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  1. Ctrl Shift V is a feature in the 3Dview (copy and...

    Ctrl Shift V is a feature in the 3Dview (copy and paste poses). It doesn't work with keyframe cut-n-paste.

    -LP
  2. Remap time as follows: Set old framerate/new...

    Remap time as follows: Set old framerate/new framerate in Time Remapping settings (Old:New). Set new Frame Rate. Divide the start/end frame numbers by old framerate then multiply with new framerate...
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    You might want to do some research before...

    You might want to do some research before investing. You don't want any expensive bad surprises.

    If you want to do Cycles GPU rendering...

    Nvidia GTX is what you want. AMD is no good for Cycles...
  4. Sounds like the new pose was keyed before making...

    Sounds like the new pose was keyed before making it the rest pose (auto keying turned on?). Now the keys are rotating your arms the same amount from the new rest pose. Check dopesheet and delete...
  5. Hover mouse and Key A toggles panels. Hold A and...

    Hover mouse and Key A toggles panels. Hold A and swipe down through the panels will close all (with a bit of a fit).

    -LP
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    Thanks Pappy. Your info and blend files are...

    Thanks Pappy. Your info and blend files are always useful. I always bookmark/download for reference.

    This time I also get to grow my no-support list. ;)

    -Larry

    Edit: Also @Albertofx thanks...
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    That could change and so could other decisions...

    That could change and so could other decisions made by Ton. That is obviously the real reason behind this thread.

    I don't think this works anymore. That mountain of cash speaks much louder I...
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    Another thing to consider is if you market...

    Another thing to consider is if you market yourself with your support work or ever plan to.

    -LP
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    That's crazy talk.

    That's crazy talk.
  11. Put everything into a group in the source file....

    Put everything into a group in the source file. Append or link to the group. The feature works best that way.

    Welcome to BA forums.
  12. Blender does it on the fly. Menu is the 3Dview...

    Blender does it on the fly. Menu is the 3Dview header. I don't think it can do zoom to selection.

    345124

    Welcome to BA forums.
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    [SOLVED] There is no way to directly change the 3Dview...

    There is no way to directly change the 3Dview text size. The best you can do is crank up the DPI (System) and adjust the UI text size down (Themes). You'll end up with very oversized panels and...
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    Oh the moderated posts thing got me again. I...

    Oh the moderated posts thing got me again. I couldn't see your last when I posted. My "no doubt" was yes you definitely had a cooling problem at 100c.

    Your new temps do seem a bit high, like maybe...
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    Yes no doubt. Could be a CPU thermal paste issue...

    Yes no doubt. Could be a CPU thermal paste issue if everything else looks good...

    Is the CPU overclocked? Core voltage not too high?

    My i5 @4.5GHz 1.32v runs 75-80c during long-term 100%...
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    Windows 7 x64 Gigabyte GTX 770 4GB Factory OC...

    Windows 7 x64
    Gigabyte GTX 770 4GB Factory OC (GPU 1137/1189 MHz, Mem 7010 Mhz)
    10.17.09

    I saw a sign hanging in a racing shop... [Speed = Money - How fast can you afford to go?]

    -LP
  17. Those are the visibility aids for the IK pole...

    Those are the visibility aids for the IK pole targets which have gone haywire. The lines are actually four bones with a single edge custom bone shape applied to them and a Stretch To constraint to...
  18. That's what I thought. That's why the remark "2x...

    That's what I thought. That's why the remark "2x 6pin not enough" in that article followed by "watch it hit the thermal limit" in the test charts really threw me.



    Aha! Now your earlier reply...
  19. Oh don't go to too much trouble. I'm just fuzzy...

    Oh don't go to too much trouble. I'm just fuzzy about if too much heat from connectors can cause a card to throttle. It all boils down to the question "Will a reference 980 card have performance...
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  21. Well for cryin' out loud. I just figured out...

    Well for cryin' out loud. I just figured out there's 2 versions of the same article from the same day.

    The original:...
  22. I managed to make time to read that whole article...

    I managed to make time to read that whole article and do some googling today.

