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  1. You should check out the tank tread thread.Here...

    You should check out the tank tread thread.Here is the link.
    http://blenderartists.org/forum/showthread.php?343406-For-beginners-Tank-track-bicycle-chain-classic-chain-(include-blender-files)Could ...
  2. For jackbolt do you mean it's a crossbow?Because...

    For jackbolt do you mean it's a crossbow?Because that was what I was modeling.
  3. Do you have a list of the weapons you need?I...

    Do you have a list of the weapons you need?I would like to model some.
  4. okay,but seriuosly you need to tell us what your...

    okay,but seriuosly you need to tell us what your doing.So we don't feel like were hanging.
  5. What is going on blueprintrandom?

    What is going on blueprintrandom?
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    Welcome to blenderartists.org.I hope you learn to...

    Welcome to blenderartists.org.I hope you learn to be a great videogame programmer.
  7. Superflip could I have a copy of yours.Since we ...

    Superflip could I have a copy of yours.Since we both have blender 2.71.I want to see if it works on mine.
  8. So it just loads all the planes at ounce.Because...

    So it just loads all the planes at ounce.Because that is what it is doing.I am using 2.71 blender.
  9. Does this game have infinite ground?

    Does this game have infinite ground?
  10. Problem with openworld template

    Does this template load terrain in the direction the player is going.
    http://blenderartists.org/forum/showthread.php?343636-Open-World-Template
    If it does.It is not working but giving
    me the...
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    Okay thankyou.

    Okay thankyou.
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    I tried to change line 3.So i changed it to what...

    I tried to change line 3.So i changed it to what was in the console.Which is this.PLAYER_OBJECT = 'cubeactive_camera'
    I still get a error.
  13. You said you wanted to learn 3d modeling.With...

    You said you wanted to learn 3d modeling.With sculptris you can.I already posted my heads on the sculptris forum.My forum name is deathnight.Would you like to join the sculptris forum?
  14. I would love to see how that would look with...

    I would love to see how that would look with proto.
  15. Good idea keep them coming.

    Good idea keep them coming.
  16. I was hoping he would continue wrectified with...

    I was hoping he would continue wrectified with the blender game engine.I think it would be too much work to port it.If you made a lot of code for your videogame in one game engine.Would you switch?I...
  17. [SOLVED] Did you click the collision bound box.It must...

    Did you click the collision bound box.It must have a check by it.
  18. cross-platform publication of games

    Did anyone hear about this.Mitchell Stokes is working on an add-on to facilitate cross-platform publication of games, and more.It is talked about on blender nation addon.
  19. [SOLVED] Did you make the collision bounds into convex...

    Did you make the collision bounds into convex hull?
  20. Can i use it in 2.70 blender?

    Can i use it in 2.70 blender?
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    Planet explorer videogame uses the marching cubes...

    Planet explorer videogame uses the marching cubes algorithm.And it looks great.
  22. Replies
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    Is your gameengine going to have marching...

    Is your gameengine going to have marching cubes?It is the latest type of voxel.
  23. I do not have a mesh model like that but i do...

    I do not have a mesh model like that but i do have makehuman based derivatives.
  24. The link would not let me see the jpg for the...

    The link would not let me see the jpg for the model.So i cannot say.
  25. You can put this in any fauna category you like....

    You can put this in any fauna category you like.
    Sea bever=It has claws on its front paws and it has gills.It has tail like a sea turtle paddle.It has dark grey skin with white
    speckles and has...
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    This is a good idea.And i hope somebody will come...

    This is a good idea.And i hope somebody will come up with a way to automatically add mocaps or bvh cleanly to a humanoid rig.
  27. neutral fauna seanu=Glowing green piosonous sea...

    neutral fauna
    seanu=Glowing green piosonous sea snails that eats meat.It has a poisonous liquid it emits when animals comes near.It has a blue marble like shell.And it lives in the sea.
    neutral...
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    This would make animation fun.

    This would make animation fun.
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    How good are you at planetside blueprintrandom?Do...

    How good are you at planetside blueprintrandom?Do you cheat using aimbot or is that allowed?I like videogames with aliens in them and lots of random things happening.I really love games with random...
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    Boredom is such a wonderful thing.It makes you...

    Boredom is such a wonderful thing.It makes you want to do something different.
  31. Are you going to make fat zombies,tall zombies...

    Are you going to make fat zombies,tall zombies and zombie dogs,zombie cats and zombie birds?
  32. Skunk monkey's eat tree climbing snakes,lizards...

    Skunk monkey's eat tree climbing snakes,lizards that climb trees,some fruits and nuts.
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    What are you bored of in particularly?

    What are you bored of in particularly?
  34. Is the player character going to be textured or...

