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  1. Thread: Dyntopo tests

    by doris
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    alon ofer is the creator of zbrush, meaning, he...

    alon ofer is the creator of zbrush, meaning, he did code the first versions. i don' t know if he still is coding, but he for sure pushes the direction the software goes. and won several innovation...
  2. Thread: Dyntopo tests

    by doris
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    776,612

    that is one of the few videos where pixolator...

    that is one of the few videos where pixolator (=alon ofer) himself demonstrates zbrush... and look at the detail he sculpted, with zbrush 2.0, that is 10 years ago!.. at that time you had only 128mb...
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    too well fed? not at all. actually, now that she...

    too well fed? not at all. actually, now that she has a little more volume she looks younger. ... compostion, i don't know. i personally prefer to see more of the head, but it sure pulls attention to...
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    the concentric circles inside the sphere make it...

    the concentric circles inside the sphere make it look much more interestin. i like this ... even though such a big glass sphere is heavy and thus needs a good support, the black pedastal is visually...
  5. Thread: Dyntopo tests

    by doris
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    776,612

    yes, way better... only the eyballs look too flat...

    yes, way better... only the eyballs look too flat still. here is a little trick: put a sphere in size of the eyeball just behind the closed eyelid, and i think in your case so that it protrudes...
  6. Thread: Dyntopo tests

    by doris
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    yes, bonrw, young faces are more difficult, since...

    yes, bonrw, young faces are more difficult, since the features are softer, thus the transitions are harder to see... it is good to practise older first.. for only 1 hour, this is a very good...
  7. Thread: doris sketchbook

    by doris
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    hi vicky, so nice you visit my sketchbook again....

    hi vicky, so nice you visit my sketchbook again. glad you enjoy my little jelly one :-)
  8. Thread: jellyfish

    by doris
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    modron, thank you... please feel free to use it...

    modron, thank you... please feel free to use it that way :-)
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    yes, not so hungry anymore. i like much better,...

    yes, not so hungry anymore. i like much better, also compared with your reference.... when the hair gets whispy while making it thinner, it probably is the "endpoint rough" value. the thinner the...
  10. Thread: Dyntopo tests

    by doris
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    seiyoushimi, this is great! i particularly like...

    seiyoushimi, this is great! i particularly like the big head forms!

    here is a new animal i am working on, i roughed out the big skeletal forms, as they are important for what is visible on the...
  11. Thread: jellyfish

    by doris
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    thank you ivxejay. it rendered around 4.5 hours,...

    thank you ivxejay. it rendered around 4.5 hours, with only 250 samples...
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    ah, an old singer machine!!! my mom had one :-)...

    ah, an old singer machine!!! my mom had one :-) thanks for giving me back this memory with your beautiful creation!
  13. Thread: doris sketchbook

    by doris
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    thank you bonrw... funnily i was surprised after...

    thank you bonrw... funnily i was surprised after all the work for setting up the materials how pretty it came out :-)
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    thank you shaun for sharing ref pics. yes, she...

    thank you shaun for sharing ref pics. yes, she has this fold quite low... but still i think you are missing volumes from muscles in the marked area. i drew again a little to show you. look for the...
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    oh, i will come and look to see how you are...

    oh, i will come and look to see how you are doing, i am not off, just feeling it will be good to let you do now some of your own. its your viggo, after all ;-) ... it was my pleasure, and seeing how...
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    he is coming along very nicely now. i made some...

    he is coming along very nicely now. i made some more suggestions, but as you can see we are talking now about smaller forms, meaning tweaking.
    386752
    from now, i let you fly alone ;-) i will look,...
  17. Thread: doris sketchbook

    by doris
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    bakoro thank you! and, it was actually your...

    bakoro thank you! and, it was actually your previous comment, that made me try doing this render. so thank you for the inspiration!
    michalis, thank you so much. yes, the time to set this up, it was...
  18. Thread: jellyfish

    by doris
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    thank you michalis. thank you ace dragon... hmm...

    thank you michalis.
    thank you ace dragon... hmm that the image appears so small is due to the forum software, i am afraid, it is actually larger. so here is a direct link, that should display it in...
  19. Thread: jellyfish

    by doris
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    jellyfish

    i have not posted in fisnished section for a while.... a jellyfish swimming in an ocean...