    There is a chart in the article (Power Consumption Under Max. Load) showing the Reference 980 exceeding specs of the...
  23. Is 6pin vs 8pin power connectors an issue? ...

    Is 6pin vs 8pin power connectors an issue?



    So the power savings due to load handling doesn't happen when doing 100% continuous load rendering? Hmmm.

    I have a GIGABYTE GTX 770 WindForce...
  24. Btw empties will not render (even if set to image...

    Btw empties will not render (even if set to image type) so that can be good or bad depending on your needs. Edit: Well it will OpenGL render (viewport render, playblast, whatever you want to call...
  25. An empty is a null object. Add one via add menu...

    An empty is a null object. Add one via add menu and its icon/panel will appear in properties (or when any empty is selected). Empties have multiple display types and one of them is image. Other...
  26. Three options to do this I think. Use image...

    Three options to do this I think.

    Use image empties instead of textured planes. Set any empty to image display type and load the image via the Properties > Empty panel. It will show the image no...
  27. This is about bone custom shape mesh objects. To...

    This is about bone custom shape mesh objects. To get 2 separate ones to be exactly the same you could get one the way you want it then duplicate it. However, on symmetrical rigs it's usually possible...
  28. Select all the objects. Enable Manipulate Center...

    Select all the objects. Enable Manipulate Center Points (button is next to Pivot Point setting in 3D view header) then scale instead of grab. The pivot point setting determines the point the objects...
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    Properties > Object > Display > Draw All Edges...

    Properties > Object > Display > Draw All Edges (checkbox).

    -LP
  30. Maybe the .blend file or its folder got set to...

    Maybe the .blend file or its folder got set to Read Only somehow? I would try to save as different name in folder you know you can write to. This is just a shot in the dark. Would be my first step if...
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    Here's how you should have done it... 1....

    Here's how you should have done it...

    1. Select the mesh, go to Weight Paint and paint some patterns to the vertex group so I can see if they stay unchanged.
    2. Delete the middle bone vertex...
  32. I only know one good way to do this. It involves...

    I only know one good way to do this. It involves another control to deal with but is mostly automated. It's a separate IK control for the extra leg bone and works like a pole target (but with greater...
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    Dark Star has it all. Cabin fever, murderous...

    Dark Star has it all. Cabin fever, murderous alien, malfunctioning technology, insane AI, people getting flung out into space, explosions, death, and really scary music.

    Well, maybe not so scary...
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    Vertex Weights displays the vertex groups and...

    Vertex Weights displays the vertex groups and weighting of the active vertex in the 3D view. In Blender the last-clicked object or vertex is the active one. Selecting vertices with vertex group,...
  35. [SOLVED] Edit: Sorry for jumping in here without doing a...

    Edit: Sorry for jumping in here without doing a proper analysis. Yeah looks like copy paste mirror on the chest and hip bones is making them move up for reasons given above. Second file looks like...
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    It's difficult to troubleshoot without access to...

    It's difficult to troubleshoot without access to a blend file with the problem.

    The video may show a common symptom however. Twitching or crazy moving objects or bones is often a cyclic dependency...
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    [SOLVED] Wherever the world center is in file #1 is where...

    Wherever the world center is in file #1 is where the origin point of the group instance will be in file #2. Notice the linked-in group instance is really just an empty with a group selected in its...
  38. Auto IK needs connected bones. All the bones in...

    Auto IK needs connected bones. All the bones in your rig are parented unconnected.

    Your bones are set up only to deform mesh when moved but are not structured together for posing in Blender. They...
  39. Video issues like this can be very tricky to...

    Video issues like this can be very tricky to figure out.

    It happens on both youtube and facebook? You need to find out if others are seeing the symptoms. Post a link to the youtube video (I'm off...
  40. [SOLVED] You can mark thread as solved by editing your 1st...

    You can mark thread as solved by editing your 1st post and use the prefix dropdown menu there.

    -LP
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    I think it stems from quick advice given by some...

    I think it stems from quick advice given by some to folks who didn't know how it all works and/or how to use all the tools and were having issues with stray deforming vertices with very small values...
  42. [SOLVED] If the object has an armature modifier and vertex...

