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  1. And we might just get those upgrades if this...

    And we might just get those upgrades if this branch does what it promises, which is to reduce the immense backlog of patches and reduce the massive waits that some have had to endure to get any sort...
  2. Those who wrote BGE Patches, fixes, cleanups, this project is designed for you

    A new Blender staging branch has recently been unveiled by the core team, the purpose of this is to provide a low-overhead solution for people wanting to get their patches in Blender as long as some...
  3. Do note that if you use a ramp, the highest you...

    Do note that if you use a ramp, the highest you can go for the noise value will be one.

    What you would need to do is do a setup like 5+X*Y, whereas the first value is the base that you set in the...
  4. I believe I've heard before that the ideal tile...

    I believe I've heard before that the ideal tile settings for your Cycles image may vary from card to card. It's also possible that Cycles will also need to take a fuller advantage of new CUDA...
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    On the first part (patch review issues), steps...

    On the first part (patch review issues), steps are being taken to resolve them as we speak.

    On the second part, Blender is close to using every possible key and mouse combination that is available...
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    I think this is an overstatement on the possible...

    I think this is an overstatement on the possible issues with the support forums.

    This implies that they are just a few rungs above being completely useless, one only needs to look at the wealth of...
  7. If they're going to bring back the Tuhopuu name...

    If they're going to bring back the Tuhopuu name they should put a 2.0 after it.

    After all, not only can this be seen as the official successor, but it will also have an organization that the...
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    As if it will be any different on the stack...

    As if it will be any different on the stack exchange when people find their posts being deleted for being akin to 'noise' (it doesn't matter how clear you lay out the rules, you can't expect all to...
  9. Replies
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    Would it still be that way once you direct the...

    Would it still be that way once you direct the flood of users now active in the support forums to stack exchange?

    It's not like it uses computer algorithms to determine which posts are the most...
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    To my knowledge, this type of thing happens in...

    To my knowledge, this type of thing happens in nearly every forum and community site you find on the internet, and I rarely see this in the actual support section of BA.

    Perhaps to avoid...
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    Doesn't Vbulletin have a lot of bells and...

    Doesn't Vbulletin have a lot of bells and whistles available for it that could help someone know if they're getting a answer that is likely to be correct, something like...

    - A 'trusted support...
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    Neither BI or Cycles has the ability to use real...

    Neither BI or Cycles has the ability to use real lamp IES data for a lightsource (you can however approximate it in Cycles using some vector, math, and ramp nodes).
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    Wouldn't that make Blender one of the only pieces...

    Wouldn't that make Blender one of the only pieces of software in existence with a fragmented community (ie. having to register on 2 or more sites if you want the full community experience)?

    I...
  14. Replies
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    1,499

    People were going to flood the support section...

    People were going to flood the support section with help, but then this well-worn issue reappeared for more debate and it's so much more fun to take the opportunity to repeat the same tired talking...
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    Why does this forum have an 8 page RMB vs. LMB...

    Why does this forum have an 8 page RMB vs. LMB discussion again, I thought the dev. team has some to a consensus on that already (even though it took a while)?

    Heck, perhaps they should just throw...
  16. I'm thinking that unless it was an essential part...

    I'm thinking that unless it was an essential part of the workflow that is missing, then the core devs. are just not going to bother as long as they have piles of other projects assigned to them.
    ...
  17. My quest for the perfect tonemap may, at long...

    My quest for the perfect tonemap may, at long last, be nearing an end.
    344917
    344918

    By far the most advanced settings that I have ever discovered, allowing for what appears to be excellent...
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    It depends on the engine, but you will still get...

    It depends on the engine, but you will still get these types of errors with high intensity bumpmaps at steep angles whether you use Cycles, Luxrender, Octane, or others (the terminator issue also...
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    Running to the Edge; - another one of the earlier...

    Running to the Edge; - another one of the earlier works of mine in Cycles. As you can see, I was still having fun with the possibilities that meshlights provide to the scene, and is also one of the...
  20. Also, the curve setup allows you some leeway with...

    Also, the curve setup allows you some leeway with the exposure slider (so as to squash the highlights some more while maintaining good color)

    Modified (as seen in the last post, exposure is...
  21. Hi Sorry for bumping the thread, but I've...

