mistertowel97
09-May-06, 01:53
this is a really basic question, and hopefully the answer will be just as easy. i want a basic cube to cast environment map, however, i just cant seem to get it to look right. whenever i put some objects around the cube it just doesnt seem to reflect their positions properly, i know putting an empty inside a sphere will look fine, but there has got to be a way to do it with a cube. obviously treating the sides like individual planes is another option, but that of course is tedious. btw i know some would argue this method is obsolete, but just curious. thanxx