    If the object has an armature modifier and vertex groups named for the bones go into weight paint mode on the object (with the armature in pose mode) select bone(s) and Key W for special menu where...
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    You've almost got it right. A proxy is a...

    You've almost got it right. A proxy is a stand-in.

    Changes can be made to any rigged model without affecting its animation as long as no changes are made to the armature, whether using one file...
  44. OK I'll give it a shot since others are probably...

    OK I'll give it a shot since others are probably enjoying their Saturday off.



    You have Armature Modifiers on your body parts as well. If an object is parented to a bone you don't need the...
  45. Are you in orthographic viewing mode? Welcome...

    Are you in orthographic viewing mode?

    Welcome to BlenderArtists.org.

    -LP
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    [SOLVED] That was a bug in one of the 2.71 RC builds....

    That was a bug in one of the 2.71 RC builds. Fixed for the official release 2.71.

    -LP
  47. Have a great day. -Larry

    Have a great day.

    -Larry
  48. I think quollism hit the nail on the head. So in...

    I think quollism hit the nail on the head. So in agreement I'll use the first half of a quote I love so much from a silly old movie.

    Be excellent to each other.

    -Larry
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    @ideasman42: Thank you! -LP

    @ideasman42: Thank you!

    -LP
  50. Finally somebody is on the scene with the skill...

    Finally somebody is on the scene with the skill to stand their ground and cut through the BS posted in these threads by some members here who I otherwise greatly respect, and others who are sophmoric...
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    Me too, and probably many others around here as...

    Me too, and probably many others around here as well. Modeling or whatever, it's always gold.

    Thanks for your time Modron!

    Edit: Oops I forgot... @JA12: Good stuff in that Hard Corners thread....
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    The panels are arranged differently is all. You...

    The panels are arranged differently is all. You can arrange panels as you want by dragging their top right corners.

    -LP
  53. [SOLVED] Bah, too late! The story of my life. :)

    Bah, too late! The story of my life. :)
  54. [SOLVED] You have an object (Cylinder.003) in Local View...

    You have an object (Cylinder.003) in Local View mode... although it's apparently hidden or no mesh in that object. Local mode displays selected objects alone and centered. In the 3Dview View menu >...
  55. It is in the properties panel but appears only...

    It is in the properties panel but appears only when the active (last selected) vertex is in a vertex group.

    Welcome to Blender Artists Forums.

    -Larry
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    WOW! Amazing. Spectacular. I have to watch that...

    WOW! Amazing. Spectacular. I have to watch that again.

    -LP
  57. Push/Pull. In 3Dview menu Mesh > Transform >...

    Push/Pull.

    In 3Dview menu Mesh > Transform > Push/Pull. Also in Toolshelf > Tools. No default shortcut for this.

    Edit: Or maybe not. Looked like it first try. Now I'm not so sure. It's late I'm...
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    The DVD is good but this is a great slipping...

    The DVD is good but this is a great slipping problem before/after tutorial with files. Some great tips in here.

    So thanks from me as well.

    -Larry
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    Blender download page says: "If Blender reports...

    Blender download page says: "If Blender reports an error on startup, please install the Visual C++ 2008 Redistributable Package. 32bit / 64bit" http://www.blender.org/download/

    It's been awhile...
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    Auto Perspective turned on is the default setting...

    Auto Perspective turned on is the default setting now.

    User Preferences > Interface > Auto Perspective.

    -LP
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    LOL. You have to click the Make Beautiful Render...

    LOL. You have to click the Make Beautiful Render button (shortcut is Alt + F4).

    Thanks for the laugh.

    Really nice work here in this thread btw. I like eye-candy and you've been cooking up some...
  62. Nice find. Thanks for the link. :) -Larry

    Nice find. Thanks for the link. :)

    -Larry
  63. Stopped moving? Do you mean you can't rotate...

    Stopped moving? Do you mean you can't rotate bones and objects?

    Check Manipulate Center Points setting. Toggle button is in 3Dview header next to the Pivot Point setting. Alt , (alt + comma) is...
  64. Here's a thread...