    Hi

    Sorry for bumping the thread, but I've still been playing with tonemaps every now and then trying to look for a better solution, and I think I've got it.

    In a sense, the difference between...
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    The displacement blackout in image 4 is caused by...

    The displacement blackout in image 4 is caused by the engine having to try to interpolate the shading over rather steep angles. To remove it, increasing the subsurf by perhaps 2 or 3 levels.

    The...
  23. In my opinion, if it's not possible to integrate...

    In my opinion, if it's not possible to integrate this into Cycles in the form of a powerful new node type, it would be good to have this as a library that is connected to the image editor/viewer in...
  24. Sergey's new project to simplify the development...

    Sergey's new project to simplify the development process of Cycles
    http://lists.blender.org/pipermail/bf-committers/2014-November/044507.html

    What it means is, if you're a developer who would...
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    Do note though, a quick read through the site...

    Do note though, a quick read through the site indicates that the free version only contains the basic stuff needed to say, model your house in 3D or something, don't expect to be able to model...
  26. The tricky thing about a cache is that unless it...

    The tricky thing about a cache is that unless it was done in a really sophisticated way, the only thing you're doing is trading off high frequency noise for low frequency noise. Most implementations...
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    The BF will need the funds to at least double the...

    The BF will need the funds to at least double the size of the core team if you want adequate development and maintenance for all areas of Blender, and it's not going to come easily.

    Another thing...
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    I don't think Blender as a whole even will ever...

    I don't think Blender as a whole even will ever be able to use PhysX because of license incompatibilities, you also won't really see it used much anywhere in open source because you have to pay for a...
  29. Are you really so intent on wanting to see crap...

    Are you really so intent on wanting to see crap happen to everyone's favorite apps. (do you still use 3D software even)?

    I would personally wait until there's some actual demo videos before...
  30. It is, the fact that it is closed source and the...

    It is, the fact that it is closed source and the fact that the SDK is incompatible with the GPL means that the process of developing a good I/O for the format is a slog and requires such crappy jobs...
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    If you're using Cycles, you might want to add...

    If you're using Cycles, you might want to add some real GI as the bridge especially looks pretty flat with what appears to be just AO, or add some more environmental light if you're using BI.
    ...
  32. Thread: Rusty Train

    by Ace Dragon
    Replies
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    746

    There appears to be too much .jpeg compression...

    There appears to be too much .jpeg compression going on here, it makes the image look like a somewhat low quality scan.

    I agree that it could use some volumetric effect, you also might want to use...
  33. Thread: Bamboo

    by Ace Dragon
    Replies
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    Nice, has a real photographic and scenic feel to...

    Nice, has a real photographic and scenic feel to it.

    The only thing is that the shorter grass right by the path may have a little too much repetition.
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    Here's an actual development article to go with...

    Here's an actual development article to go with it
    http://gooseberry.blender.org/bam-building-the-asset-manager/

    Seems like the next year will be a big deal for studios who want to take a serious...
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    At this point, the most that the BF could do is...

    At this point, the most that the BF could do is perhaps try to weaken the copyleft in some key areas of Blender, but moving away from the GPL completely, as I have read before would be a double-edged...
  36. Replies
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    So you never posted it on the market to begin...

    So you never posted it on the market to begin with, how do you know that no one will buy it with a buggy version floating around if you don't post it, last I've seen Johnathon does not charge a fee...
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    1). You might want to replace the big quad with a...

    1). You might want to replace the big quad with a real arealight (by way of add > lamps > area), there's no real reason to use a meshlight in that case and the sampling will generally be superior.
    ...
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    There's another solution you can try, don't use a...

    There's another solution you can try, don't use a lamp color with a saturation value that's either at or close to 1 (which appears to be the case here).
  39. Did the ground slowly split open over a period of...

    Did the ground slowly split open over a period of hours then, the house otherwise looks rather intact for the aftermath of a quake powerful enough to do that (especially since it seems to lack any...
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    Cool stuff, I have to ask though. Is there any...

    Cool stuff, I have to ask though.

    Is there any reason you're not using something like the Oculus Rift for this, having a screen in front of you kind of limits the immersion as you can't look...
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    I thought Blenderstorm suffered from some serious...

