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Forum: Materials and Textures

Questions and answers about materials and texturing with Blender

  1.   Sticky Threads  

  2. Sticky Thread Sticky: (NEW blog!) List of free texture sites

    Started by Photoguy, 04-Jun-08 00:25
    5 Pages
    1 2 3 4 5
    • Replies: 89
    • Views: 98,395
    14-Jun-16, 11:49 Go to last post
  3. Sticky Thread Sticky: Selected Threads about Texturing and Lighting.

    Started by Fligh, 04-Aug-07 23:33
    • Replies: 12
    • Views: 29,736
    08-Dec-15, 00:33 Go to last post
  4.   Normal Threads  

  1. higher or lower uv setup which is better?

    Started by tawdry, 30-Jun-16 16:48
    • Replies: 6
    • Views: 142
    01-Jul-16, 10:54 Go to last post
  2. PBR Dielectrics

    Started by Jebbly, 01-Jul-16 09:20
    • Replies: 3
    • Views: 90
    01-Jul-16, 10:03 Go to last post
  3. Baking diffuse -> artifacts

    Started by BluePrintRandom, 01-Jul-16 02:46
    • Replies: 1
    • Views: 72
    01-Jul-16, 06:54 Go to last post
  4. Normal map bake problem

    Started by nalturk565, 01-Jul-16 03:46
    • Replies: 2
    • Views: 93
    01-Jul-16, 04:55 Go to last post
  5. Uv-mapping unnecessary stretching

    Started by appie.123, 30-Jun-16 03:02
    • Replies: 4
    • Views: 142
    01-Jul-16, 01:27 Go to last post
  6. Problem with image texture

    Started by samuelleanos, 29-Jun-16 23:04
    • Replies: 4
    • Views: 138
    30-Jun-16, 20:40 Go to last post
    • Replies: 6
    • Views: 136
    30-Jun-16, 20:13 Go to last post
  7. Help in human skin textures

    Started by amc97, 30-Jun-16 07:47
    • Replies: 2
    • Views: 133
    30-Jun-16, 15:21 Go to last post
  8. Baking normal map issue

    Started by Jex-LumiKhoth, 29-Jun-16 14:26
    • Replies: 5
    • Views: 169
    30-Jun-16, 14:28 Go to last post
  9. Light transport

    Started by tjindy, 30-Jun-16 05:17
    • Replies: 7
    • Views: 172
    30-Jun-16, 14:13 Go to last post
    • Replies: 0
    • Views: 146
    29-Jun-16, 12:04 Go to last post
  10. Converting Fur

    Started by hollallen, 26-Jun-16 22:13
    • Replies: 2
    • Views: 221
    29-Jun-16, 10:18 Go to last post
    • Replies: 15
    • Views: 334
    29-Jun-16, 06:31 Go to last post
    • Replies: 14
    • Views: 336
    29-Jun-16, 05:51 Go to last post
  11. Problem with project from view unwrap

    Started by leminilab, 25-Jun-16 13:45
    • Replies: 12
    • Views: 367
    28-Jun-16, 14:50 Go to last post
  12. Weird Colors in normal map

    Started by noobster, 27-Jun-16 20:38
    • Replies: 1
    • Views: 120
    28-Jun-16, 13:23 Go to last post
  13. Can't paint on UV map

    Started by MrTeig, 27-Jun-16 02:45
    • Replies: 1
    • Views: 58
    28-Jun-16, 12:39 Go to last post
  14. Engine Flame

    Started by Black--Snow, 26-Jun-16 23:55
    • Replies: 2
    • Views: 207
    27-Jun-16, 20:18 Go to last post
  15. [SOLVED] Textures Turned Black? :(

    Started by Yules, 26-Jun-16 18:41
    • Replies: 5
    • Views: 190
    27-Jun-16, 13:20 Go to last post
  16. Good shader explanation

    Started by BrentNewton, 29-Oct-13 23:16
    3 Pages
    1 2 3
    • Replies: 52
    • Views: 10,102
    27-Jun-16, 12:27 Go to last post
  17. Baking AO error

    Started by Aardenon, 27-Jun-16 12:15
    • Replies: 0
    • Views: 90
    27-Jun-16, 12:15 Go to last post
  18. several UV mapping

    Started by julien, 27-Jun-16 11:24
    • Replies: 0
    • Views: 116
    27-Jun-16, 11:24 Go to last post
  19. Noob in way over his head

    Started by Shadowcalen1, 26-Jun-16 00:26
    • Replies: 4
    • Views: 243
    27-Jun-16, 06:26 Go to last post
  20. Adding node bug????

    Started by Leafar, 27-Jun-16 05:35
    • Replies: 3
    • Views: 119
    27-Jun-16, 05:57 Go to last post
  21. no bake from multires option in baking

    Started by grantius, 26-Jun-16 10:15
    • Replies: 1
    • Views: 39
    27-Jun-16, 03:26 Go to last post
    • Replies: 2
    • Views: 68
    27-Jun-16, 02:41 Go to last post
  22. Problems importing materials into Unity

    Started by ChrisMart, 26-Jun-16 20:06
    • Replies: 1
    • Views: 118
    27-Jun-16, 02:22 Go to last post
  23. [SOLVED] Procedural edge wear and scuffs?

    Started by keseyrage, 25-Jun-16 06:43
    • Replies: 2
    • Views: 233
    27-Jun-16, 01:52 Go to last post
    • Replies: 6
    • Views: 261
    26-Jun-16, 16:09 Go to last post
  24. [SOLVED] Follow Active Quads gives skewed results

    Started by Aardenon, 26-Jun-16 04:08
    • Replies: 3
    • Views: 174
    26-Jun-16, 10:45 Go to last post
  25. Creating an UV map for my dragon model

    Started by rasponien, 26-Jun-16 07:03
    • Replies: 0
    • Views: 41
    26-Jun-16, 07:03 Go to last post
    • Replies: 1
    • Views: 180
    26-Jun-16, 06:48 Go to last post
  26. struggling with baking normals

    Started by grantius, 26-Jun-16 04:48
    • Replies: 1
    • Views: 130
    26-Jun-16, 05:19 Go to last post
  27. Follow Active Quads gives skewed results

    Started by Aardenon, 26-Jun-16 04:02
    • Replies: 0
    • Views: 67
    26-Jun-16, 04:02 Go to last post
  28. Follow Active Quads gives skewed results

    Started by Aardenon, 26-Jun-16 04:01
    • Replies: 0
    • Views: 61
    26-Jun-16, 04:01 Go to last post

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