    Here's a thread that may interest you. Valuable info and tools are posted throughout the thread.

    Welcome to BA Forums.

    -LP
  65. Replies
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    That plus button on the left opens the list...

    That plus button on the left opens the list filter and sort tools. The text box is a list filter.

    What eppo said (Ctrl-click) or double-click a group name, type name you want, enter.

    Do you...
  66. The 3D cursor and Shift + S key are good for...

    The 3D cursor and Shift + S key are good for things like this.

    In 3D view menu (Object or Mesh) > Snap > Cursor to Selected (Shift S)

    In object mode it will snap 3D cursor to origin point of...
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    There is a tool but for armatures only and is...

    There is a tool but for armatures only and is used in the 3Dview. No such tools in Dopesheet or Graph Editor (yet) AFAIK.

    The Breakdowner slides all selected bones between two keyframes with...
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    Weighting divides the influence between multiple...

    Weighting divides the influence between multiple bones on a vertex. In your example the vertices are only in one bone's vertex group. So any weighting to that one bone equals 100% influence on those...
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    Default overlay colors are... Pink (magenta?)...

    Default overlay colors are...

    Pink (magenta?) = Crease
    Dark Orange (red?) = Seam
    Blue = Sharp
    Orange = Bevel (doesn't show in vertex mode)
    Green = Freestyle edge mark

    Overlay on/off...
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    Shift + Middle Mouse Button (or Alt Shift LMB if...

    Shift + Middle Mouse Button (or Alt Shift LMB if using two button mouse with Emulate 3 Button Mouse preference on).

    -LP
  71. You can set the default mode in User Preferences...

    You can set the default mode in User Preferences > Editing > New F-Curve Defaults.

    -LP
  72. I figure you are using Internet Explorer 11 which...

    I figure you are using Internet Explorer 11 which has an issue with attachment links here.

    The attachment download is actually the file you want but the name/ext has been changed to...
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    Works for me too (Win7 IE11) with default...

    Works for me too (Win7 IE11) with default settings. The download links work. Do you even see a download link (gif)?
    http://www.pasteall.org/blend/25998
    http://www.pasteall.org/pic/64767...
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    What? I was commenting on the point you seemed to...

    What? I was commenting on the point you seemed to have made in your video that actually chopping off a head would be SFX. The comment was made in jest. Hopefully you didn't miss the part where I said...
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    Ha that's a nice video, but only half right....

    Ha that's a nice video, but only half right. Using a dummy, makeup, and/or camera tricks would be SFX. Actually chopping someone's head off isn't an effect of any sort. Do this over or fall on that...
  76. [SOLVED] That's not a "hidden faces" feature. It is Face...

    That's not a "hidden faces" feature. It is Face Masking. You can only paint on selected faces when that is toggled on (or hide them as you did). For some reason selecting faces is not possible while...
  77. Right click anywhere in properties panels to set...

    Right click anywhere in properties panels to set vertical or horizontal.

    Edit: Well, any open space in a panel (not over a setting).

    -LP
  78. Replies
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    The touch feature is for gestures. The eraser...

    The touch feature is for gestures.

    The eraser is good for separate settings like softer pressure than tip or a different function like double-click. Some apps like Painter let you assign brushes...
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    The global/local view toggle of selected objects...

    The global/local view toggle of selected objects can help too (Numpad /).

    -LP
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    Nice work. Congratulations! I'm most...

    Nice work. Congratulations!

    I'm most interested in the process. How you went about merging band and song into an animated video. Any methods or tips to share? Any pitfalls to warn about? Did you...
  81. There was a method built into Blender that does...

    There was a method built into Blender that does much of what you have mentioned here but it was dropped after 2.49. It utilized a stride (offset) bone built into the rig, a "stride" path, and the NLA...
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    A few points here. You have no lamps in the scene...

    A few points here. You have no lamps in the scene to light up the subject. You do have ambient occlusion turned on in Properties > World > Ambient Occlusion which would "light" up the scene by itself...
  83. Maybe a color management issue? Properties >...