    I thought Blenderstorm suffered from some serious maintenance issues a while back (spam and other problems), it's not the BF's problem if the devs. decided to no longer respond as a result.

    I...
  42. As long as Blender loads up fast, I don't know if...

    As long as Blender loads up fast, I don't know if there is much to gain from creating a loading screen.

    Now a loading progress indicator for large .blend files with particle systems, modifiers,...
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    If the Linux community made a serious effort to...

    If the Linux community made a serious effort to make their OS as easy and as GUI-driven as Windows, perhaps they could increase their marketshare an appreciable amount and cease being seen as a niche...
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    Hi, I know you don't have much time right now,...

    Hi, I know you don't have much time right now, but just a suggestion that could help get more samples where they are needed.

    Have you thought about having the error map in each tile bleed over...
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    Ah, there it is, thanks :) People can call out...

    Ah, there it is, thanks :)

    People can call out Microsoft as 'evil' and 'boneheaded' all they want when it comes to feedback from Windows users and their policies, but the article shows that Linus...
  46. Is it even possible to have a magical 'finish my app' button; DARPA says yes

    If the mad-science division of the US military has it their way, you will only have to write the base of that new app. or feature you want to develop and Darpa's Pliny project will do the rest....
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    You forgot a real big negative for Linux -...

    You forgot a real big negative for Linux

    - Requires the use of the terminal for a number of operations that is completely GUI driven in Windows

    This is a big deal because a good OS should not...
  48. Since the last few versions, the trend seems to...

    Since the last few versions, the trend seems to be towards improving the sampling and the performance of general Blender lamps rather than emissive surfaces. In this case, there should be an option...
  49. Replies
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    In this day and age, if today's generation can't...

    In this day and age, if today's generation can't find the context in 140 characters or less (the length of a tweet), then doing a bit of actual reading to find it is too much work and instead one...
  50. Replies
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    -Not enough paid developers -Not enough...

    -Not enough paid developers
    -Not enough resources for patch review
    -Not enough volunteers (in part because of the issue mentioned above)
    -Not enough financial resources
    -No incentive for...
  51. Replies
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    To be fair, they are the ones who are usually...

    To be fair, they are the ones who are usually pushing Blender harder than anyone else doing a film-quality long-format animation under a deadline.

    The best way to get your requests heard is...
  52. Replies
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    Some very heated debate here, and also shows the...

    Some very heated debate here, and also shows the reasons why no one can reach a constructive conclusion to help Blender move forward. Some people think it's purely the fault of the developers and...
  53. If movies made entirely in one app. were the only...

    If movies made entirely in one app. were the only target (to the point that says "to heck with everyone else's wishes), then Blender would have no sculpting, no game engine, no saving to still...
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    A virus/malware scan should be one of the first...

    A virus/malware scan should be one of the first things you should do, especially if this was a sudden event and not the result of a slow degradation.
  55. Replies
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    Or if Sobol is removed later on the sampler type...

    Or if Sobol is removed later on the sampler type can simply be labeled 'adaptive' (doing so would reveal the adaptive sampling options).
  56. Replies
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    Knowing your pessimistic stance on things, half...

    Knowing your pessimistic stance on things, half of those predictions would either say that a loved one in the customer's family will die or the customer's business will go bankrupt soon.

    Might as...
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    The system would probably be more or less the...

    The system would probably be more or less the same no matter what game engine you use, if you don't report bugs in the official channels for the respective app. then your chance of getting a fix in...
  58. Replies
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    A suggestion for the possibility that CMJ simply...

    A suggestion for the possibility that CMJ simply can't work with adaptive sampling.

    - - Don't have everything fall back to Sobol if CMJ is selected, rather, just disable the code that does the...
  59. Replies
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    You may have spoken too soon, DingTo just sent...

    You may have spoken too soon, DingTo just sent you this reply (op the dev. thread).


    Brecht also replied
  60. Replies
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    A Checkered Conundrum; - When DingTo committed...

    A Checkered Conundrum; - When DingTo committed the checker texture to Cycles, I quickly had an idea on trying it out, and in a way that didn't look like a generic test. The intent was to create an...
  61. Replies
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    How about this then Mr. Mook, start your own...

