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  1. Have you reported this to the bug tracker...

    Have you reported this to the bug tracker?
  2. Moderation: I've merged your two threads into the...

    Moderation: I've merged your two threads into the one in "Support > Technical Support". Please do not cross-post across subforums.
  3. Replies
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    What browser are you using? Also, which OS?

    What browser are you using? Also, which OS?
  4. This qualifies as deferred pay. Moved from "Paid...

    This qualifies as deferred pay. Moved from "Paid Work" to "Volunteer Work"
  5. This is probably the most sensible way to go....

    This is probably the most sensible way to go. That said, if you've only got a limited amount of space, you could also go with "Licensed CC-BY-SA. Please see included/embedded contributor list."
  6. "Was it even worth doing?" Really? Of course...

    "Was it even worth doing?" Really?

    Of course not... I mean, look at the fact that everyone has access to pencil and paper. That has completely ruined my ability to enjoy art.

    </sarcasm>
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    There is already a thread for this...

    There is already a thread for this. Please continue discussion there.

    Closing this one.
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    [SOLVED] Your best best is going to probably be the...

    Your best best is going to probably be the Focused Critiques forum. Be aware, though, that you may also get feedback outside of the scope that you're asking. It'll still likely be useful, but it's...
  9. There is an existing thread...

    There is an existing thread for this discussion.

    Closing this thread.
  10. Replies
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    [SOLVED] Is this a 3D render or a photograph taken with a...

    Is this a 3D render or a photograph taken with a physical camera?
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    If you could, please provide a link to the post...

    If you could, please provide a link to the post with the file you're trying to download.
  12. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"

    Look in the same directory where your .blend file is. Is there a .blend1 and a .blend2 there? An inability...
  13. Replies
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    How so? There are some folks who actually use the...

    How so? There are some folks who actually use the "OpenGL Preview" render as final output for animation projects... even pulling those frames back into the compositor or VSE.
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    [SOLVED] I just went through the moderation queue and...

    I just went through the moderation queue and didn't see any of your posts in there. Perhaps they've been approved? Please go check. If they're not there, then yes, you'll need to repost them.
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    How's this? I just built from master 5 minutes...

    How's this? I just built from master 5 minutes ago and I'm not seeing it.
  16. Replies
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    We have quite a few sub-forums already... adding...

    We have quite a few sub-forums already... adding another one demands a fair amount of scrutiny. Video editing is post processing. Threads related to that belong in the Compositing and Post Processing...
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    [SOLVED] I've taken the liberty of doing it for you. In...

    I've taken the liberty of doing it for you. In the future, if you want to mark a thread as solved, you just need to edit the original post, choose Go Advanced, and you should see a drop-down menu for...
  18. I press modifier keys all the time when working;...

    I press modifier keys all the time when working; I'm not convinced of its inconvenience for my own work. Perhaps the best solution is akin to what we have for snapping in the 3D View. That is, I know...
  19. Without handlers for selection events in the...

    Without handlers for selection events in the Python API, it can't be done with an add-on. Otherwise, mine already would. :)

    To be fair, however, this is not bikeshedding (especially when you...
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Materials and Textures"
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    [SOLVED] If you could once someone has been accepted for a...

    If you could once someone has been accepted for a project, mark the thread as Solved. Communication related to the actual work of the project should take place via PM or email (or perhaps a WIP...
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    Please stay on topic. Psy-fi asked a very...

    Please stay on topic. Psy-fi asked a very specific question. It would be nice if he didn't have to sort through a bunch of feature requests and discussions about other applications to find relevant...
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    Wouldn't painting vertices complicate masking?...

    Wouldn't painting vertices complicate masking? One of the benefits of the current behavior is that you can use selections to allow hard-edged masking when vertex painting. Personally, I'd prefer to...
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    This is the problem. Stop.

    This is the problem. Stop.
  25. Replies
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    Guys... this has been veering into territories...

    Guys... this has been veering into territories that are better suited for other venues (PM, IRC, email, meeting at a pub). This is starting to go in circles. Unless you have something to say that...
  26. Replies
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    No guarantees. I'm not not going to register for...

    No guarantees. I'm not not going to register for their GameWorks developer program just to read the EULA, but the fact that this process even exists isn't a particularly good sign.
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    Well... that answers the licensing question,...