    Maybe a color management issue? Properties > Scene > Color Management > Display Device and Sequencer Color Space. Default on both is sRGB. If set to none what you will see in Blender is dark and...
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    [SOLVED] I'm using IE11. Well, that's what I have so...

    I'm using IE11. Well, that's what I have so that's what I tested with.

    The attachment download is actually the blend file you want but the name/ext is changed to attachment.php.

    While here at...
  85. Wow nice one. Yeah could be some backwards video...

    Wow nice one. Yeah could be some backwards video technique in there too.

    I agree with the points you made. Mesh flowing into itself and such would be hard to do by hand I suppose. About the sim it...
  86. Maybe not just sim or maybe not a fluid sim at...

    Maybe not just sim or maybe not a fluid sim at all. Whatever the tricks used it sure looks like there was some manual vertex pushing involved. Download and watch slow or frame by frame. See the shape...
  87. Step away from the realistic imagery for a...

    Step away from the realistic imagery for a change. NPR stuff like toony, abstract, whatever, for quick and easy output. You already have the skills/reference to create many things in Blender that...
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    That was great. A fun ride and a fine song. I...

    That was great. A fun ride and a fine song. I want to do it again.

    Congratulations!

    -Larry
  89. Paste X-Flipped Pose only works in the 3D View...

    Paste X-Flipped Pose only works in the 3D View editor. In Dopesheet/Graph editor you can only copy/paste keyframes.

    Hover over 3D view to copy pose (selected bones) and paste or paste flipped the...
  90. [SOLVED] Default undo shortcuts good for QWERTY keyboards...

    Default undo shortcuts good for QWERTY keyboards but not so good for QWERTZ. You can right-click the menu items (Undo, Redo, Undo history) and change the shortcuts to use Y's instead of Z's. Or do it...
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    Even that doesn't say it all. There is a certain...

    Even that doesn't say it all. There is a certain amount of risk publishing anything online even if it's legally yours. If it's not your work/mark then the risk goes up. It costs money one way or...
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    Here's the best explanation of IP law and fan art...

    Here's the best explanation of IP law and fan art I've ever seen. It was a presentation and Q&A done at Comic-Con 2012. It's an hour long but worth the time if you're interested in the subject....
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    I missed that! It's funny how I manage to read...

    I missed that! It's funny how I manage to read the text and for some reason totally ignore an inserted pic.

    I'm under the impression grabbing an axis rot handle spins the object on a different...
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    I've seen various display issues with Intel...

    I've seen various display issues with Intel graphics posted around here. Usually it was Linux users with non-native graphics drivers loaded or an old driver loaded by windows like mentioned in this...
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    Yeah in Users\(user)\AppData\Roaming\Blender...

    Yeah in Users\(user)\AppData\Roaming\Blender Foundation\Blender\(version)\config (startup, userpref, recent-files, bookmarks). If Blender finds a version folder for the version it is it won't ask on...
  96. Replies
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    Ahhh. I figured this might be something good but...

    Ahhh. I figured this might be something good but bookmarked and moved on (I need a clone). Now that I see an impressive example of what this does I'll make the time to try it out soon. Thanks and...
  97. Replies
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    Here's some routine questions and troubleshooting...

    Here's some routine questions and troubleshooting steps I would try. Of course this could all turn out to be nothing to do with the issue but you never know with these blasted computers, especially...
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    Yeah it's a too heavy mesh, but that's the least...

    Yeah it's a too heavy mesh, but that's the least of this dragon's problems. Simplify mode (zero subsurf) frees it up enough to pose without too much bother, but the rig has major issues. It is very...
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    I don't care what comes out the other end of...

    I don't care what comes out the other end of this. I'm still mad 'cos that girl robot didn't rip dude's head off in the last one. Another great chance for a good decapitation shot and they blew it...
  100. Are you on about the view rotating when aligning...

    Are you on about the view rotating when aligning view to selected? There's a workaround for that now. Ctrl Shift Scrollwheel to rotate view (new in Blender 2.69).

    Shift Numpad 7 and view will...
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