    How about this then Mr. Mook, start your own sketchbook thread and show me what art should look like?

    Are you willing to let the community see your work?
  62. Replies
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    That would likely not be the only barrier, the...

    That would likely not be the only barrier, the current depsgraph system could also be seen as an important component limiting the ability to have good VFX systems in Blender and it's possible that...
  63. It's not so much a preset as just another way to...

    It's not so much a preset as just another way to unwrap a model, most people are not going to use the more automated unwrap tools like 'Project From View', 'Follow Active Quads', or 'Smart Project'...
  64. Take a look at what Haidme and Nweissberg are...

    Take a look at what Haidme and Nweissberg are doing, they are perhaps the only ones I know among BGE users who are comfortable with working on a single project for years on end, they know what the...
  65. It's not BGE limitations that distract me the...

    It's not BGE limitations that distract me the most, it's use of the Cycles render engine.

    It's not really an easy task to do art and make games at the same time, it's mostly either one or the...
  66. Replies
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    If you're using the GLSL API, then you don't need...

    If you're using the GLSL API, then you don't need to have a texture to determine how reflective the water is.

    From what I've seen in Martinsh's shader demos, you can actually use the normal and...
  67. Replies
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    It makes me wonder, how many BGE users know that...

    It makes me wonder, how many BGE users know that Blender allows them to link objects between scenes regardless of the layer they are in? I've used it a lot to link the player and camera setup across...
  68. Agreed, the main thing that stops my projects is...

    Agreed, the main thing that stops my projects is not limitations of the BGE, but the fact that I get bored after working on the same thing for a while.

    In fact, I have several projects that could...
  69. You say there's a disconnect, but then you follow...

    You say there's a disconnect, but then you follow up with the suggestion that some would rather want the program to do the UVmaps for them and have retopo be a mouse-click.

    This is the exact...
  70. Aren't you the only developer though, does this...

    Aren't you the only developer though, does this mean they essentially steal your code if you make the decision to use CPOL and then change your mind about it?

    If so, then it sounds like using that...
  71. Thread: Le Special

    by Ace Dragon
    Replies
    6
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    475

    Many of the elements photoshopped in (like the...

    Many of the elements photoshopped in (like the people) are transparent, any reason for that?

    Also, the interior is kind of dim and is closer to a thinly disguised back alley more than a nice...
  72. Replies
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    The transparent shadows only work with two alpha...

    The transparent shadows only work with two alpha values, 1 and 0, so if there is a grate texture with few values at 0, then what you're getting is the shadows working as intended.
  73. The overall trend in the industry though is that...

    The overall trend in the industry though is that more and more things in more and more 3D programs are getting node trees for use in areas like shading.

    If we only had more advanced ways of...
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    I have to say, you and Nweissberg are two of the...

    I have to say, you and Nweissberg are two of the most dedicated BGE users I have seen on this forum (quite an achievement to not get bored with a project after so many years).

    Both of your games...
  75. I think the reason why he felt free to do that is...

    I think the reason why he felt free to do that is because there was no clear indication in the first post that you would prefer not to have anyone modify the script himself, otherwise he is just...
  76. BPR; if you think the process of getting the...

    BPR; if you think the process of getting the compiler environment and getting the source is too complex (despite the step-by-step guide on the wiki and the effort by the devs. to make it easy...
  77. The issue with using the normal data provided by...

    The issue with using the normal data provided by the nodes is that every piece of coordinate data provided by them change depending on the camera angle. This is the same issue as seen when using the...
  78. What the code needs more than new toys is a bit...

    What the code needs more than new toys is a bit of cleanup/bugfix work and better organization.

    I gave two examples from developer.blender.org that shows some starting work on that process (which...
  79. The only issue is that the old OpenGL 1.x code...

    The only issue is that the old OpenGL 1.x code that covers a rather good chunk of Blender's 3D view operations are rather slow compared to much newer techniques.

    This is one of the things that the...
  80. Replies
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    It was based on a number of previous posts of his...

    It was based on a number of previous posts of his that had a large number of programming claims and theories that have since been debunked by the majority among those who have worked with code (like...
  81. Except for the fact that there has been a few...

