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Forum: Lighting and Rendering

Questions and answers about lighting and rendering

  1. Window glass in cycles.

    Started by Monsaki, 28-Apr-15 04:47
    • Replies: 0
    • Views: 5
    28-Apr-15, 04:47 Go to last post
    • Replies: 0
    • Views: 10
    28-Apr-15, 04:42 Go to last post
  2. Question More realistic lighting?

    Started by Zamaj, 27-Apr-15 17:56
    • Replies: 2
    • Views: 101
    28-Apr-15, 02:15 Go to last post
  3. [SOLVED] Cycles - Hard Shadow Question

    Started by timmek, 26-Apr-15 15:02
    • Replies: 5
    • Views: 236
    27-Apr-15, 13:59 Go to last post
  4. Less noise through windows and holes.

    Started by Monsaki, 27-Apr-15 13:00
    • Replies: 3
    • Views: 113
    27-Apr-15, 13:40 Go to last post
  5. How to get correct perspective?

    Started by Monsaki, 27-Apr-15 11:12
    • Replies: 2
    • Views: 104
    27-Apr-15, 11:32 Go to last post
    • Replies: 3
    • Views: 180
    27-Apr-15, 10:13 Go to last post
    • Replies: 3
    • Views: 155
    27-Apr-15, 07:32 Go to last post
    • Replies: 4
    • Views: 275
    27-Apr-15, 06:28 Go to last post
  6. Rendering a scene in layers

    Started by davidnayias, 26-Apr-15 04:04
    • Replies: 4
    • Views: 201
    27-Apr-15, 02:07 Go to last post
  7. Exclusive lights

    Started by CaptPantaloon, 16-Mar-15 06:55
    • Replies: 2
    • Views: 188
    27-Apr-15, 00:43 Go to last post
  8. Question Baking vertex color with Cycles - how ?

    Started by motorsep, 26-Apr-15 12:13
    • Replies: 2
    • Views: 140
    26-Apr-15, 13:51 Go to last post
    • Replies: 10
    • Views: 473
    26-Apr-15, 13:38 Go to last post
  9. need advice to bring me into the light

    Started by Dimen_Sean, 14-Apr-15 15:10
    • Replies: 4
    • Views: 290
    26-Apr-15, 10:52 Go to last post
  10. Best way to render grass from Far Away.

    Started by MattBeker, 26-Apr-15 02:32
    • Replies: 0
    • Views: 148
    26-Apr-15, 02:32 Go to last post
  11. light fall off problem ???

    Started by cekuhnen, 25-Apr-15 13:55
    • Replies: 0
    • Views: 150
    25-Apr-15, 13:55 Go to last post
    • Replies: 0
    • Views: 107
    25-Apr-15, 13:31 Go to last post
  12. Earth rendering problems

    Started by Jeroe, 25-Apr-15 09:18
    • Replies: 0
    • Views: 119
    25-Apr-15, 09:18 Go to last post
    • Replies: 0
    • Views: 81
    24-Apr-15, 20:10 Go to last post
    • Replies: 1
    • Views: 161
    24-Apr-15, 17:38 Go to last post
    • Replies: 2
    • Views: 209
    24-Apr-15, 15:03 Go to last post
    • Replies: 2
    • Views: 199
    24-Apr-15, 12:47 Go to last post
  13. saving lighting positions for reuse

    Started by brokenpixel, 24-Apr-15 08:48
    • Replies: 2
    • Views: 169
    24-Apr-15, 11:29 Go to last post
  14. Object Interaction Motion Blur Problem

    Started by ThatGuyVito, 24-Apr-15 08:48
    • Replies: 0
    • Views: 125
    24-Apr-15, 08:48 Go to last post
  15. Water sim not rendering

    Started by blubberboss, 22-Apr-15 11:34
    • Replies: 3
    • Views: 231
    22-Apr-15, 17:45 Go to last post
  16. Undo with rendered viewport

    Started by chafouin, 22-Apr-15 14:39
    • Replies: 0
    • Views: 171
    22-Apr-15, 14:39 Go to last post
  17. Sun Help with Light Rays

    Started by k00701, 07-Apr-15 14:44
    • Replies: 3
    • Views: 328
    22-Apr-15, 14:00 Go to last post
    • Replies: 3
    • Views: 267
    22-Apr-15, 11:08 Go to last post
  18. Question (Cycles) Only render visible objects?

    Started by PeterWolfe, 21-Apr-15 23:54
    • Replies: 3
    • Views: 191
    22-Apr-15, 09:48 Go to last post
    • Replies: 0
    • Views: 170
    22-Apr-15, 07:19 Go to last post
  19. No smoke in GPU

    Started by Miatpi, 16-Apr-15 04:15
    • Replies: 2
    • Views: 197
    22-Apr-15, 06:49 Go to last post
  20. Specular only lights with Cycles

    Started by chafouin, 21-Apr-15 05:46
    • Replies: 2
    • Views: 257
    21-Apr-15, 11:46 Go to last post
  21. Pixel problem after rendering

    Started by kaycee, 19-Apr-15 22:59
    • Replies: 4
    • Views: 235
    21-Apr-15, 08:21 Go to last post

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