might come down to a mix of different filtering, compression, and lighting settings within the Unity scene.

    I'm not sure what settings Unity uses for textures, but I know that game engines...
  38. How are you getting a system with Xeon processors...

    How are you getting a system with Xeon processors and a Quadro for only 470 Euros, there has got to be a catch here (like for instance, the Xeons not being as powerful as some newer generation i7...
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    I think we need to look at all of the causes of...

    I think we need to look at all of the causes of the discontent here and not just one or two of them. A good way to start is the financial transparency like already mentioned and facilitating a means...
  40. By now, the only big bottleneck left with Dyntopo...

    By now, the only big bottleneck left with Dyntopo sculpting is the undo.

    I wonder if it can be made faster though by having the undo operation only apply to the PBVH nodes that have been touched...
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    Perhaps what might work better than a community...

    Perhaps what might work better than a community vote system, is to have a vote system accessible by a board of very experienced and trusted artists who are actively pushing Blender in their work.
    ...
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    Been trying the new Dyntopo topology calculation...

    Been trying the new Dyntopo topology calculation and brush behaviors, it is much easier now to smooth over rough looking spots and get them looking ultra-clean in both the viewport and the render.
    ...
  43. It looks like some on CGTalk have run into a few...

    It looks like some on CGTalk have run into a few rude surprises when they started to give Maya 2016 a spin (despite the notable improvements elsewhere).

    Looks like Autodesk is doing good on user...
  44. The GT610 card is not only a couple of...

    The GT610 card is not only a couple of generations old, it is also the lowest end card from that generation.

    It's probable that because of that, any rendering you manage to get it to do will be...
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    How many polygons are you at now, and how much...

    How many polygons are you at now, and how much memory is he taking up during rendering?

    You sure have been busy, I sure hope you're using the mirror mode when sculpting.
  46. But if you just want to focus on getting the...

    But if you just want to focus on getting the shape and form of the mesh right and not have to deal with the extra steps to select > unwrap every time you invoke the operator, why not have that...
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    I thought the idea of a 'true' fork is you take...

    I thought the idea of a 'true' fork is you take an open source app. and start doing your own thing with it with no intent to keep it in sync (while splitting off a chunk of the original dev. team and...
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    If Ton Roosendaal did not like the idea of...

    If Ton Roosendaal did not like the idea of sculpting in Blender, I doubt he would've allowed the inclusion of Dyntopo and Multires sculpting to begin with. I also doubt he would have Campbell, one of...
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    Only the more responsible sites have a way to...

    Only the more responsible sites have a way to allow users to flag pirated content so they can be deleted, it's whether some of the site owners care about fighting piracy on their servers.

    The...
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    All I read was that a possible thread error may...

    All I read was that a possible thread error may be one of the causes, but Campbell was looking for a way to reproduce it for himself so he can investigate.
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    I'm not sure if I would trust anything run by Kim...

    I'm not sure if I would trust anything run by Kim Dotcom at this moment (because of how he used his original file hosting site as a massive piracy business that actually gave rewards to those to...
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    Well people just want assurance, and also a way...

    Well people just want assurance, and also a way to make sure that Blender is actually an application by the community, for the community rather than by Ton Roosendaal, for Ton Roosendaal (after all...
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    Campbell; Take the default cube, enable Dyntopo,...

    Campbell; Take the default cube, enable Dyntopo, and use the clay or cay strips brush on one of the sides a few times while the camera is facing it from an angle.

    If you do it enough times, it is...
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    I don't know if there's any place on the Blender...

    I don't know if there's any place on the Blender website right now that explicitly states the fact that the development fund money is not being channeled towards the Open Movie Projects and that...
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    You just increase the brightness value of the...

    You just increase the brightness value of the absorption color along with decreasing the density (you can go pretty much to 1 without adverse effects).

    Also, his HDR lighting is different...
  56. I've been looking at the recent BGE development...

    I've been looking at the recent BGE development that has been going on, and the regularity is making me more confident that the group that was put together a few months ago can actually pull off the...
  57. Can't there be options then, as there's cases...

    Can't there be options then, as there's cases where you want textures to tile and as such there's no need to try to fit the new UV-faces in the texture space?

    I was thinking that there could be an...
  58. Such a combo may work for various transparent...

    Such a combo may work for various transparent plastic materials (such as the type used in shampoo bottles and the like).

