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Type: Posts; User: Fweeb

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  1. Replies
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    Hold on... are you using the add-on that ships...

    Hold on... are you using the add-on that ships with Blender or are you downloading and installing it separately?
  2. Replies
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    Looks like it's happening on unregister...

    Looks like it's happening on unregister (disabling the add-on).

    What exactly are you doing when you get this error? Please be specific, it will help me better track down the source of the problem.
  3. The answer given by sourvinos is the correct one.

    The answer given by sourvinos is the correct one.
  4. Hrm... Maybe it's because I use the Standard...

    Hrm... Maybe it's because I use the Standard editor and enter the bbcode by hand. I just added a link to that image with my own post in your thread and it seems to work properly for me (have a...
  5. This is a link to your image...

    This is a link to your image. You should be able to see how I've done it by using "Reply With Quote" on my post.

    Which editor are you using for this site? Enhanced? Basic? Standard?
  6. Replies
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    To be fair, you're somewhat in danger of falling...

    To be fair, you're somewhat in danger of falling into the trap of equating "free (as in beer) user" with "lost sale".

    In the case of commercial Blender add-ons, we're somewhat fortunate that the...
  7. Can you post a link to where you're trying this?...

    Can you post a link to where you're trying this? Perhaps that can better help me see what's going on.
  8. Replies
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    [SOLVED] Netich > DavidGasku... done!

    Netich > DavidGasku... done!
  9. Depending on the browser you're using, it should...

    Depending on the browser you're using, it should be some variation of right-clicking on the image in question, looking for something along the lines of "copy image location" in the menu, and then...
  10. Replies
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    Alright... let's stop right there and take an...

    Alright... let's stop right there and take an opportunity to be clear about something:

    There is no "potential" license change.

    It's already been pointed out numerous times, in multiple threads,...
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    I believe that the Member Contests forum has all...

    I believe that the Member Contests forum has all new posts moderated. Once it works its way through the queue, it should show just fine.

    Really, we should have some indication (a color or an icon...
  12. If you're posting a question pertaining to your...

    If you're posting a question pertaining to your series, post it in one of the relevant Support sub-forums. If you're showing Blender work done in the show, then it's probably best to post in one of...
  13. Re-opened at OP request

    Re-opened at OP request
  14. As this is not an actual project, it qualifies as...

    As this is not an actual project, it qualifies as deferred pay. Moved from "Paid Work" to "Volunteer Work".

    Please respond to the OP via PM.
  15. Replies
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    It's a bit of a kludge, but you could script an...

    It's a bit of a kludge, but you could script an operator using the Blender Python API that starts a screencast within Blender and also launches Audacity as an external process. Assuming Audacity has...
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Other Software"
  17. Thread: TARDIS sand

    by Fweeb
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    As mentioned, you already have a thread...

    As mentioned, you already have a thread for this question. Please do not re-post the same thing multiple times.

    Closing this thread.
  18. Replies
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    Moved from "Game Engine > Team Projects" to...

    Moved from "Game Engine > Team Projects" to "Misc: > Off-topic Chat"

    The Team Projects forum is not the correct place to solicit your skills.
  19. [SOLVED] This has been requested before and it's on the...

    This has been requested before and it's on the radar. We actually had a more convenient way of accessing it before our last major upgrade. Unfortunately, it has not yet been re-added.
  20. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Basics & Interface"
  21. Replies
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    It's likely that your new posts are being...

    It's likely that your new posts are being moderated (a side effect of having made less than 10 posts in the main forums).
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    Regarding Captcha, it could be an "AND"...

    Regarding Captcha, it could be an "AND" proposition, in addition to the current mechanism in place (perhaps reducing the minimum count from 10 to 5), but what we have in place is really quite...
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    Please PM me if you would like to have your...

    Please PM me if you would like to have your account deleted.

    That said, my suspicion is that you're having difficulty seeing new threads once you post them. Please read our Forum FAQ to find out...
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    Let me say it again... please stay on topic....

    Let me say it again... please stay on topic. There are other threads for the discussion you're having.
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    Moved from "General Forum > Blender and CG...

    Moved from "General Forum > Blender and CG Discussions" to "Support > Modeling"
  26. Please do not use this thread to post updates....

    Please do not use this thread to post updates. The Jobs forums are for offering work/projects. If you want to post work in progress, please use the appropriate sub-forum (if you cannot decide which...
  27. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Modeling"
  28. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  29. Replies
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    FWIW, that particular feature (along with many...

    FWIW, that particular feature (along with many others), is on the to-do list. You may disagree with how that list is prioritized, but saying it's not on the list is demonstrably false. Let's not...
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    For whatever it's worth, defamation is not...

    For whatever it's worth, defamation is not explicitly mentioned or forbidden in the Forum Rules... though perhaps it should be more directly addressed. But even then, it gets somewhat sticky. In the...
  31. Replies
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    It's not really a personal attack. It's an...

    It's not really a personal attack. It's an opinion that's written without much tact and it isn't particularly constructive (or accurate), but it isn't a personal attack.
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    [SOLVED] ChevyVanDudeG20 > TT2... done!