    Well... that answers the licensing question, then. :)
  28. Replies
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    Currently the link nvidia's press release goes to...

    Currently the link nvidia's press release goes to a giant 404 page on github.
  29. My apologies. It read to me a lot more like you...

    My apologies. It read to me a lot more like you were looking for a solution to a problem.

    In any case, it may be worth it for you to respond to ideasman42's question. What, specifically, is...
  30. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  31. Replies
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    There's already a very active thread...

    There's already a very active thread on this. Please search before posting.

    Closing.
  32. Replies
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    FWIW, all of that information is stuff I know as...

    FWIW, all of that information is stuff I know as a user, using the channels that Lamoot listed earlier in this thread. The communication is there. You just need to look.
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    It's worth noting that viewport improvements...

    It's worth noting that viewport improvements don't necessarily translate into BGE rendering improvements... as the reverse is also not the case. For instance, the BGE has had viewport compositing...
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    Moved from "Python Support" to "Released Scripts...

    Moved from "Python Support" to "Released Scripts and Themes" by OP request
  35. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Particles and Physics Simulations"

    I'd suggest investigating constraints.
  36. I would suggest that you follow the...

    I would suggest that you follow the disambiguation link at the top of that article to open source software. It mentions in there that the OSI tends to be pretty protective of the term, with...
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    [SOLVED] LordAlchemist > Lars Schott Madsen... done!

    LordAlchemist > Lars Schott Madsen... done!
  38. Can you post a link to the license? Is it OSI...

    Can you post a link to the license? Is it OSI approved? The source code may be available... that doesn't necessarily mean that it's open source.
  39. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
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    Moved from "Jobs > Volunteer Work" to "Misc: >...

    Moved from "Jobs > Volunteer Work" to "Misc: > Off-topic Chat"

    The Jobs forums are for offers of work, not for offering yourself or your equipment.
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    There's already a thread on this topic...

    There's already a thread on this topic. Please continue discussion there.
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"

    I've had luck getting models into Solidworks by way of STL and (in a pinch) VRML.
  43. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"

    Granted, GoB doesn't ship with Blender AFAICT, so you'll have to take up your issue with GoB's...
  44. @BluePrintRandom: You've been warned before....

    @BluePrintRandom: You've been warned before. Every BGE thread is not an opportunity for you to promote yourself or your game. Please stop. You're welcome to continue discussing the engine. Your...
  45. Replies
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    The problem is that a full 30 minutes before you...

    The problem is that a full 30 minutes before you sent your email, the question had already been addressed. The Blender Development Fund *already* exists. And if you want to fund development of your...
  46. Moved from "Jobs > Paid Work" to "Misc: >...

    Moved from "Jobs > Paid Work" to "Misc: > Off-topic Chat"

    The Jobs forums are for offers of work, not for soliciting.
  47. Replies
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    It depends on the task, but like I said in my...

    It depends on the task, but like I said in my earlier post, my focus would be on the quality of the work (portfolio), the person's ability to communicate with other human beings, and the ability to...
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    As this is fishing for estimates and not an...

    As this is fishing for estimates and not an active job offer, it qualifies as deferred payment. So I've moved it from "Paid Work" to "Volunteer Work"
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    https://github.com/Fweeb/blender_spritify Make...

    https://github.com/Fweeb/blender_spritify

    Make sure you have ImageMagick installed.
  50. Replies
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    Unless the employer already has a pipeline built...

    Unless the employer already has a pipeline built around Blender[1] (or is planning it), an employer shouldn't really care about specific Blender knowledge. The focus should be on the quality of the...
  51. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Modeling"
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    [SOLVED] medirender > buggus... done!

    medirender > buggus... done!
  53. Thread: Change username

    by Fweeb
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    [SOLVED] Guest-user > -Gust-... done!

    Guest-user > -Gust-... done!
  54. If you think it's a bug with the FBX exporter,...

    If you think it's a bug with the FBX exporter, I'd suggest making a report a developer.blender.org. If possible, I'd recommend including your .blend file in the report.
  55. Replies
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    For what it's worth, I didn't miss the point. The...

