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  1. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"

    I've had luck getting models into Solidworks by way of STL and (in a pinch) VRML.
  2. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"

    Granted, GoB doesn't ship with Blender AFAICT, so you'll have to take up your issue with GoB's...
  3. @BluePrintRandom: You've been warned before....

    @BluePrintRandom: You've been warned before. Every BGE thread is not an opportunity for you to promote yourself or your game. Please stop. You're welcome to continue discussing the engine. Your...
  4. Replies
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    The problem is that a full 30 minutes before you...

    The problem is that a full 30 minutes before you sent your email, the question had already been addressed. The Blender Development Fund *already* exists. And if you want to fund development of your...
  5. Moved from "Jobs > Paid Work" to "Misc: >...

    Moved from "Jobs > Paid Work" to "Misc: > Off-topic Chat"

    The Jobs forums are for offers of work, not for soliciting.
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    It depends on the task, but like I said in my...

    It depends on the task, but like I said in my earlier post, my focus would be on the quality of the work (portfolio), the person's ability to communicate with other human beings, and the ability to...
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    As this is fishing for estimates and not an...

    As this is fishing for estimates and not an active job offer, it qualifies as deferred payment. So I've moved it from "Paid Work" to "Volunteer Work"
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    https://github.com/Fweeb/blender_spritify Make...

    https://github.com/Fweeb/blender_spritify

    Make sure you have ImageMagick installed.
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    Unless the employer already has a pipeline built...

    Unless the employer already has a pipeline built around Blender[1] (or is planning it), an employer shouldn't really care about specific Blender knowledge. The focus should be on the quality of the...
  10. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Modeling"
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    [SOLVED] medirender > buggus... done!

    medirender > buggus... done!
  12. Thread: Change username

    by Fweeb
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    [SOLVED] Guest-user > -Gust-... done!

    Guest-user > -Gust-... done!
  13. If you think it's a bug with the FBX exporter,...

    If you think it's a bug with the FBX exporter, I'd suggest making a report a developer.blender.org. If possible, I'd recommend including your .blend file in the report.
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    For what it's worth, I didn't miss the point. The...

    For what it's worth, I didn't miss the point. The point wasn't sufficiently described. Were you to mention default header locations for new editors, it would be easier to understand what you're...
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    Hover your mouse over the header and press F5 (or...

    Hover your mouse over the header and press F5 (or right-click it and choose Flip to Top).
  16. Moved from "Blender Artists Website Support" to...

    Moved from "Blender Artists Website Support" to "Technical Support"
  17. Thread: Quicker VSE?

    by Fweeb
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Compositing and Post Processing"
  18. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Materials and Textures"
  19. Moved from "Blender Artists Website Support" to...

    Moved from "Blender Artists Website Support" to "Animation and Rigging"
  20. Replies
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    [SOLVED] Looks like the upload text needs to be updated...

    Looks like the upload text needs to be updated (either that, or we should open support for GIFs).

    Thanks.
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    Moderation: Please do not use the jobs forums to...

    Moderation: Please do not use the jobs forums to discuss the merits of a specific project. Replies should be limited to questions clarifying the job. If you would like to discuss the feature...
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    [SOLVED] As far as I know, linking (and displaying) a GIF...

    As far as I know, linking (and displaying) a GIF shouldn't be a problem. Please describe how you're trying to add a GIF to your post. Perhaps it's something simple.
  23. Thread: Change username

    by Fweeb
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    [SOLVED] Unfortunately, that name is already registered....

    Unfortunately, that name is already registered. Got a Plan B?
  24. Thread: A Dream Of Mel

    by Fweeb
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    16,674

    Re-opened at OP request

    Re-opened at OP request
  25. Please do not use polls in the Jobs forums. I've...

    Please do not use polls in the Jobs forums. I've removed the poll from this thread.
  26. Moderation: I've deleted several posts from this...

    Moderation: I've deleted several posts from this thread as they were neither inquiries about the job nor applications for it.

    If you have suggestions for the OP, please make them via PM.
  27. Replies
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    Moved from "Jobs > Paid Work" to "Misc: >...

    Moved from "Jobs > Paid Work" to "Misc: > Off-topic Chat" as this does not appear to be an offer of work.

    The Jobs forums are for offers of work, not for soliciting your services.
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    [SOLVED] lokhorn > Ondrej Raha... done!

    lokhorn > Ondrej Raha... done!
  29. Thread: Sub-threads

    by Fweeb
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    Moderation note: I've split this post from this...

    Moderation note: I've split this post from this thread.

    As for the question, that's not really possible with the forum software we're using at the moment. I agree that it would be useful, though....
  30. [SOLVED] In the future, when a position fills, please mark...

    In the future, when a position fills, please mark the thread as Solved (Edit the first post, click Go Advanced, choose the [Solved] prefix). I've taken care of it for this thread.
  31. Well, I certainly appreciate that you didn't...

    Well, I certainly appreciate that you didn't actually read anything I'd written. In fact, at this point, I'm not convinced that you're reading anything that anyone is writing. If you're only writing...
  32. Yeesh... three pages since I last looked at this...

    Yeesh... three pages since I last looked at this thing. No matter. I'll still reply to this:



    I posted in this very thread the reasons why the specific features you were asking for were...
  33. Moved from "Blender Artists Website Support" to...

    Moved from "Blender Artists Website Support" to "Basics & Interface".

    Is it possible for you to attach a .blend file that has this problem? Also, what version of Blender are you using?
  34. If you're referring to this DVD...

    If you're referring to this DVD, you should note that isn't produced by the Blender Foundation. That's a CG Masters tutorial set.

    If you're going to level a claim, please be sure you're accurate...
  35. Technically, yes. Creative Commons licenses are...

    Technically, yes. Creative Commons licenses are still based on copyright. AFAIK, all of the open projects use the Attribution (i.e. CC-BY) variation of the license. So these projects (and their...
  36. Replies
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    @BTolputt, to be honest, I think you're letting...

    @BTolputt, to be honest, I think you're letting your passion for one (though not insignificant) example cloud your vision on what's been said in the general case. Of course money is not the...
  37. By reminiscing about old, old features that were...

    By reminiscing about old, old features that were removed with very good (or, at least, justifiable) reasons?
  38. My opinion wasn't what caused the feature to be...

    Well, if really seriously think like you, the whole project Blender - this is a great parody of the commercial CG soft[/QUOTE]
    My opinion wasn't what caused the feature to be removed. I'm just...
  39. Moderation: There are already two actual...

    Moderation: There are already two actual moderators posting in this thread. If you have a problem with the thread or another member of the forum, please report it to the moderation team. Telling...
  40. Replies
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    A note for submitters: Please note the...

    A note for submitters:

    Please note the rectangular shape of the image in Blender's splash. If it's not in that aspect (wide, not square or tall), the image will get cropped. Keep that in mind.
  41. I never said they found a completely better...

    I never said they found a completely better solution. I just gave the reason it was removed (and the radiosity feature was removed quite a bit before indirect lighting was implemented, IIRC). In any...
  42. Blender *did* have preliminary SVG texture...

    Blender *did* have preliminary SVG texture support quite a while back. It worked for the most part (at least one person I know did animated characters with SVG textures), but never got the final...
  43. To be fair, none of those engines have tight...

    To be fair, none of those engines have tight integration with Blender's compositing system or feature the same granularity in terms of render passes. So if your work is heavy on post, you may not be...
  44. Replies
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    Blender Network *is* specifically for people...

    Blender Network *is* specifically for people looking for work (and people interested in hiring them). That's what's being networked on that site. It's a technological replacement for when people used...
  45. Replies
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    Just wanted to address this for a quick second....

    Just wanted to address this for a quick second. "Yourself" doesn't necessarily mean you. If, for example, you're paying someone for a feature, you're still taking advantage of Blender's source...
  46. Thread: Username change

    by Fweeb
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    [SOLVED] An easier solution would be to merge the two...

    An easier solution would be to merge the two accounts. Please send me a PM and we can get that sorted out.
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    [SOLVED] The easiest fix is to make your object single...

    The easiest fix is to make your object single user. Select your object and press U > Object & Data.
  48. Thread: Username change

    by Fweeb
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    [SOLVED] Moved this to its own thread. From the looks...

    Moved this to its own thread.

    From the looks of things, that name has already been registered. Perhaps you've already made it long ago?
  49. Thread: Ptex testing

    by Fweeb
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    The answer is pretty obvious: not unless the rest...