    sculpted in dynatopo, refinement of sculpt in zbrush, back to blender, and prepared scene. all materials...
  20. Thread: doris sketchbook

    by doris
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    and here is the jellyfish swimming in an ocean......

    and here is the jellyfish swimming in an ocean... the rendertime was insane, even though this beauty rendered on my gpu still... but there is a lot of sss and transparency, and i think that was the...
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    generally, i like the hair too. hairline is too...

    generally, i like the hair too. hairline is too low, compare your reference... some girls have low hairline, but you put it uncomfortably low..., and 2 essential muscles are missing in the face (they...
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    a tutorial that explains the essentials and gives...

    a tutorial that explains the essentials and gives quick results:
    https://cgcookie.com/sculpt/cgc-courses/planes-face/
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    finally, someone dared to create a museum!...

    finally, someone dared to create a museum! wonderful! i really admire this, as i played also with this idea for long,, like an exhibit for my sculpts, but i shy away always due to the work it needs...
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    fred, ad 1, i meant that the top eyelid is more...

    fred, ad 1, i meant that the top eyelid is more forward that the bottom. this is in almost all people, reason is, this way the eyelid protects the eye from everything that might fall from above onto...
  25. Thread: doris sketchbook

    by doris
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    esskay, thank you. yes the caterpillar is one of...

    esskay, thank you. yes the caterpillar is one of my favourites too :-)
    hi modron,, it is supposed to be an animal, a sort of jellyfish. so with a realistic shader, most of it would be translucent...
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    again this is getting better, fred. i made some...

    again this is getting better, fred. i made some more drawings, besides of the width of the heel of the jaw, it is changes on smaller forms. i hope you can figure out my scribbles. i showed in the...
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    yes, good changes. and you could shape the ear...

    yes, good changes. and you could shape the ear more. the ear is like a bowl shape with a rim that has from backview an s-curve. on some people less, on some people stronger. this s-curve and the bowl...
  28. Thread: doris sketchbook

    by doris
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    i did some more, but now want to share this one....

    i did some more, but now want to share this one. the rough sculpt is in dynatopo, see dynatopo thread if you like, and then retopo (!) in zbrush in 5 minutes, sculpted upt0 12mill polygons, then...
  29. Thread: Dyntopo tests

    by doris
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    julperado, now this is a character! welcome...

    julperado, now this is a character!
    welcome bakoro,,,new to blender, but it seems you know about sculpting. beautiful work.

    i got some new on my ongoing project,,, a dynatopo that easily went...
  30. Thread: The Captain

    by doris
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    i just saw at blender guru you are in finals!...

    i just saw at blender guru you are in finals! yippie! fingres croosed for win :-)
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    this is looking great already! the eyelids are...

    this is looking great already! the eyelids are too tight around the eyeballs. brow is faint, nose and mouth are great. ear needs some more love, like lifting off the head a little...
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    i agree, much better now. structure is coming...

    i agree, much better now. structure is coming along... yes, eye balls, and thus eyelids, are a bit too small, and i think they sit a tad too far outside? measure against reference ... schwarzenegger...
  33. wow, what a great model! very nice concept and...

    wow, what a great model! very nice concept and wonderful work!
  34. Replies
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    sure, midpoint of skull is rule of thumb for...

    sure, midpoint of skull is rule of thumb for ears, but he has them further back, and you are doing a portrait ;-) enjoy the bike :-)
  35. yes, much better! ...and, wow, these are some...

    yes, much better! ...and, wow, these are some noodles :-) thanks for sharing.
  36. Replies
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    good, i was worried, but now i am happy you find...

    good, i was worried, but now i am happy you find it helpful... so one more for you:

    ah, much better from front view. see, how these planes on the forehead make read the forms much better and...
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    you do not need to attach the ears back, just put...

    you do not need to attach the ears back, just put them in as separate object. you can remove them for the final render to save polygons on rendering... the grey reference images are from your thread...
  38. Thread: doris sketchbook

    by doris
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    haha, bonrw :-) and the third one, this one is...

    haha, bonrw :-)

    and the third one, this one is my design based on two of haeckels drawings:

    https://zbrushfun.files.wordpress.com/2015/06/shell3.gif
  39. ah, rivet, new word learned :-) ... yes i thought...

    ah, rivet, new word learned :-) ... yes i thought so, that parts are not worked on... hmmm these colored squares go against the beautiful lines you had put in so nicely... its almost like a zebra...
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    shaun is right. i drew over your render and some...