    For actual glass though, not so much, if you need a real frosted effect...
  59. In general, school districts will get what is...

    In general, school districts will get what is cheap and passable in terms of technology because they have to buy large quantities of the item. I doubt that the Chinese kids will be making real...
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    It would be nice to have more detailed/better...

    It would be nice to have more detailed/better rationale from Ton whenever he decides to turn down the inclusion of popular pieces of functionality that have been created with the help of pages of...
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    Is this just the higher level tools or is it the...

    Is this just the higher level tools or is it the base-API itself (because I would think that people would race to commit DirectX 12 support for previous OS versions like Win7/Win8 if so)?
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    Select everything in the UVmap and see if you can...

    Select everything in the UVmap and see if you can find extremely thin faces that might result from unwrapping mistakes.

    Chances are there's a seam (or a lack of one) in a dubious place, it could...
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    The node material functionality for both BI and...

    The node material functionality for both BI and Cycles gives a way to give different material properties for backfaces and frontfaces.

    Just make the backfaces completely transparent then.
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    Not so, because Cycles also has a volume...

    Not so, because Cycles also has a volume absorption node which just affects the color and brightness of the rays without cloudiness.

    Notice that the colors in the reference pics. are very deep,...
  65. Make a cylinder with a lot of sides, loop-cut...

    Make a cylinder with a lot of sides, loop-cut along the length to make a grid of square faces, enable the looptools addon in the preferences window, use its 'circle' tool to create perfect circles,...
  66. Technically, Autodesk has the right to use...

    Technically, Autodesk has the right to use Blender Open Movie content to promote their applications because of the open license they use (Creative Commons), meaning anyone can use them for almost any...
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    Are you talking about the volume mode for BI...

    Are you talking about the volume mode for BI materials, I'm pretty sure they had scattering and lighting effects last I used them?

    It's the cone volume feature in the spotlamp settings that's...
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    You might have to do this manually, a good way to...

    You might have to do this manually, a good way to start would be to knife across the flat surfaces to create a 'spine' of vertices in each surface. Once filled, select the spines and use alt-s to...
  69. [SOLVED] You might want to check the mesh normals, the...

    You might want to check the mesh normals, the reason for that is that inconsistent normals and non-manifold surfaces would be a key reason as for why operations like boolean would fail.

    Go into...
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    There should be an addon that comes with Blender...

    There should be an addon that comes with Blender that can work to create the interior surfaces.

    It will slice up the mesh in a volumetric voronoi pattern, overlap the sliced mesh with the regular...
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    [SOLVED] The only thing is that a lot of stage lights will...

    The only thing is that a lot of stage lights will not produce super sharp cones depending on the energy and the distance they travel (they will get soft towards the end).

    There's not much of an...
  72. Caustics done by Photons (like what Yafaray...

    Caustics done by Photons (like what Yafaray does), are historically somewhat blurry because the maximum sharpness is according to the width of the photon itself. I know that SPPM takes care of that,...
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    The result should be more or less the same once...

    The result should be more or less the same once you add a subsurf modifier, I think this scheme in general should be easier to animate (especially around the base of the legs).
  74. It's mainly about peak memory during the scene...

    It's mainly about peak memory during the scene preparation stage, which can be up to a few times higher than the usage during the actual render. The actual rendertimes and the actual render memory...
  75. A lot of people just leave the caustic...

    A lot of people just leave the caustic calculations off because they usually don't want to wait for more than a few thousand samples to be applied to the scene.

    I do have several images of my own...
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    It's not about just getting it to look good in...

    It's not about just getting it to look good in the viewport, but also to avoid terminator artifacts if you render it with a sunlamp shining on the sculpt or something.

    The smoother you can get the...
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    Too bad the BF can't hire him, as it's hard for a...

    Too bad the BF can't hire him, as it's hard for a FOSS organization in general to find the money to pay even one developer at market rates (and even harder to convince much of the community that said...
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    I wonder how this is going to affect the...

    I wonder how this is going to affect the relatively new FOSS app. known as Natron?

    To my knowledge, they started off with the idea of offering Nuke-like functionality and technology for free and...
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    I'm usually not a fan of the 'film' tonemapping...

    I'm usually not a fan of the 'film' tonemapping option in Cycles, but you managed to make it work real well for this scene.