    ChevyVanDudeG20 > TT2... done!
  33. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Materials and Textures"
  34. Replies
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    There's already a thread on this topic...

    There's already a thread on this topic. Please continue discussion there. Locking this one.
  35. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Other Software"
  36. Replies
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    And let's just end this thread on that. We had a...

    And let's just end this thread on that. We had a good run of nearly a page of on-topic posts, but that was after 2-3 pages filled will direct attacks, insults, hurt feelings, miscommunication, and...
  37. Thread: Username Change

    by Fweeb
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    [SOLVED] DSnowman8D > SimplyD3D... done!

    DSnowman8D > SimplyD3D... done!
  38. Replies
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    Moved from "Misc: > Off-topic Chat" to "Support >...

    Moved from "Misc: > Off-topic Chat" to "Support > Other Software"
  39. Replies
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    Poll: How many of those game engines are GPL?...

    How many of those game engines are GPL? Commercial game engines can (and do) have a license to use the FBX SDK, as shipped by Autodesk. Unfortunately, that license is not compatible with the GPL....
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    Texture baking is a topic that pertains to...

    Texture baking is a topic that pertains to materials and textures (though there *is* a minor argument that it relates to rendering). The best sub-forum to ask questions on that topic is Support >...
  41. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Lighting and Rendering"
  42. Generally speaking, we try to avoid deleting...

    Generally speaking, we try to avoid deleting threads outside of spam or extenuating circumstances. My personal recommendation would be to make more art. Your old posts sill settle out.
  43. Thread: Cross-post

    by Fweeb
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    Moved from "Misc: > Off-topic Chat" to "Support >...

    Moved from "Misc: > Off-topic Chat" to "Support > Blender Artists Website Support"
  44. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  45. Thread: Username Change

    by Fweeb
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    [SOLVED] hulahoop47 > Liam129... done!

    hulahoop47 > Liam129... done!
  46. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Modeling"

    Are you looking to move both sets of edge loops at the same time? Or just one set at a time?
  47. Replies
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    The point, however, is that the "availability of...

    The point, however, is that the "availability of source" is the mechanism we have. It's certainly no worse than phone calls or emails to the customer service department of any large commercial...
  48. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Lighting and Rendering"
  49. Moved from "Blender Artists Website Support" to...

    Moved from "Blender Artists Website Support" to "Particles and Physics Simulations"
  50. Thread: Username change

    by Fweeb
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    [SOLVED] rusted > Remade... done!

    rusted > Remade... done!
  51. Replies
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    Unless I'm mis-reading your post, this is exactly...

    Unless I'm mis-reading your post, this is exactly the kind of thing that gets posted in the Volunteer Work forum.
  52. Replies
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    [SOLVED] These messages are a known issue. I believe Wes...

    These messages are a known issue. I believe Wes and folks are looking into them.
  53. Replies
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    There is a file size limit. No image can be...

    There is a file size limit. No image can be larger than 2MB. The full list is available in the attachment manager window
  54. Replies
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    [SOLVED] You're going to need to provide more information:...

    You're going to need to provide more information:
    Are these new posts?
    Are there any replies to the post you're trying to edit?
    What browser/OS are you using?
  55. Replies
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    I may be wrong, but I believe that this was born...

    I may be wrong, but I believe that this was born from a time when new members could make posts, but attachments/links wouldn't be approved until they reached a particular post count (10?). I don't...
  56. Moved from "Jobs > Paid Work" to "Misc: >...

    Moved from "Jobs > Paid Work" to "Misc: > Off-topic Chat"

    The jobs forums are for offers of work, not for soliciting your services.
  57. As there is no official job offer or position...

    As there is no official job offer or position tied to this, this post qualifies as deferred pay.

    Moved from "Paid Work" to "Volunteer Work"
  58. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  59. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  60. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Materials and Textures"
  61. Replies
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    @DavidBrennan, you were warned before. And you've...

    @DavidBrennan, you were warned before. And you've started a new thread based on a false premise (the original thread you cite never made any value judgments about there being a problem or that...
  62. Replies
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    You're going to need to provide more details: ...

    You're going to need to provide more details:
    What operating system are you using?
    What type of CPU do you have?
    What type of video card do you have?
    Are you using the 32-bit or 64-bit...
  63. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  64. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support" (it could also fit in Modeling; please let me know if you'd rather it be there)
  65. Replies
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    It's not the armature; it's more that the...

    It's not the armature; it's more that the armature is deforming geometry. If you can get away with animating by not deforming geometry (or not deforming as much geometry), real-time performance will...
  66. Replies
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    And none of the discussion in the last few posts...

    And none of the discussion in the last few posts is on-topic for the parent post to this thread.

    Please stick to that specific topic.
  67. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support" (it could also fit in the Lighting and Rendering support thread)
  68. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  69. Since there is already a Game of Thrones thread...

    Since there is already a Game of Thrones thread in the Off-topic forum, let's leave the discussion about the story over there. This thread is about the visual effects used in the show.
  70. For on-site workshops, your best option would be...