    shaun is right. i drew over your render and some of the references to show you how to get the for correct. remeber the highlight on his forehead i spoke about... in sculpting you first always need to...
  41. Thread: doris sketchbook

    by doris
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    ah, shaun, i hope you not get too badly...

    ah, shaun, i hope you not get too badly disappointed each time... i had done not the whole pieta, but just a portrait of maria already way back in 2012 (final renders are here and here) when i just...
  42. Thread: doris sketchbook

    by doris
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    i am working on a new project :-) it is inspired...

    i am working on a new project :-) it is inspired by the drawings of haeckels artforms of nature. two sculpts i have made so far (blender and zbrush combined)
    ...
  43. Thread: doris sketchbook

    by doris
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    hey shaun, i just replied to uour thread this...

    hey shaun, i just replied to uour thread this minute ;-)

    thank you,,, oh, the right arms pose is intentional, i wanted show that he presses his arm close to the body to use the hipbone to steady...
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    great work! maybe not steampunk, but i really...

    great work! maybe not steampunk, but i really like it. you pulled this complicated composition, where all the glossy competes, really nicely off and managed to have her eyes still focal point. not an...
  45. hey, first thank you for your hints on use of...

    hey, first thank you for your hints on use of textures while gpu rendering... most of the time i have only a single hdri texture, but my meshes are quite highpoly often...

    it is coming along...
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    wonderful pose, good showing of weight and...

    wonderful pose, good showing of weight and rhythm... i wonder if her right ellbow is too high (so upperarm too short)? also, her hand looks quite small, but i understand that her fingers are bent...
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    [SOLVED] you can put the colorramp like you did, and it...

    you can put the colorramp like you did, and it mixes the colors. you dont see an effect in your case, since the colors you choose seem to have all the same value (in hsv mode). what goes into the...
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    yes nice rimlight effect.. how about adding a low...

    yes nice rimlight effect.. how about adding a low strength light on his left as fill light, to show some of his nice forms that are now in dark shadow... when you move it to a ggod place, you can get...
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    a nice one too.. there are some essential...

    a nice one too.. there are some essential differences though. for example you get the nose rim way too curvy, or missed the flat planes on the jaw heels, so your version looks much more rounded, full...
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    hi fred, good to see you still working on this...

    hi fred, good to see you still working on this portrait...
    as long as you sculpt, i would recommend to not use the textures, but render it with a gray clay material, and put your reference fotos to...
  51. haha fred ;-) mizukuroi, for 1.5-2 hours this...

    haha fred ;-)
    mizukuroi, for 1.5-2 hours this is a very good start... yes, there are some big scale flaws... the skull volume is too small, making his head above the ears look too small in width....
  52. Thread: doris sketchbook

    by doris
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    thank you ranquin :-) yes my sketchbook has grown...

    thank you ranquin :-) yes my sketchbook has grown quite a bit since it started. sculpting is so much fun!!
  53. Thread: Dyntopo tests

    by doris
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    thanks finty... hmm, somehow this lifecast looks...

    thanks finty... hmm, somehow this lifecast looks quite strangely deformed?? i would love to hear how the work with the lifecast you bought was...
    raphael,, thank you, yes, right, i do not strive for...
  54. Thread: doris sketchbook

    by doris
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    thank you gradyp, and thank you bonrw too. glad...

    thank you gradyp, and thank you bonrw too. glad you enjoy. i am glad i could pull off such a huge polycount project completely in blender, that is, the posing i did in zbrush, but all sculpting was...
  55. Thread: The Captain

    by doris
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    wonderful work. good luck!

    wonderful work. good luck!
  56. Thread: Dyntopo tests

    by doris
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    hey liquidhelix good start! yes, remesh modifier...

    hey liquidhelix good start! yes, remesh modifier has probably problems with the slim beard ends...

    here is a big dynatopoproject i did, johny depp as jack sparrow... the dynatopo meshes weigh in...
  57. Thread: doris sketchbook

    by doris
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    johnny depp as jack sparrow

    this was a challenging, but truely fun, project. most of the meshes are still dynatopo, the scene without the ship weighs in more than 10 mill polygons, some of the meshes are 1 mill dynatopo...
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    since you already have the cad model, the...