    Except for the fact that there has been a few patches made to add new shading functionality to BI since then and are currently stuck in the patch review system.

    There's still people out there who...
  82. Replies
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    Well I'm sure if they followed your all-knowing...

    Well I'm sure if they followed your all-knowing and quasi-divine commentary and advise about code (have you ever admitted before that you might be wrong about something?) the bug-count would be down...
  83. Thread: Street

    by Ace Dragon
    Replies
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    13,837

    It has a nice look and a nice atmosphere to it,...

    It has a nice look and a nice atmosphere to it, very nice overall.

    The only thing is that you can't tell if that grey shape in the back is supposed to be another building or the back wall of a set...
  84. Replies
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    Play with the bias a bit, shadow maps can have...

    Play with the bias a bit, shadow maps can have issues if the bias is set too low (you may also get better results for the edges if you switch to variance shadow maps).
  85. What I was meaning was ample room provided by the...

    What I was meaning was ample room provided by the current system, the system of development currently in place by the BF, that new developers and the majority of volunteers have to go through to get...
  86. Luckily, there's several constraint-related...

    Luckily, there's several constraint-related patches in the review tracker that include fixes (which may solve your issues).

    I do recall that there was a brief 'fork' that had a number of BGE fixes...
  87. If those who still want to work on the BGE code...

    If those who still want to work on the BGE code were allowed ample room to at least start the process of getting the code to a better shape (as seen here and here), then we will see if the BGE code...
  88. Motivation and dedication to finish a sizable...

    Motivation and dedication to finish a sizable game project. In recent years, any attention I would otherwise have to the BGE has been drawn off to the Cycles render engine, as I tend to be an artist...
  89. Replies
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    The Dragon's looking good so far, the next stuff...

    The Dragon's looking good so far, the next stuff would to be to paint some more custom textures for him (like for the interior of the mouth), and start making better use of SSS shading.

    There's...
  90. But it would make the future of Godot's physics...

    But it would make the future of Godot's physics capabilities dependent on whether or not the team also has a coder who can maintain it and work on expanding it. By this logic let's just keep the BGE...
  91. To note, Godot has only recently become open...

    To note, Godot has only recently become open source (the source release was last Summer), so it's basically the first true open source release that's in beta.

    Before that it was a commercial...
  92. Same reason why almost no game engine in...

    Same reason why almost no game engine in existence (including the BGE) uses a custom physics engine (ie. one just for the engine), a good quality one is difficult to code and it's not easy to find...
  93. One of the reasons why its so easy to get a game...

    One of the reasons why its so easy to get a game up and running in the BGE is that it does not require you to set up a compiler environment and likewise get the correct C++ libraries in place before...
  94. There is a downside for mobile in general though,...

    There is a downside for mobile in general though, and that is if you ever want to make it rich using that market, then you more or less are dependent on hoping you can make 'lighting in a bottle' and...
  95. Replies
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    The only thing is that there's likely a pretty...

    The only thing is that there's likely a pretty big market for 'lazy tech' such as this (such as the guy who would be pressured by his firm to make a product presentation image every 5 minutes).
    ...
  96. When it comes to getting the BGE to match the top...

    When it comes to getting the BGE to match the top engines, I think the development of new stuff as of now needs to take a step back in favor of fixing bugs and cleaning/organizing sections of the...
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    As someone has mentioned, the Gooseberry build...

    As someone has mentioned, the Gooseberry build now has the colored wireframes as a native element and any final conclusion may well depend on what the artists working on the movie will think.

    It...
  98. Isn't Pasteall just for temporary hosting of...

    Isn't Pasteall just for temporary hosting of images (as in, they get deleted after a while)?

    I would think Sendem would be designed for more permanent image hosting depending on how much server...
  99. I agree in that people shouldn't be made to feel...

    I agree in that people shouldn't be made to feel limited in what they can do if they don't pay, but I'm thinking that the majority of people will simply want a place where they can hotlink files...
  100. You might want to offer a paid tier with much...

    You might want to offer a paid tier with much higher size limits and other perks like mass uploads (read, tons of files at once), it will help you pay for the bandwidth.

    I agree that this is a...
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