Type: Posts; User: pencil-head
Thanks for the critiques guys. Completely agree with the symmetry. It was even worse before i photoshoped it. That's my laziness shining through. :P
Wires & sketch
Just a little alien head i've been working on in my free time. Started of as a simple little doodled sketch.
Rendered in Cycles. Thanks to m9105826 for the awesome skin shader.
202131Thanks for the critiques guys! My intention when starting out this model was to have the limbs long and skinny, just to push it away from being too human. That could be what's making the head...
Made this for fun using blender internal render.
I'm not sure of the exact terminology of the word voxel. But if we're calling shadow box voxels, then i suppose blender already has voxels with the remesh modifier.
Well the "Kajimba" and "Lighthouse" stuff was a complete Blender pipline.
The animation would have been Maya or 3ds max.
And i'm pretty sure all but "Kajimba" and "lighthouse" was rendered with...
Nope, no animation. I did a little bit of texturing and lighting in some shots. But nothing worth pointing out.
Hey guys. I just updated my commercial modelling reel. Most, if not, all of the models done by me were modelled in blender.
I'm sure there will be an update soon. Just wanted to check that i'm not the only one getting error messages using bsurfaces in the new blender 2.62 update.
Are modifiers in sculpt mode ever going to be fixed to work the same way in 2.49?
I do a lot of character modeling for work. And part of my workflow would be jumping backward and forwards from...
the internet here at work is so slow it makes me cry.:spin:
Most of it is just correcting the crapping vertex paint i did. :o
Looks cool. I'm more interested in the geo. Is that a baked fluid sim or did you sculpt that or maybe displaced texture? can we see a viewport render/grab?
Hey guys, sorry for the late reply. I stopped comming back to this thread after a week of no replies. I'm glad you guys are finding a use for it. mofx, i've just uploaded it now.
mesh mixer? http://meshmixer.com/
The last week before christmas there wasn't much to do at work so i doodled this head as a R.N.D project in blender. Now that works picked up again i probably won't be doing much more to it, so i...
yeah i was going to ask about the present decade too. Like superx10, i've always called the 2000 to 2010 the noughties also.
Hey thanks for posting this Astapov. I didn't know that :) that development thread is way too massive to wade through and find these nuggets of gold. I havn't really played with 2.5 that much ,...