    For on-site workshops, your best option would be to look for Blender Foundation Certified Trainers on the Blender Network.
  71. Replies
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    Split this post from this thread in Jobs >...

    Split this post from this thread in Jobs > Volunteer Work.

    As far as I can tell, you cannot directly use attachments in PMs. For that you may want to use a site like pasteall.org instead.
  72. Moderation: Please do not use this thread to...

    Moderation: Please do not use this thread to submit work or show work in progress. Please do that via PM, email, or a separate thread in another sub-forum. The Jobs forums are for offering work; not...
  73. Replies
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    Moderation: If you would like to discuss this...

    Moderation: If you would like to discuss this project and submit WIPs to the original poster, please do so via PM, email, or a separate thread. This forum is for offering work; it is not the place to...
  74. Replies
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    When reporting an error, it's helpful to include...

    When reporting an error, it's helpful to include the specific error that you're seeing. Could you share that with us? Also, what is the size of your .blend file?
  75. Thread: Username change

    by Fweeb
    Replies
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    [SOLVED] Killer Cop > CAMAG27... Done!

    Killer Cop > CAMAG27... Done!
  76. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Modeling"
  77. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Modeling"

    For a and b, maybe you can have some success baking those textures to a single map. But depending on how your...
  78. @The Sun - I'll need to check, but I believe that...

    @The Sun - I'll need to check, but I believe that moderation in that particular sub-forum has loosened up since that post was made, so posting there should be no problem. Alternatively, you could use...
  79. Moved from "Jobs > Paid Work" to "Support >...

    Moved from "Jobs > Paid Work" to "Support > Modeling"
  80. MODERATION: Folks, I know that this thread is...

    MODERATION: Folks, I know that this thread is well over 700 pages long, but can we at least try to stay on topic. If you want to discuss Gooseberry and the implications of combining software...
  81. This appears to be a deferred payment scenario....

    This appears to be a deferred payment scenario. Moved from "Paid Work" to "Volunteer Work"
  82. Replies
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    In which case, I look forward to being wrong....

    In which case, I look forward to being wrong. Hopefully, I'm very, very wrong. :)
  83. Replies
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    You'll need to provide some more specific...

    You'll need to provide some more specific information:
    Blender version
    Operating System
    Type of video card
  84. Replies
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    [SOLVED] A high-traffic forum like this one? There's...

    A high-traffic forum like this one? There's plenty to gain if your aim is to hijack and redirect for purposes of spamming or "SEO-tuning".
  85. MODERATION: I've split the OpenSubdiv sculpting...

    MODERATION: I've split the OpenSubdiv sculpting discussion to this thread.
  86. Replies
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    Just a heads-up, I've split the above posts from...

    Just a heads-up, I've split the above posts from this thread since the discussion was getting pretty far from the original topic.
  87. Replies
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    Because with shapekeys you're still only editing...

    Because with shapekeys you're still only editing the cage mesh. You're not directly manipulating any of the vertices derived from subdivision.
  88. Quick moderation note: The Jobs forums are for...

    Quick moderation note: The Jobs forums are for offers of work. This thread has really become a WIP thread. If you'd like to continue discussing this project, please create a new thread in the...
  89. [SOLVED] Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support"
  90. Replies
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    Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Basics & Interface"
  91. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Modeling"
  92. Replies
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    It's a deformation in the sense that topology is...

    It's a deformation in the sense that topology is static. In this case, displacement is the deformer. However, that's an overly simplistic view as [hopefully] I'll explain in the next bit.


    Except...
  93. Replies
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    It depends. Do you want to get work done now or...

    It depends. Do you want to get work done now or when such an option is eventually stable and feature complete?

    Both renderers have their place... and an option has its place, too. Not all...
  94. Moved from "General Forums > Blender and CG...

    Moved from "General Forums > Blender and CG Discussions" to "Support > Technical Support" (though it may also fit in Modeling)

    So what's the workflow you're considering? Using Blender to covert...
  95. Replies
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    On the introduction in the OpenSubdiv...

    On the introduction in the OpenSubdiv documentation, it clearly states that the "codepath is optimized for drawing deforming surfaces with static topology" (emphasis mine) and that it's not "a tool...
  96. Replies
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    This thread is rife with bias and anecdote being...

    This thread is rife with bias and anecdote being presented as if it were evidence. A number of times already some posts have stepped uncomfortably close to the threshold of our Forum Rules. That...
  97. That said, it hasn't hurt Microsoft with their...

    That said, it hasn't hurt Microsoft with their umpteen different versions of the DOC format. And really, Autodesk has already done this before to some extent with DXF.
  98. This is looking more like a support thread than...

    This is looking more like a support thread than an offer for work. If you are paying someone to work on this, please take the discussion to PM or email. If you would like to continue discussing this...
  99. Thread: Username change

    by Fweeb
    Replies
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    24,243

    [SOLVED] shinobiaruki32 > carlsrenders72... done!

    shinobiaruki32 > carlsrenders72... done!
  100. Replies
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    [SOLVED] I split this post to its own thread. Also,...

    I split this post to its own thread.

    Also, MathForScience > Animik... done!
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