Page 1 of 2 12 LastLast
Threads 1 to 35 of 52

Forum: Open Shading Language Scripts

The place to share production quality OSL shaders

  1. Bevel shader

    Started by varkenvarken, 05-Mar-14 07:36
    8 Pages
    1 2 3 4 5 6 ... 8
    • Replies: 150
    • Views: 72,483
    07-May-16, 12:08 Go to last post
  2. OSL Mason 1.0 - Procedural bricks

    Started by nomelif, 23-Mar-16 17:22
    • Replies: 4
    • Views: 1,268
    24-Apr-16, 02:36 Go to last post
  3. OSL something usefull or just a nerdy toy?

    Started by esimacio, 22-Apr-16 14:58
    • Replies: 6
    • Views: 633
    23-Apr-16, 14:35 Go to last post
  4. 'Dirt and decay' with Osl shading...

    Started by Fatesailor, 23-Apr-14 15:28
    2 Pages
    1 2
    • Replies: 34
    • Views: 17,448
    06-Feb-16, 15:48 Go to last post
  5. Object Indexer Input Shader Node

    Started by vslash, 11-Dec-15 06:35
    • Replies: 1
    • Views: 975
    13-Dec-15, 10:23 Go to last post
  6. Basics!

    Started by fotis.k, 07-Apr-15 16:33
    • Replies: 5
    • Views: 3,276
    06-Oct-15, 08:33 Go to last post
    • Replies: 7
    • Views: 3,836
    15-Sep-15, 09:14 Go to last post
  7. How close are we to getting OSL on the GPU?

    Started by cedeon, 03-Aug-15 03:39
    • Replies: 1
    • Views: 1,867
    03-Aug-15, 16:27 Go to last post
  8. Juggler Tribute in OSL

    Started by Youpi3D, 11-Jun-15 14:58
    • Replies: 7
    • Views: 2,870
    21-Jul-15, 03:10 Go to last post
  9. Greebles

    Started by varkenvarken, 23-May-15 08:21
    • Replies: 6
    • Views: 2,183
    31-May-15, 01:48 Go to last post
    • Replies: 3
    • Views: 2,543
    02-Apr-15, 18:19 Go to last post
  10. Cavity OSL shader download

    Started by oguretz, 28-Feb-15 17:24
    • Replies: 5
    • Views: 3,439
    11-Mar-15, 02:10 Go to last post
    • Replies: 0
    • Views: 2,231
    16-Feb-15, 04:11 Go to last post
  11. Is u coordinate available to Cycles OSL ?

    Started by Tom Telos, 03-Feb-15 00:28
    • Replies: 8
    • Views: 3,363
    06-Feb-15, 03:05 Go to last post
    • Replies: 1
    • Views: 2,069
    24-Jan-15, 14:06 Go to last post
  12. Drawing cubic splines in OSL

    Started by varkenvarken, 17-Dec-13 11:01
    • Replies: 6
    • Views: 5,666
    14-Jan-15, 15:05 Go to last post
    • Replies: 4
    • Views: 2,709
    07-Jan-15, 09:00 Go to last post
  13. chaos mosaic shader

    Started by varkenvarken, 26-Dec-14 09:33
    • Replies: 0
    • Views: 2,020
    26-Dec-14, 09:33 Go to last post
    • Replies: 11
    • Views: 4,645
    21-Dec-14, 02:12 Go to last post
    • Replies: 16
    • Views: 2,887
    12-Nov-14, 20:30 Go to last post
  14. Starscape Texture OSL

    Started by DarkCrescent, 02-Sep-13 13:18
    • Replies: 9
    • Views: 9,183
    31-Oct-14, 07:33 Go to last post
  15. procedural tiling by regular polygons

    Started by luke_p, 31-Oct-14 04:44
    • Replies: 0
    • Views: 1,510
    31-Oct-14, 04:44 Go to last post
  16. Re-using a surface shader

    Started by philroc, 29-Oct-14 04:19
    • Replies: 2
    • Views: 1,541
    29-Oct-14, 09:14 Go to last post
  17. ambient_occlusion function

    Started by philroc, 26-Oct-14 04:54
    • Replies: 3
    • Views: 2,119
    28-Oct-14, 10:29 Go to last post
  18. Diffraction Grating Shader

    Started by Secrop, 16-Sep-14 10:50
    • Replies: 7
    • Views: 4,122
    12-Oct-14, 08:03 Go to last post
  19. Lens-flare Shader for Cycles with real time preview.

    Started by iReboot, 20-May-13 14:02
    2 Pages
    1 2
    • Replies: 24
    • Views: 31,079
    16-Sep-14, 22:07 Go to last post
    • Replies: 1
    • Views: 1,586
    13-Sep-14, 08:52 Go to last post
  20. Procedural hexagon shader

    Started by varkenvarken, 25-Jul-14 10:21
    • Replies: 5
    • Views: 3,975
    20-Aug-14, 08:53 Go to last post
  21. displacement mapping osl nodes

    Started by blow, 02-Aug-14 04:43
    • Replies: 3
    • Views: 2,540
    14-Aug-14, 04:37 Go to last post
  22. random based uv mover

    Started by grrrl212, 19-May-14 02:15
    • Replies: 1
    • Views: 2,122
    17-Jul-14, 19:27 Go to last post
  23. simple OSL diffuse/toon -> ramp ??

    Started by marf, 03-Jun-14 21:08
    • Replies: 2
    • Views: 4,390
    05-Jul-14, 15:25 Go to last post
  24. Global Variable question

    Started by huggaida, 12-Apr-14 13:39
    • Replies: 4
    • Views: 2,242
    13-Apr-14, 17:48 Go to last post
  25. QUIP : Fast Environment Integration

    Started by Youpi3D, 25-Jun-13 16:43
    • Replies: 5
    • Views: 5,644
    17-Mar-14, 06:33 Go to last post
    • Replies: 4
    • Views: 2,321
    11-Mar-14, 10:19 Go to last post

Page 1 of 2 12 LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •