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Obiwan_C
06-Oct-06, 23:04
Hi guys,

It's been a while since I've posted something here, but I finally finished one worth while (and guess what, it's another ship :P). Made with Blender and Gimp, and took about 3 months on and off (mostly off). There are some things I wish I could change, but I've learned alot and think it's time to move on to the next project.

Any comments or critiques are more than welcome!

http://s95337746.onlinehome.us/CrashedShipFinalThumb.jpg (http://s95337746.onlinehome.us/CrashedShipFinalLarge.jpg)Click here to view (http://img172.imageshack.us/img172/5522/crashedshipfinallargeef1.jpg)


-Obiwan

JesArt
06-Oct-06, 23:24
I like the ship a lot, the best part of it is when the light is shining down on it,very cool.

BleedForMe
06-Oct-06, 23:30
awesome, I can only say that works at this level shatter my selfesteem :P

jackblack
06-Oct-06, 23:36
Holy Crap that is tha ShIz!!!!!!11!!!!1one!!11!

DeeVad
06-Oct-06, 23:48
Really good work, vegetation is great !

Cuby
07-Oct-06, 00:36
Very, very nice work!

mongrol
07-Oct-06, 00:39
I especially like fact that the ship is a kind of plain old shuttle utility type rather than a sleek fighter thingy. Great work.

Imperitor
07-Oct-06, 01:31
Amazing. I love the tree on the left. It's beautifully modeled and textured. Same with the cracked glass.
5/5 from me. Forum gallery!

svenniemannie
07-Oct-06, 02:20
Whohoo, great!

Felix_Kütt
07-Oct-06, 03:26
i say this must be posted on cgtalk, and i mean it! it will be good both for blender and the gimp!

arcticsnpr
07-Oct-06, 04:44
this image is amazing. hands down.

Milky
07-Oct-06, 05:21
Just awesome.

Leichim
07-Oct-06, 05:39
Excellent, especialy a great job on some trees!

criss
07-Oct-06, 06:19
Superb artwork!

Yoeri
07-Oct-06, 06:22
25 stars!! Oh, I can only give 5..

CasperN
07-Oct-06, 06:36
Amazing art!:eek:
The light, the trees, the...everything is awesome!
5 big stars from me

Jacco
07-Oct-06, 06:56
*cough* Gallery *cough*

Nice post-pro aswel, I like the glow on top of that ship, give me the feelig i'm in halo again.. but next gen for that matter ^^

Jacco;

ajc158
07-Oct-06, 07:55
Emmmm... some of the background trees are a little off in the texturing... some of it looks a little sharp (esp. grass highlights)

But I'm stretching here, it looks really good.

4 1/2 *

Alex

Edeehem
07-Oct-06, 10:17
Holy cow!
This is amazing! I've seen a lot of great and awesome works and it's been a while since i've been this AWED by a blender image! I mean WOW. The details are extreme. The textures on the ships are perfect. The ground, grass, bark and trees are incredible. The lighting is right on too. This is defenitely going to the gallery!

Edeehem

BgDM
07-Oct-06, 10:47
That is friggin sweet. Some rendering artifcats on some of the edges, but other than that, really well done.

BgDM

Ace Dragon
07-Oct-06, 12:56
How many polygons is that is how long did it take to render, the detail level is quite incredible all the way to the foilage on the ground.

Felix_Kütt
07-Oct-06, 13:29
remember this was post-prod!(still, w8, eaven more of a wow!)

Obiwan_C
07-Oct-06, 16:46
Hey guys,

Wow! I get home from my soccer game and pop up the thread. . .

Anyway um. . .some facts about the rendering. There are about 6 million verts during render time, and I had 6 different passes composited together in Gimp.

Everything is modeled except the mini tree/bushes, which were generated with Plant Studio 2 (forgot to mention that in the first post). Some of the overhead branches were 2d images on planes, too. Most of the grass was made with Blender's particle system, and the larger foliage was hand modeled.

ajc158: Yeah, you're right, the background trees are a little off in the texturing. One of the things I should change if I ever revisit this.



-Obiwan

Ace Dragon
07-Oct-06, 17:05
Hey guys,

Wow! I get home from my soccer game and pop up the thread. . .

