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HatchFactry
29-Jun-06, 02:46
Here's revision #2
http://i62.photobucket.com/albums/h91/hatchfactory/GRLrevis2.jpg
probly the last one.

revision 1
http://i62.photobucket.com/albums/h91/hatchfactory/GRLrevis1.jpg

here's the original
http://i62.photobucket.com/albums/h91/hatchfactory/GRL2FIX.jpg

gunnarstahl
29-Jun-06, 02:55
THis thing is great! Nice materials. But too many lights reflecting on the windshield. One thing catched my eye: The exhaust pipes are in the wrong way. Shouldn't they head backwards?

Apart from that: Great picture!

Gunnar

p00f
29-Jun-06, 03:05
wow!

nice modeling!
thanks for shareing with us :)

Jothmom
29-Jun-06, 07:37
Hey! Very nice Moddeling and Texturing! I like the character! Only the background is a bit too blury i think (the thing I everytime have to crit when someone uses a background image :( )

Again, very nice one!

BgDM
29-Jun-06, 09:59
Really nice image. Love the camera angle.

Though I think the camera is too close for this image. The propeller is very distracting to the eye and draws you right too it when you first look at the image. Move the camera back and show the entire craft and it will be much better imo.

BgDM

bobtronic
29-Jun-06, 11:30
very nice picture, I like especially the character and the materials.

Bob

Roger
29-Jun-06, 12:11
I have to say the camera seems too close to the plane, but other than that, the camera angle is sweet!

Nice design aircraft too, but I have to agree with Gunnar about the exhaust pipes. If they're some sort of fire arms they are okay placed but they don't look lime guns.

I like the rocks on the left, but I personally dislike the background. Perhaps if the camera angle is lowered, and the background is just sky, it will be better. It's just my opinion though.

All-in: lovely work! Cool that there is a character in this peace who doesn't, how do I say it, makes the rest less good. The caracter is good and it doesn't messes up the scenes what often happens with scenes.

Lovely work.

Jace
30-Jun-06, 17:57
You need to increase the AO quality settings. It might kill your render times, but the fuzzy noise distracts. And if the propeller is blurred because it's spinning so fast, shouldn't the plane be blurred as well? I think you should fuzz up the propeller with Photoshop or GIMP.

But I love the background, the plane, and the whole scene! Fantastic job.

~Jace

HatchFactry
01-Jul-06, 16:20
Thanks all for the comments,
I've tryed to put them to use and I've updated my first post with a revised pic.

I've turned off the specular on my ambient lamps -thanks gunnarstahl

I've changed the background picture to one that's a little sharper but that's the sharpest pic I have of Bryce Canyon. hopefully it was an improvment- thanks Jothmom

Bgdm, Roger - I had feelings of the sort, thanks for putting it into words, I moved the camera and tryed to focus the scene on the character. any better?

Jace - Instead of increasing the AO quality settings I rendered the image twice as big then sampled it down, that way everything was a little sharper too. I've re-blurred the propelor in photoshop, but whatever I try to do to the plane seems to screw up the feel of the picture. (but I did try)

about exhaust pipes, those pipes you see are actually side draght fuel injection manifolds on the ends of aluminum intake pipes pointing into the wind to create a sort of ram air effect. here are pics of the aircraft, the exhaust pipes are the rusty pipes underneath the plane.
http://i62.photobucket.com/albums/h91/hatchfactory/acraftview.jpg

well, everyone, thanks again

henrymop
01-Jul-06, 17:23
Yeah! This update is awsome!

Aligorith
02-Jul-06, 04:57
This latest version is an improvement over the old one.

I can't really see how anybody could actually pilot a plane like this when they have to be positioned like that though...

Aligorith

Spin
02-Jul-06, 09:08
I'll give a Focused Critique.
As far as the meshing, lighting, texture, etc... it is beautiful. As is, this picture is great!

Now what I think it needs is some placement. The propeller unfortunately blocks view of some of the aircraft's mechanics. It needs to be rotated a bit more to see that.

Secondly, the girl is a project in itself. My first glance at the image gave me in impression that there was a passenger behind her. I see that it is her hair obviously. Maybe tweaking that would help.

Other than that, it is great!!! Prefect! Many props. :cool:

One more thing. The girl's facial expression and "correctness" is fantastic. Many people would kill to just do a head, let alone an entire project as this.

dannybear
02-Jul-06, 10:54
good job i love the engine itīs like a giant boxer 8 cylinder with some massive weber carbs, that thing would be as fast as hell

HatchFactry
06-Jul-06, 04:10
I've updated my first post a last time not too much of an improvment but I think it's time to move on.

Henrymop - I'm pleased you like it.

Algorith - your probably right, I'm not an expert on aircraft etc, It was a design I imagined to be small and fast.. I wasn't thinking too much on comfort and usability.

spin- I rotated the propellor, I did'nt quite know what to do to the hair though. and I did a lil bit of post pro soo there it is.

for anyone interested...
Here's the .blend minus the girl (I might release her later if I get her walkcycle etc. polished up) sorry for the large size must be the textures.
8.6Mb rar
http://www.tradebit.com/usr/hatchfactory/pub/8/FLYing.rar

dannybear - cool someones familiar with boxer engines. I used build souped flat 4's for off-road bugs and ultra lights.