    since you already have the cad model, the easiest, and quickest would be to do a retopo by hand. just add a plane to your scene, enable edit, enable snap to face, and move the points to the geometry....
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    now you have less, it is much better to me :-)......

    now you have less, it is much better to me :-)... but, feel what you like, and go for it!!! we are here only to help you see and recognize what you really want ;-) ... i really would love to see your...
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    yes, eye is great now!... the dof, i think, is...

    yes, eye is great now!... the dof, i think, is now too strong. i know it is often used very strong, but to me, subtelety is much better... may be it is just my bad eyes, that i don't like dof...
  61. yes, these materials you create look great! i...

    yes, these materials you create look great! i would appreciate to see the node set ups too, in a size that we can read it :-) ...

    oh, yes, nvidiacards render quite fast... but, the downside to gpu...
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    great! yes, now color and lightning really work...

    great! yes, now color and lightning really work to show off your work! backround is interesting witout overpowering. composition well thought, the tenkakels work great, in storytelling and...
  63. Thread: Ocean Ride

    by doris
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    very creative, very dynamic, wonderful...

    very creative, very dynamic, wonderful presentation. i love it.
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    [SOLVED] click on settings in the right top corner of the...

    click on settings in the right top corner of the blender homepage. then, in settings you see "edit signature". click that, put your text into the text box, and hit save
  65. at otto_lai: no, you don't need adminsitrator...

    at otto_lai: no, you don't need adminsitrator rights to start the downloaded blender, when you download it from blender.org.. double click the blender icon. yes, mac refuses to start it. now hold the...
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    great portrait, clearly likeness! .. the ear...

    great portrait, clearly likeness! .. the ear texture looks a little off, like too much color noise, and color is also a little odd. otherwise wonderful work.
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    wow, this is coming along great! ... i would like...

    wow, this is coming along great! ... i would like more color actually, colorcontrast to make the image pop ;-)
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    check in outliner if the selectable icon is on...

    check in outliner if the selectable icon is on for each cube. ( 3 little icons in a row next to the name of the cube, meaning view enabled, select enabled, render enabled)
  69. Thread: Dyntopo tests

    by doris
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    for hard surface, you dont want make the polygons...

    for hard surface, you dont want make the polygons too small first, otherwise you get a lumpy surface that is hard to clean up... better first establish planes and edges with coarse polygons, using...
  70. Thread: Ember Titan

    by doris
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    ok, now we see you running naked through the...

    ok, now we see you running naked through the streets! yippie ;-) ..lol... congratulation to featured row!
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    wonderful to see you pick up your projects again,...

    wonderful to see you pick up your projects again, vicky... :-) :-)
  72. Thread: girl portrait

    by doris
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    really nice. good forms, good anatomy. nose wings...

    really nice. good forms, good anatomy. nose wings are a little wide, but they are still believable. if your computer can handle it, more children hairs and finer hair (the rootsetting smaller) would...
  73. Thread: Ember Titan

    by doris
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    well deserved :-) congratulations!

    well deserved :-) congratulations!
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    wonderfully captured the mood and playfulness. 30...

    wonderfully captured the mood and playfulness. 30 hours, i am not surprised, as everything such good really needs time to develop. well done.
  75. Thread: Dyntopo tests

    by doris
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    actually the current booltools work very well...

    actually the current booltools work very well with dynatopo. i really love using them now for cutting off, or cutting holes..
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    vicky, so glad you are back, i was worrying about...

    vicky, so glad you are back, i was worrying about you. so sorry to hear the bad news.
  77. Thread: Dyntopo tests

    by doris
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    iceking, i sculpt mostly in constant detail,,, i...

    iceking, i sculpt mostly in constant detail,,, i did use relative detail today, since the discussion came up... i just want a remap of the detail slider, you know, this slider governs constant detail...
  78. Thread: Dyntopo tests

    by doris
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    yes, julperado said it. my concern was that with...

    yes, julperado said it. my concern was that with the detail size so small, the shift+d is not possible,, and the slider itself is also hard to control in such small increments... this was my concern,...
  79. Thread: Dyntopo tests

    by doris
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    776,612

    julperado, yes, you will enjoy the loomis book....

    julperado, yes, you will enjoy the loomis book. the drawings are a bit oldfashioned but very helpful for learning...

    the px number depends on the number of pixels your monitor has, and how big it...
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    one thing you overlooked is the correct form of...