Anyway um. . .some facts about the rendering. There are about 6 million verts during render time, and I had 6 different passes composited together in Gimp.


Why not use Blender's compositor like me, RobertT and several others because it can put together layers?

6 million verts, that's at least between 3 and 4 million faces, my computer would just barely be able to handle that.

Flurp
07-Oct-06, 19:24
WOW..... Amazing! Thats all i can say.

It's absoluely superb!!!

5 *****

:cool:

spacestrudel
06-Nov-06, 19:53
I agree with others, this is great peace of work! Details on the front tree are amazing, rear trees do look little off but nothing to wory about!

3pointEdit
06-Nov-06, 21:09
Really nice, I feel like I've just stumbled onto it! Any chance of a wire for the different elements?

It's amazing that none of the trees were snapped off in the fall to ground ;)

vliegtuig
07-Nov-06, 07:22
Amazing textures.
And look at those leaves.
Would be great if there was more damage to the hull. Like that wing (?) to the front, if it was broken backwards or smt.
A ship in a crash landing usually doesn't fall from the sky top down but makes a dive through the trees.
P

bigalexe
07-Nov-06, 09:52
new desktop image 4 me. That image is crazy good.

bjarnskov
07-Nov-06, 10:05
Well done! Very good, reminds somehow of starwars!!!

***** (Its stars)

2disbetter
07-Nov-06, 12:14
This is amazing work. You should be very proud. The feel, tone, everything in this pictures draws you in and makes it feel real.

VERY NICELY DONE!

2d

Obiwan_C
07-Nov-06, 12:18
Hey guys,

There are some very helpful comments, thanks alot for all of those. :)

Cyborg Dragon: I didn't use blender's compositor for two reasons; first, I'm not familiar with it, so I would have had to take the time to learn a bunch of things I can already do in GIMP in a few seconds; second, although Blender's compositor is very poweful, it doesn't have all the tools I need to get the job done. Things like painting shadows and highlights, cloning areas to blend the layers together, etc., all need a third party app. to accomplish.

David Mcsween and vliegtuig: You are both right, some more accurate signs of damage and decay to both the ship and environment would make the scene more believeable.

Here is a little behind the scenes for anyone interested. I had to render in layers (my computer couldn't handle everything rendering together), so I don't have one un-GIMPed render to show you. Here are some of the passes, though:

http://s95337746.onlinehome.us/Ship_Layer.jpg

http://s95337746.onlinehome.us/Foliage_Layer.jpg

http://s95337746.onlinehome.us/CloseTree_Layer.jpg

I've also got a couple screenshots and a wireframe of the ship:

Screenshot 1 (http://s95337746.onlinehome.us/Screen1.jpg)

Screenshot 2 (http://s95337746.onlinehome.us/Screen2.jpg)

Ship Wireframe (http://s95337746.onlinehome.us/Ship_Wire.jpg)


-Obiwan

Genjix
08-Nov-06, 09:46
This is the most amazing blender pic I think I've evers seen!

beau
08-Nov-06, 09:52
Great work. Fantastic stuff.

alamonelf
09-Nov-06, 14:13
This need to be in the blender site gallery. Its great work a home run in modeling, texturing, light and color.

Cativo
09-Nov-06, 20:34
Impressive!

Wanted Bob
09-Nov-06, 21:32
Really Beautiful Peice of Work!

pnoland
09-Nov-06, 22:13
Great mood! The texture work and lighting are very well done, congrats!

Shamem
10-Nov-06, 01:44
ausome work. 5super wu-men from me(as super wu seems 2 be replacing suzane as the blender mascot :))

i wish i could texture like u.

---Shamem

chavez_3D
11-Nov-06, 04:37
As everyone stated:
Really great!!!!!!!!!!!!!!!!!!!!!

Just one comment:
Ship looks like it had crashed quite a time ago, so nature has grown back, but there could still be some trees which where broken.... during the accident, like an old fallen tree or such things....
Just for the next time...

AquaticPenguin
11-Nov-06, 09:57
ausome work. 5super wu-men from me(as super wu seems 2 be replacing suzane as the blender mascot :))

i wish i could texture like u.

---Shamem

They should have super wu man as one of the base shapes..

ADD -> MESH -> SUPER WU-man



Been skipping back to this piece. Just amazing and is sure to do wonders for blender

Popsy
11-Nov-06, 18:07
This looks really very cool, but after struggling for a bit I found a tiny error thingy. On the right (ship's right, our left) wing, some of the moss, especially on the corner looks a bit to much like it's been painted instead of modelled. But remember, I was struggling to find that! This is brilliant and is now my new desktop (which changes quite a lot)!

Charlesworth999
11-Nov-06, 19:24
An "S" grade from me.
Good job!

ddavelarsen
12-Nov-06, 20:59
Only read about half the comments so please forgive me if I'm being redundant!

The trees, foliage and light just blew me away! I don't know that I've ever seen anything quite so convincing.

And the freakin ship! What a sight.

So here's my beef, and it's a small one. I think that had the ship crashed long enough ago for the forest to have grown up around it (as opposed to the trees having suffered damage when the ship crashed), the ship would be a lot more buried than it is. (I'm a student of archeology.) It's just a continuity thing, doesn't detract from the image's initial impact.

I don't believe I'll ever be able to do anything that even comes close to this, I'm awed. (Saved it for wallpaper. :))

Dave

ddavelarsen
12-Nov-06, 21:27
I just came back to mention that after reviewing all the incredible images I saved tonight that you folks've made in Blender, this is without doubt my favorite. Possibly has something to do with having been reading SF for 40+ years but even more with having tried my hand at 3d modeling (Bryce). I'd give my left nut to be able to make something like this! I'm gonna show it to everyone. I'd buy you all the beer or whatever you wanted, if I could.

Dave

JCTiger
15-Nov-06, 23:25
Wonderful detail and lighting effects. Superb Job
Gratz

JCTiger

FuzzMaster
15-Nov-06, 23:30
VERY nice. My only complaint is that it looks like some of teh edges need some more AA.

captainkirk
22-Nov-06, 14:42
awesome, I can only say that works at this level shatter my selfesteem :P
Along with the windows on the spaceship. ;) The ship looks great but at first I thought the crack was a mini galaxy. :cool:

jimay333
22-Nov-06, 16:03
reminds me of star wars

ROUBAL
23-Nov-06, 06:20
Wow ! Very nice image. Both ship and vegetation are amazing, and the lighting is great.
That's fine art !
Philippe.

Jarod
23-Nov-06, 07:40
Very very nice!
How did you the amazing gras???

Jarod

Empire1357
27-Nov-06, 16:02
simple amazing art! i wish i was that good. lolz. how long have u been using blender? 50 years?

DMBadCat
02-Dec-06, 17:21
Wicked. Love the grass detail, wonder what the ship looks like in new condition O_o

Knightfang
07-Dec-06, 13:23
Someday i need to figure out how to model plantlife like this. the ship is really sweet as well.
Looks like somebody is going to need alot of Aspirin after that faceplant into the windshield.
I don't have the patience to do images like this one.
I end up trashing about 85 % of my spacecraft models after about a week of work. Althought the one Iv'e been working on lately has some potential.

booga
08-Dec-06, 04:17
great attention to details. almost feel i'm there.

sewalg
09-Dec-06, 19:42
Best UV texturing I think I've ever seen.

David Shan
18-Dec-06, 15:34
Aww... the hell with it!! Dude - it is like whoa... forget whoa. It's soooo fantastic!! Big 5! You don't mind if I use it as wallpaper, do ya' ?

flashpoint
21-Dec-06, 06:57
@Obiwan_C (http://blenderartists.org/forum/member.php?u=4760)
how was the vegetation done? just gimp?

leojS
21-Dec-06, 12:35
Yeah really great Obiwan_C. I also want to know how you made the vegetation (i.e. what where your particles settings). Being really critical here - maybe its just me but the grass looks slightly repetative in that they all seem to be facing the same way.

roninlord
21-Dec-06, 13:51
wow what a nice piece of art work. do you have a tuturial of any kind on how to start paictures like that?

Obiwan_C
21-Dec-06, 14:33
Hey guys,

I'm thinking of doing a small making-of for this. I'll post it in this thread, so be looking for it in the near future.