    For what it's worth, I didn't miss the point. The point wasn't sufficiently described. Were you to mention default header locations for new editors, it would be easier to understand what you're...
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    Hover your mouse over the header and press F5 (or...

    Hover your mouse over the header and press F5 (or right-click it and choose Flip to Top).
  57. Moved from "Blender Artists Website Support" to...

    Moved from "Blender Artists Website Support" to "Technical Support"
  58. Thread: Quicker VSE?

    by Fweeb
    Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Compositing and Post Processing"
  59. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Materials and Textures"
  60. Moved from "Blender Artists Website Support" to...

    Moved from "Blender Artists Website Support" to "Animation and Rigging"
  61. Replies
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    [SOLVED] Looks like the upload text needs to be updated...

    Looks like the upload text needs to be updated (either that, or we should open support for GIFs).

    Thanks.
  62. Replies
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    Moderation: Please do not use the jobs forums to...

    Moderation: Please do not use the jobs forums to discuss the merits of a specific project. Replies should be limited to questions clarifying the job. If you would like to discuss the feature...
  63. Replies
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    [SOLVED] As far as I know, linking (and displaying) a GIF...

    As far as I know, linking (and displaying) a GIF shouldn't be a problem. Please describe how you're trying to add a GIF to your post. Perhaps it's something simple.
  64. Thread: Change username

    by Fweeb
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    [SOLVED] Unfortunately, that name is already registered....

    Unfortunately, that name is already registered. Got a Plan B?
  65. Thread: A Dream Of Mel

    by Fweeb
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    17,216

    Re-opened at OP request

    Re-opened at OP request
  66. Please do not use polls in the Jobs forums. I've...

    Please do not use polls in the Jobs forums. I've removed the poll from this thread.
  67. Moderation: I've deleted several posts from this...

    Moderation: I've deleted several posts from this thread as they were neither inquiries about the job nor applications for it.

    If you have suggestions for the OP, please make them via PM.
  68. Replies
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    Moved from "Jobs > Paid Work" to "Misc: >...

    Moved from "Jobs > Paid Work" to "Misc: > Off-topic Chat" as this does not appear to be an offer of work.

    The Jobs forums are for offers of work, not for soliciting your services.
  69. Replies
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    [SOLVED] lokhorn > Ondrej Raha... done!

    lokhorn > Ondrej Raha... done!
  70. Thread: Sub-threads

    by Fweeb
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    Moderation note: I've split this post from this...

    Moderation note: I've split this post from this thread.

    As for the question, that's not really possible with the forum software we're using at the moment. I agree that it would be useful, though....
  71. [SOLVED] In the future, when a position fills, please mark...

    In the future, when a position fills, please mark the thread as Solved (Edit the first post, click Go Advanced, choose the [Solved] prefix). I've taken care of it for this thread.
  72. Well, I certainly appreciate that you didn't...

    Well, I certainly appreciate that you didn't actually read anything I'd written. In fact, at this point, I'm not convinced that you're reading anything that anyone is writing. If you're only writing...
  73. Yeesh... three pages since I last looked at this...

    Yeesh... three pages since I last looked at this thing. No matter. I'll still reply to this:



    I posted in this very thread the reasons why the specific features you were asking for were...
  74. Moved from "Blender Artists Website Support" to...

    Moved from "Blender Artists Website Support" to "Basics & Interface".

    Is it possible for you to attach a .blend file that has this problem? Also, what version of Blender are you using?
  75. If you're referring to this DVD...

    If you're referring to this DVD, you should note that isn't produced by the Blender Foundation. That's a CG Masters tutorial set.

    If you're going to level a claim, please be sure you're accurate...
  76. Technically, yes. Creative Commons licenses are...

    Technically, yes. Creative Commons licenses are still based on copyright. AFAIK, all of the open projects use the Attribution (i.e. CC-BY) variation of the license. So these projects (and their...
  77. Replies
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    @BTolputt, to be honest, I think you're letting...

    @BTolputt, to be honest, I think you're letting your passion for one (though not insignificant) example cloud your vision on what's been said in the general case. Of course money is not the...
  78. By reminiscing about old, old features that were...

    By reminiscing about old, old features that were removed with very good (or, at least, justifiable) reasons?
  79. My opinion wasn't what caused the feature to be...