    Is the player character going to be textured or untextured?
  35. How did you like the earth fauna idea's?

    How did you like the earth fauna idea's?
  36. Earth fauna 1.blue fungal worms=They look dark...

    Earth fauna
    1.blue fungal worms=They look dark blue with red speckles.these worms have acid they emit acid to bore into trees trunks to lay there eggs.which grow into patches that look like fungus...
  37. I loved the animation.But i think geometricity...

    I loved the animation.But i think geometricity has right idea when he said,"I think it looks more natural when he moves his whole torso a little bit when looking."Did i make the suggestion for the...
  38. Sorry but i did not understand what you meant by...

    Sorry but i did not understand what you meant by brita.So he's a teammate.We need all the help we can get.
  39. I wonder if any of the other game engines work...

    I wonder if any of the other game engines work better for this.I still like the blender game engine for this.But there is to many bugs.Maybe unity is better for this you think.But i don't like the...
  40. I was thinking a openworld videogame like that.It...

    I was thinking a openworld videogame like that.It would dynamically load terrain.But first you could if you like make the game
    play.
  41. I have a videogame idea that you could impliment...

    I have a videogame idea that you could impliment with playnodes.You could make a enemy that punches the player with left and right fists in a programmed senquence.And the player would have to block...
  42. Are you going to replace the rasteriser with ogre...

    Are you going to replace the rasteriser with ogre renderer by yourself?
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    I found out what the problem was.I had enable...

    I found out what the problem was.I had enable bone envelops in the armature modifier.
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    automatic weight problem

    I am still having trouble with automatic weights.Here is my blend with a metarig.How would i fix automatic weights?Are there some hidden settings i can use to fix...
  45. Object b is the one i want to deleted.

    Object b is the one i want to deleted.
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    Okay thankyou.

    Okay thankyou.
  47. Replies
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    Here my blend.I called the character clown.He...

    Here my blend.I called the character clown.He looks sort of like a clown.
    http://www.pasteall.org/blend/30103
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    But i wanted to use my makehuman model in the...

    But i wanted to use my makehuman model in the unity game engine.I don't think i can use the makehuman armature for that.
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    rigging makehuman

    Do automatic weights work at all?When i use them on a makehuman character that is wavefront object it does not work at all.
  50. I mean delete one of the instanced objects when...

    I mean delete one of the instanced objects when they collide.
  51. It is great we have guns now working.

    It is great we have guns now working.
  52. You try something like delete overlapping...

    You try something like delete overlapping instanced objects.Is that too hard to implement?
  53. I can't wait to see geo's animation in action.I...

    I can't wait to see geo's animation in action.I will contribute more after that.
  54. Eternal94 you need decimate it or retopo.

    Eternal94 you need decimate it or retopo.
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    Yes i do.I want try to make something like this.

    Yes i do.I want try to make something like this.
  56. Replies
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    Is there a tutorial on how to do this?

    Is there a tutorial on how to do this?
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    How about add random designs and random color...

    How about add random designs and random color change.When you start the blend.
  58. Bush that has editable sweet cotton.With blue...

    Bush that has editable sweet cotton.With blue plastic like covering.And it is a organic plastic.
  59. Find the bug and squash it.That way you can learn...

    Find the bug and squash it.That way you can learn from your mistakes.
  60. I suggested it because some people may have...

    I suggested it because some people may have laptops.I don't think laptops come with a mouse.Or am i wrong.
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    Those are very good ideas.

    Those are very good ideas.
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    Objects with spikes that come at zakk from many...

    Objects with spikes that come at zakk from many different directions randomly.That the character has to dodge.Make it top view part of the game with different music than the rest of the game.You can...
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    Which enemy are you going to make next?

    Which enemy are you going to make next?
  64. Could it be that someone would not have a...

    Could it be that someone would not have a mouse.That would mean that it should be
    mouse middle button,mouse wheel up or keyboard key.
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    It is looking better.How many enemy types are you...

    It is looking better.How many enemy types are you going to make?
  66. How about make it the control...

    How about make it the control button.Blueprintrandom i can't press the middle mouse button it just rotates.
  67. Not everybody has a middle mouse button.My...

    Not everybody has a middle mouse button.My computer does not.On my mouse i have a thing that you rotate instead of a mouse button.That is something to consider.
  68. The reason why I would like to do this is to make...

    The reason why I would like to do this is to make a game that would be openworld and could be worked on for centuries.It would haveplanets you could go to vehicles you could drive.I would like to...
  69. I store every number and position of a nine digit...

    I store every number and position of a nine digit number on each of its number and positions.