    The answer is pretty obvious: not unless the rest of Blender's paint system gets it.
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    Moderation: Please not, the Jobs forums are not...

    Moderation: Please not, the Jobs forums are not for discussing the merits of any particular project. If you want to do that, please take it up via PM with the OP.
  51. Useful as it is, it's currently a depsgraph...

    Useful as it is, it's currently a depsgraph issue. The Motion Trails add-on was a Python attempt to address this, but with the current way things are structured, it's prohibitively slow.
  52. Replies
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    [SOLVED] Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Basics & Interface"

    From the looks of things, it would appear that your mesh is being used by more than one object.

    Did...
  53. Replies
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    Moved from "Latest News" to "Blender and CG...

    Moved from "Latest News" to "Blender and CG Discussions"
  54. Replies
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    Moved from "Jobs > Paid Work" to "Support >...

    Moved from "Jobs > Paid Work" to "Support > Blender Artists Website Support"

    To my knowledge, there are no plans to add a "looking for work" section to the site. The Blender Network already fills...
  55. Radiosity was removed in 2.4 because it was a...

    Radiosity was removed in 2.4 because it was a hacky, slow kludge that could irreversibly mess with topology. It worked, but the implementation left a lot to be desired. So it was removed in...
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    It's not an operator. You're just replacing data....

    It's not an operator. You're just replacing data. The code looks something like this:



    bpy.data.objects['MyTextObject'].data.body = "This is the new text"


    Where 'MyTextObject' is, well,...
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    [SOLVED] Sonic14 > Edge138... done!

    Sonic14 > Edge138... done!
  58. Replies
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    Poll: FWIW, I've closed the poll.

    FWIW, I've closed the poll.
  59. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Compositing and Post Processing" (it could also fit in Python support if you'd like)

    Using a Scene strip (the scene has a...
  60. Replies
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    Some people have made such posts in the Off-topic...

    Some people have made such posts in the Off-topic Chat forum. Really, though, FoundationsofPause made the best suggestion.
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    Not only is drawing faster, but it can be done...

    Not only is drawing faster, but it can be done anywhere, reviewed by anyone (no special hardware/software required), and because of all this, drawn boards are easier to change and throw away when...
  62. Replies
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    This qualifies as deferred pay. Moved from Paid...

    This qualifies as deferred pay. Moved from Paid Work to Volunteer Work
  63. Replies
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    For the record, I believe the CSS issues have...

    For the record, I believe the CSS issues have been resolved. Please report here if you're still experiencing problems.
  64. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Compositing and Post Processing"
  65. Replies
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    Moved from "Blender Artists Website Support" to...

    Moved from "Blender Artists Website Support" to "Modeling"
  66. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Basics & Interface"

    I'm having a little difficulty understanding what you're describing, but it sounds like you want to use...
  67. Thread: Glory, glory ))

    by Fweeb
    Replies
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    This is an article on opensource.com that gives a...

    This is an article on opensource.com that gives a run-down of video editing software that runs in Linux. Spoiler art: Blender wins.

    @bluecd: in the future, please do not make posts that only...
  68. Replies
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    Moved from "Jobs > Paid Work" to "General Forums...

    Moved from "Jobs > Paid Work" to "General Forums > Blender and CG Discussions"
  69. Thread: Blender Logo

    by Fweeb
    Replies
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    It's a hand in an "OK" symbol (the circle is the...

    It's a hand in an "OK" symbol (the circle is the thumb and forefinger, the three "flags" are fingers), with an eye looking through the thumb/forefinger circle.
  70. MODERATION: I've deleted a number of the most...

    MODERATION: I've deleted a number of the most recent posts to this thread. @Ace, I've warned you about drama-baiting. Please stop.

    Also, it's worth mentioning that this this change was made and...
  71. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Other Software"
  72. Thread: Camera Tracking

    by Fweeb
    Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Compositing and Post Processing"
  73. Replies
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    Split this to its own thread. Your text is a...

    Split this to its own thread.

    Your text is a bit garbled. Please tell me specifically what you'd like your username changed to.
  74. Replies
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    For what it's worth, there's been some research...

    For what it's worth, there's been some research (and preliminary code) by Jon Denning... at least as it pertains to modeling at least. Look up his meshflow presentation at last year's Blender...
  75. Replies
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    Thanks for the heads-up. I'll see how we can get...