    Well, if really seriously think like you, the whole project Blender - this is a great parody of the commercial CG soft[/QUOTE]
    My opinion wasn't what caused the feature to be removed. I'm just...
  80. Moderation: There are already two actual...

    Moderation: There are already two actual moderators posting in this thread. If you have a problem with the thread or another member of the forum, please report it to the moderation team. Telling...
  81. Replies
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    A note for submitters: Please note the...

    A note for submitters:

    Please note the rectangular shape of the image in Blender's splash. If it's not in that aspect (wide, not square or tall), the image will get cropped. Keep that in mind.
  82. I never said they found a completely better...

    I never said they found a completely better solution. I just gave the reason it was removed (and the radiosity feature was removed quite a bit before indirect lighting was implemented, IIRC). In any...
  83. Blender *did* have preliminary SVG texture...

    Blender *did* have preliminary SVG texture support quite a while back. It worked for the most part (at least one person I know did animated characters with SVG textures), but never got the final...
  84. To be fair, none of those engines have tight...

    To be fair, none of those engines have tight integration with Blender's compositing system or feature the same granularity in terms of render passes. So if your work is heavy on post, you may not be...
  85. Replies
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    Blender Network *is* specifically for people...

    Blender Network *is* specifically for people looking for work (and people interested in hiring them). That's what's being networked on that site. It's a technological replacement for when people used...
  86. Replies
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    Just wanted to address this for a quick second....

    Just wanted to address this for a quick second. "Yourself" doesn't necessarily mean you. If, for example, you're paying someone for a feature, you're still taking advantage of Blender's source...
  87. Thread: Username change

    by Fweeb
    Replies
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    [SOLVED] An easier solution would be to merge the two...

    An easier solution would be to merge the two accounts. Please send me a PM and we can get that sorted out.
  88. Replies
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    [SOLVED] The easiest fix is to make your object single...

    The easiest fix is to make your object single user. Select your object and press U > Object & Data.
  89. Thread: Username change

    by Fweeb
    Replies
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    2,950

    [SOLVED] Moved this to its own thread. From the looks...

    Moved this to its own thread.

    From the looks of things, that name has already been registered. Perhaps you've already made it long ago?
  90. Thread: Ptex testing

    by Fweeb
    Replies
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    The answer is pretty obvious: not unless the rest...

    The answer is pretty obvious: not unless the rest of Blender's paint system gets it.
  91. Replies
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    Moderation: Please not, the Jobs forums are not...

    Moderation: Please not, the Jobs forums are not for discussing the merits of any particular project. If you want to do that, please take it up via PM with the OP.
  92. Useful as it is, it's currently a depsgraph...

    Useful as it is, it's currently a depsgraph issue. The Motion Trails add-on was a Python attempt to address this, but with the current way things are structured, it's prohibitively slow.
  93. Replies
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    [SOLVED] Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Basics & Interface"

    From the looks of things, it would appear that your mesh is being used by more than one object.

    Did...
  94. Replies
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    Moved from "Latest News" to "Blender and CG...

    Moved from "Latest News" to "Blender and CG Discussions"
  95. Replies
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    Moved from "Jobs > Paid Work" to "Support >...

    Moved from "Jobs > Paid Work" to "Support > Blender Artists Website Support"

    To my knowledge, there are no plans to add a "looking for work" section to the site. The Blender Network already fills...
  96. Radiosity was removed in 2.4 because it was a...

    Radiosity was removed in 2.4 because it was a hacky, slow kludge that could irreversibly mess with topology. It worked, but the implementation left a lot to be desired. So it was removed in...
  97. Replies
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    It's not an operator. You're just replacing data....

    It's not an operator. You're just replacing data. The code looks something like this:



    bpy.data.objects['MyTextObject'].data.body = "This is the new text"


    Where 'MyTextObject' is, well,...
  98. Replies
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    [SOLVED] Sonic14 > Edge138... done!

    Sonic14 > Edge138... done!
  99. Replies
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    Poll: FWIW, I've closed the poll.

    FWIW, I've closed the poll.
  100. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Compositing and Post Processing" (it could also fit in Python support if you'd like)

    Using a Scene strip (the scene has a...
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