    Example
    270,000,001
    2121 7221 0321 0421 0521 0621 0721 0821 1921
    2172 7272 0372 0472 0572 0672...
  70. storing infinity discussion

    Would anyone care to join me in a discussion about my infinite storage device on The science forum?
    I named myself anigma for the forum.
  71. In order to get better you need someone that...

    In order to get better you need someone that really knows what they are doing to critique your models.Post the humanoid model picture in the focused critique forum.
  72. Replies
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    When are you going add hit points to zakk...

    When are you going add hit points to zakk wylde?You need some health potions.
  73. It would be great news and i sure hope it works...

    It would be great news and i sure hope it works out.
  74. That is great.Could you make a system that aligns...

    That is great.Could you make a system that aligns instanced objects with each other?Then you could adjust the perimenter to make them overlap by various degrees.It work like the array modifier but in...
  75. Maybe someone will help you in this endeavour.

    Maybe someone will help you in this endeavour.
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    Maybe this could be used to make melting icecubes...

    Maybe this could be used to make melting icecubes or icecream in the blender game engine.
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    Agoose77 i think hive needs a text documentation...

    Agoose77 i think hive needs a text documentation on how to use it and videotutorials as well.
  78. Okay where is the video.

    Okay where is the video.
  79. I can't wait to see a youtube video of the...

    I can't wait to see a youtube video of the animation and the environment together.
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    The muzzle flash looks cartoony.Is that the look...

    The muzzle flash looks cartoony.Is that the look you were trying to get?You could give the guy a hat then.
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    It looks nice.

    It looks nice.
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    Looks a bit complex.I usually try to do things as...

    Looks a bit complex.I usually try to do things as simple as possible.
  83. What do you mean you have done it the way I am...

    What do you mean you have done it the way I am doing it? With track to nearest property scripts.They are great for open world
    games.Navmeshes don't work quite that well for that type of game.
  84. The video shows that you are making progress. I...

    The video shows that you are making progress.
    I will be glad when we have a working demo.
    Did i make suggestion for the robots to have collision avoidance with each other.Because it would look...
  85. Furns that are purple with pink outer edges on...

    Furns that are purple with pink outer edges on it's leaves that are polinated by fireflies that emit a reddish blue light.
  86. We need all the help we can get thankyou...

    We need all the help we can get thankyou geometricity.I like statemachine in logic bricks with python scripts myself.We need some neutral flora.It is on post two.Come up with a tree,furn shrub or...
  87. Edible furn that is silver that has sweet tasting...

    Edible furn that is silver that has sweet tasting leaves and is as tall as a bush.
  88. Neutral flora furn = Purple furn that is like a...

    Neutral flora furn = Purple furn that is like a parasite. That grows on the trunks of older trees.It is s purple with see through leaves.
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    Are you trying make voxels or marching...

    Are you trying make voxels or marching cubes?Because that is what it sounds like.Because why else would you want to do that.
  90. Looks pretty good.Here is a picture of my lizard...

    Looks pretty good.Here is a picture of my lizard people.For a videogame about lizard people. 312794
  91. This is from the Tutorialsforblender3d.com....

    This is from the Tutorialsforblender3d.com.
    color gets/sets the object's color.

    Type: float list [ r, g, b, a ] r = Red. Range: 0.0 to 1.0
    g = Green. Range: 0.0 to 1.0
    b = Blue. Range: ...
  92. Here is a link to...

    Here is a link to study.http://blenderartists.org/forum/showthread.php?166058-Can-you-change-object-color-while-in-game-engine
  93. You could also draw the robot idea you have out...

    You could also draw the robot idea you have out on paper.Then see if you can get it into the computer. So that you can model it.
  94. I think you should look at a lot of robot...

    I think you should look at a lot of robot pictures to get some ideas.The interenet has plenty on google.And also try to model one.
  95. Try this youtube tutorials for unwrapping....

    Try this youtube tutorials for unwrapping.
    Blender: Unwrap Tutorial... Nice and easy!
  96. How is your 3d modeling going...

    How is your 3d modeling going blueprintrandom.could you post some screenshots.I will post some of mine if you like.With a description.
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    Very good, i like it when cubes turn red when you...

    Very good, i like it when cubes turn red when you shoot them.I like it also when they go backwards when you hit them with your bullets.
  98. Can't wait to see the video of it with water...

    Can't wait to see the video of it with water waves and a skybox.Plus wind to blow the trees and some grass that blows in the wind.Plus night and day cycles if that would be possible.The Unity game...
  99. It sounds interesting to me.But i am not that...

    It sounds interesting to me.But i am not that good at coding yet.
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    Is this a resource for everbody to use or are...

    Is this a resource for everbody to use or are you just showing it?Because if it is it should be in the game engine resource section.
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