    Thanks for the heads-up. I'll see how we can get that updated/fixed.
  76. Communication is a two-way street. Let's try a...

    Communication is a two-way street.

    Let's try a bit of an allegory. Say there's a semi-formal dinner party being planned. A bunch of people who know each other are bringing in different kinds of...
  77. [SOLVED] Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Basics & Interface"

    I've warned you in the past about posting support questions in the wrong forum. In the future, if you...
  78. The freedom is your ability to do what you want...

    The freedom is your ability to do what you want for your own needs. That doesn't obligate anyone else to accept it... otherwise you're hampering their freedom.

    If you're working on something meant...
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    Because it's a mixing factor and Factor is the...

    Because it's a mixing factor and Factor is the most generic term that's most suitable for all of the various blending types. It's also why the foreground/background terminology isn't necessarily the...
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  81. @Ace Dragon, I'd appreciate it if you'd cut the...

    @Ace Dragon, I'd appreciate it if you'd cut the drama-baiting. Don't beat around the bush with vague references to "two active threads" and "the eyes of some". Link to those threads and state your...
  82. During Tears of Steal, they had an add-on called...

    During Tears of Steal, they had an add-on called PowerLib that gave you that basic functionality. You can find it on the Tears of Steel blog. At one point, we even considered consolidating effort...
  83. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  84. Replies
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    BTulputt, BluePrintRandom... I realize that it's...

    BTulputt, BluePrintRandom... I realize that it's mostly died down now, but if you two wouldn't mind, please continue your conversation via PM. The back-and-forth arguing about what you're arguing...
  85. It cannot be emphasized enough (IMHO) that the...

    It cannot be emphasized enough (IMHO) that the ability to draw is not a gift. It's a skill. It is nurtured and improved with training and practice.
  86. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Particles and Physics Simulations"
  87. Replies
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    That poll is 2 years old and wasn't ever an...

    That poll is 2 years old and wasn't ever an official question. I don't believe that there are any plans for such a forum here... and at this point I'm personally not convinced of their usefulness...
  88. Replies
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    I'm not aware of any survey that's been sent out....

    I'm not aware of any survey that's been sent out. Likely this is phishing.
  89. Replies
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    I think there's some adjustments/testing on CSS...

    I think there's some adjustments/testing on CSS that has ended in some unintended consequences. I've emailed Jonathan and Wes about it. Hopefully it'll get sorted out shortly.
  90. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Game Engine > Game Engine Support and Discussion"
  91. Replies
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    As someone who renders quite a lot with Cycles......

    As someone who renders quite a lot with Cycles... no.

    Until Cycles or the OpenGL renderer can do everything BI can as well or better (not almost or nearly), it's still very much alive in my...
  92. The community groups have a more simplified...

    The community groups have a more simplified posting structure than in the forum proper. However, did you try using the sketchfab BBcode? I suspect that may work even though there's not a Sketchfab...
  93. Replies
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    Moved from "Misc: > Off-topic Chat" to "Support >...

    Moved from "Misc: > Off-topic Chat" to "Support > Blender Artists Website Support"

    To answer your question... logins for BA are separate from the rest of the cookie network.
  94. Replies
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    Please use the threads that already exist to...

    Please use the threads that already exist to continue this discussion. Closing this one.
  95. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Blender Artists Website Support"
  96. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Materials and Textures"

    Please post support questions in the proper forum.
  97. Also a little-known fact: Blender's pose...

    Also a little-known fact: Blender's pose libraries are really just specially structured actions (and by specially structured, I mean it's an action with one pose per frame). This is useful because...
  98. Marketing-wise, I'm sure they're likely to have a...

    Marketing-wise, I'm sure they're likely to have a Google Alert set on its name (benefits of having a unique name). Whether or not there's a developer (or anyone) to follow up on those alerts, I've...
  99. So... before this gets even more personal and...

    So... before this gets even more personal and off-topic, how about you both stop and take your discussion to PMs.

    ORMR is news because its new, it's cross-platform, and it's non-destructive......
  100. [SOLVED] Finished projects *does* apply to all projects,...

    Finished projects *does* apply to all projects, though most animation work does get posted in the Animation subforum. If you'd like to have your thread moved to Finished Projects, report it to the...
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