    Yes, I can see that, you have made so many images already that you are...
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    I would like to see the ability to embed widgets,...

    I would like to see the ability to embed widgets, text fields, and vector boxes such as seen in the mapping node, normal node, image texture node, curve node ect... in the UI of a custom group node,...
  81. Gooseberry branch users can now enjoy the results...

    Gooseberry branch users can now enjoy the results of Sergey's war on high memory usage (which ultimately allows for a significant bump in scene complexity in Cycles).

    Some of the...
  82. The developer website reports that Blender 2.72b...

    The developer website reports that Blender 2.72b is a version where the random number generator worked properly.

    The main concern for artists is that Blender particles can't do random numbers...
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    When looking at images like this, it would always...

    When looking at images like this, it would always be nice to know just how much is Blender and how much is post-pro.

    I can tell there was probably a lot done in Blender, the detail is incredible.
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    It looks like a nice start, but the hint as to...

    It looks like a nice start, but the hint as to where the mouth opens is very weak at best right now (it's almost like there isn't one).

    You might want to work on that.
  85. And so far, every post you made about pulling...

    And so far, every post you made about pulling down and cracking the source has been just talk, as I've seen no activity from you on the developer website in terms of code submissions.

    Is this...
  86. Attention effects artists, avoid all use of Blender particles until further notice.

    Word on the developer site is that the system's code has become so spaghettified and filled with hacks that it has finally caved in, making the functionality unusable when more than 1000 particles...
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    Even if the BGE did start using OpenGL-ES, the...

    Even if the BGE did start using OpenGL-ES, the prospect of it supporting iOS will never happen because of the GPL license (FOSS is all but banned on those systems).
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    [SOLVED] If you want something on the quality of Smaug...

    If you want something on the quality of Smaug done for 50 dollars, keep dreaming, those big movie creatures take weeks at the least to make in terms of meticulous texture/displacement work and...
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    www.mediafire.com (http://www.mediafire.com) ...

    www.mediafire.com

    Their free tier allows files up to 200 megabytes and a total space of 10 gigs. It should be a good choice unless you need to upload say, one hundred of those large files.
  90. Replies
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    That needs to be committed ASAP, looks like a...

    That needs to be committed ASAP, looks like a major leap in quality and usefulness based on the screens.

    Keep up the good work Campbell :)
  91. Well Campbell himself agrees that the API is crap...

    Well Campbell himself agrees that the API is crap compared to what it could be, but the issue is that writing Python API functions and concepts for addon developers is one of those tasks where it is...
  92. Either way, whether the Blender devs. decide to...

    Either way, whether the Blender devs. decide to take an ultra low-level approach like in Max or create a modifier node tree system based on the same paradigm used by Cycles. It is obvious that the...
  93. For subdivision surfaces, it will speed things up...

    For subdivision surfaces, it will speed things up greatly, but the Blender implementation has been on hold until the release of the 3.0 version of OpenSubDiv (due to the presence of major...
  94. I'm not saying to not have matrix access, but...

    I'm not saying to not have matrix access, but matrices can be absolutely brutal to work with if you have never taken a college Calculus course.

    In Blender, when working with Python, working with...
  95. It looks a bit technical right now (possible that...

    It looks a bit technical right now (possible that they're trying to get as close to general C++ as possible), perhaps it also has group node functionality and they'll ship with an entire slew of them...
  96. I noticed that the BF didn't post a news update...

    I noticed that the BF didn't post a news update on how the Blender Network was doing since December of last year, even though they recently posted how the Blender Cloud service was doing. Is there...
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    If's possible that your .blend file may have had...

    If's possible that your .blend file may have had cached simulation data or something and the Blenderplayer export for some reason bundled it in with the game.

    Go through the file and search for...
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    Such stuff will usually work in the BGE until you...

    Such stuff will usually work in the BGE until you make a runtime (which the report is that nothing from the bpy module will work then).

    If you keep the game in .blend format only then it may not...
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    Autodesk software is expensive, but they're...

    Autodesk software is expensive, but they're actually a pretty benevolent company these days (working on 3D creativity and toy making tools to kids and listening to their M&E software users).

    Why...
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    Anything created as a general Blender addon is...

    Anything created as a general Blender addon is not going to run in the BGE, as it uses a completely different section of the Blender Python API (the BGE uses its own modules).
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