BgDM
06-Jul-06, 07:57
Definitely an improvement from the original. Well done and well done on listening to those crits from above to improve the image.

BgDM

winnie
06-Jul-06, 10:48
Wow thanks for sharing this impressive piece. But when I try to download it:

Error:
The file or user you are looking for does
either not exist or you do not have access to this file.

Please go to the SEARCH section (http://www.tradebit.com/filesharing.php)
to find your destination and register
for a free account to gain access to filegroups!

further info: /usr/hatchfactory/pub/8/fly.rar

HatchFactry
06-Jul-06, 10:50
okay sorry about that the link above is fixed but here it is again anyways

http://www.tradebit.com/usr/hatchfactory/pub/8/FLYing.rar

Jace
06-Jul-06, 19:00
Awesome model!!! THanks! But I noticed something... where's the tailwheel? If it were a real plane, then the tail would drag along the ground. Only crit, though. I am missing the girl...

~Jace

HatchFactry
07-Jul-06, 00:07
jace- you're right! I forgot, shucks... oh well maybe you could add one, or copy one of the front tires and scale it.

"I am missing the girl"... yeah I was going to put her in but there's some deformations I haven't quite ironed out yet. I'll most likely post her blend individually later w/ walkcycles gestures etc.

Jace
07-Jul-06, 08:46
Thanks. I love the model.

~Jace

deathblood
07-Jul-06, 11:17
Cool...
Give her a goggle,big wind,big wind.

kattkieru
07-Jul-06, 16:09
This really is an incredible piece. It's magazine-ready, imo. Get blender some press by getting this one published!!! ^_^

Oh, and my favorite part of the picture is the girl... talk about cute!

Inmare
07-Jul-06, 17:53
Great picture.


Give her a goggle
I thought about this, too. Would be more realistic, but with goggles (and a cap, propably) you couldn't see enough of her face anymore, which expresses a lot of the fun mentioned in the title.

Oh, and I think the hair is ok; I didn't see a second passenger. The rotation of the propeller is ok as is, when you can see the air vents.

Thank you for sharing this! Another great resource to learn modeling.
Lesson I learned from this (once again :-)): Keep your mesh simple, especially when subsurfing. I still try to weave nets much too dense and complicated.

BgDM
28-Aug-06, 11:08
Moved to gallery section.

BgDM

space-allen
08-Sep-06, 18:18
shouldn't the propeller motion blur be in one way only? it looks more like it's buzzing than spinning 360 degrees

Mighty_Mouse
16-Oct-06, 10:46
Looks great. The model is awesome, and the expression on the character's face conveys that she is having fun.

Lasphere
16-Oct-06, 16:44
wow like it very much. It really made we want to fly right away :D

blendenzo
19-Oct-06, 03:33
Wow, hatch. I just came across this, and all I can say is wow. I'm really impressed with your skill. I wish I had the patience to model like that...

vliegtuig
19-Oct-06, 07:15
Great expression on the face.
No goggles! Bad idea.
P

deFStonE
19-Oct-06, 12:43
One word: A-W-E-S-O-M-E

sundialsvc4
19-Oct-06, 18:02
I think this is a great shot, and I wouldn't pay much attention to the people who want to see more details of the airplane. The picture is about the subject, namely the girl, and what she is doing. She is giving a performance, and that's what makes it work.

First of all, her body-position is very realistic. She's in a banked turn. She's got her weight distributed appropriately. She's got her head turned upright against the centrifugal force. She's in control, she's thinking, she's planning her next move, and she's having fun. (And, oh yeah, she's a babe. Just like a good heroine should be.)

The camera-angle is very typical: taken from a leading aircraft with a long lens, leading to the depth-of-field effect that you expect. The shot is tightly cropped. The blurred but visible mounting-nuts on the propeller confirm that the shot is taken with a fast shutter-speed. Focus gives depth ... oh my! She's buzzing that rock outcropping very close! :)

The shot and framing give me all the rich detail that I need to know, while keeping my attention going constantly back to that actress. I'll tell you, the lighting on her face is just terrific: it's all indirect light, as though bouncing off the skin of the aircraft, and the tonal range in that area is just sweet. You've got great, restrained control of lighting here.

It makes me want to see the movie. It makes me want to see a three or four minute short feature, taken from the point-of-view of that outside airplane and maybe a camera on the ground. Call it, "It's Fun to Fly." Who knows, you just might win a serious award.

Nola
12-Nov-06, 20:03
Perfect! Don't change a thing!

JCTiger
15-Nov-06, 23:17
Love the realistic-cartoon appearance of the plane and character. Truly inspiring. I also like the way the background is sharp closest to the plane and blurs the further away it gets.
A job well done

JCTiger