    one thing you overlooked is the correct form of the moutharea and how the transitions from moutharea to nose are . that is why the image looks bad when covering the good top part),,, you can see it...
  81. Thread: Dyntopo tests

    by doris
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    to show what i mean in my post #5490 here is what...

    to show what i mean in my post #5490 here is what i am working on

    381033

    the body is just roughed out, and i needed already detail size 1% (using constant detail). see how big the polygons...
  82. fun thread... and, good translation of the...

    fun thread... and, good translation of the drawing into model... keep going, and have fun
  83. Thread: Dyntopo tests

    by doris
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    maybe i may repeat a wish again, for sculpting...

    maybe i may repeat a wish again, for sculpting :-) ... since i am pulling my hair out with my full figure sculpt i am now doing, from frustration with the dyntopo slider

    my wish concerns the...
  84. Thread: Dyntopo tests

    by doris
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    great recent sculpts here... ah, this little...

    great recent sculpts here...
    ah, this little boy is adorable, julperado... why he ended as a little boy and not a baby, is that babies have much different facial proportions, for example the eyes...
  85. Thread: Dyntopo tests

    by doris
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    then i might be the 1% where it is dynatopo tris...

    then i might be the 1% where it is dynatopo tris without smoothshading on...
  86. Thread: Ember Titan

    by doris
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    fantastic result! and very good storytelling in...

    fantastic result! and very good storytelling in the poses too. great, 5stars from me..
  87. Thread: Ember Titan

    by doris
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    hey, postprod is not cheating ;-) what works is...

    hey, postprod is not cheating ;-) what works is good ...looking forward to see them together :-)
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    ah, marlene dietrich portrait you mean,,, oh yes,...

    ah, marlene dietrich portrait you mean,,, oh yes, i see now where your influence came from :-) making happy dance :-) it is the best feeling when learning my work is inspiration and brings new ideas...
  89. hey welcome to blender artists. what a hilarious...

    hey welcome to blender artists. what a hilarious introduction! i am looking forward to the wireframe-nudity ;-)
  90. Thread: doris sketchbook

    by doris
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    ah, craig, but when i try to paint i run miles...

    ah, craig, but when i try to paint i run miles behind you ;-) thanks for the nice words :-)
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    thanks for your interest... i am sorry, i...

    thanks for your interest... i am sorry, i accidentially removed the file. i have put it up again, should be working now.
  92. Thread: doris sketchbook

    by doris
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    thanks cgstrive :-) a weekend fun project,, a...

    thanks cgstrive :-)

    a weekend fun project,, a caterpillar having some good time ...

    380609
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    yes! good capture of line of action, pose and...

    yes! good capture of line of action, pose and attitude. ,,, this would well be for a sculpt into pose... i like your idea of doing these loose gestures, like one would in drawing... i might try it too
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    great,,yes the other things remind more of sea,...

    great,,yes the other things remind more of sea, than police... quite some imaginative pieces here :-) ...
    i think, the skin could need more specularity, it looks quite dry. and the bump maybe is a...
  95. Thread: Dyntopo tests

    by doris
    Replies
    5,716
    Views
    776,612

    ah, oh i see, thanks..

    ah, oh i see, thanks..
  96. Thread: Dyntopo tests

    by doris
    Replies
    5,716
    Views
    776,612

    iceking, i wanted try your mask-decimate addon,...

    iceking, i wanted try your mask-decimate addon, but i always get an error message,, i might be doing wrong? what i did: have highpolysculpt in dynatopo mode, mask an area i want to decimate, then put...
  97. Replies
    98
    Views
    6,151

    whoops, blush... lol... what a single t does,,,...

    whoops, blush... lol... what a single t does,,, my many typos, someday it had to happen...
  98. Replies
    98
    Views
    6,151

    wow, wonderful idea. love the sculptural work......

    wow, wonderful idea. love the sculptural work... do not understand the octopus arm yet, but tit is good for composition.
  99. Thread: Dyntopo tests

    by doris
    Replies
    5,716
    Views
    776,612

    sounds interesting iceking. i would like try it...

    sounds interesting iceking. i would like try it :-)
  100. Replies
    3
    Views
    296

    [SOLVED] thank you yuha,,, i did not manage with the...

    thank you yuha,,, i did not manage with the rightclick, all at once, but i could put the new group one by one there so my file is now editable. thanks!
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