The grass is Blender particles, all other foliage are actual meshes or alpha mapped planes.

-Obiwan

2disbetter
10-Sep-07, 14:52
Could we get a higher res shot of this?
1680 x 1050 or higher?
2d

BumpyMonkey
10-Sep-07, 15:58
Hey, your hosting site is down....

Just letting you know, because I would like to see this....

purgarus
10-Sep-07, 16:49
Hey, your hosting site is down....

Just letting you know, because I would like to see this....
Ya me too.:(

oreoman3
10-Sep-07, 17:06
e-mail me the picture? for some reason i can view it on this thread.
[email protected]

Smoking_mirror
10-Sep-07, 19:37
You can see the image on the main blender gallery here (http://www.blender.org/features-gallery/gallery/archive/november-2006/) if You haven't already. I think it looks awesome. I'd love to see a higher rez render.

oreoman3
11-Sep-07, 21:42
i dont know whats going on, but everyone makes it sound sooooooooooooooooooooooo cool! i really want to see it now, but i cant! WHY?????????????:mad:

(edit) sorry, i didnt see that last post...my bad

j
12-Sep-07, 00:47
hello obiwan Joda said to use the force

Mr. Crunchy
16-Sep-07, 10:42
You should remove the broken link.

Obiwan_C
16-Sep-07, 18:21
Hi guys,

Sorry about the broken link, my domain expired and I haven't re-uploaded any of my old pictures. College will do that to you. The image is now hosted on ImageShack.

And sorry, that's as high-res a version as I have.

-Obiwan

SteveHtml
17-Sep-07, 19:05
Beautiful work, Fantastic landscaping & lighting thru the trees !

joeab
24-Sep-07, 16:34
Its perfect.... im trying to learn better lighing... any chanse you can post a pic of your lighting (sorry if this has already been asked... im not the best when it comes to reading...))

thanks


AWSOME

(oh look youve made me put it as my desktop))

joe

tcrazy
10-Oct-07, 12:21
howd you make the vegatation?

mgetty
11-Oct-07, 12:03
Incredible details! This blows me away. If I force myself to offer some constructive crit, all I can say is that the leaves on the top of the cockpit window look a bit off. For some reason the reflection looks a bit too deep. But really I'm just looking for something to critique. Otherwise, I simply bow down before this image.

SHABA1
11-Oct-07, 14:11
Hi guys,

Sorry about the broken link, my domain expired and I haven't re-uploaded any of my old pictures. College will do that to you. The image is now hosted on ImageShack.

And sorry, that's as high-res a version as I have.

-Obiwan

WHERE at imageshack. How about a link. You know a url? That type of thing

Ataru
11-Oct-07, 20:23
Wow... wow... wow...

I am in awe...

SHABA1
12-Oct-07, 00:02
Ok I finally found this at the blender image galleries. Here is the direct link
http://www.blender.org/index.php?eID=tx_cms_showpic&file=uploads%2Fpics%2FCrashedShipFinalLarge.jpg&width=800m&height=600m&bodyTag=%3Cbody%20style%3D%22margin%3A0%3B%20backg round%3A%23fff%3B%22%3E&wrap=%3Ca%20href%3D%22javascript%3Aclose%28%29%3B% 22%3E%20%7C%20%3C%2Fa%3E&md5=8c723515f65ddf34cd9ab27337e6ba7b

drhblender
14-Oct-07, 03:17
I only wish I could produce something half as good.

SiriusCG
14-Oct-07, 11:44
Incredible piece of work! Very inspirational in regards to what can be done in Blender and the Gimp.

Would you care to recount any of the techniques you used? Personally I'm interested in how you rendered the ship... What renderer did you use?

iliketosayblah
19-Oct-07, 13:36
simple and brilliantly executed! 10 stars from me!

richy76
01-Nov-07, 16:15
'So here's my beef, and it's a small one. I think that had the ship crashed long enough ago for the forest to have grown up around it (as opposed to the trees having suffered damage when the ship crashed), the ship would be a lot more buried than it is. (I'm a student of archeology.) It's just a continuity thing, doesn't detract from the image's initial impact.'

But presumably this is an alien forest where perhaps the trees spring up very quickly?

Very poetic image, very moving.