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Dookie
03-May-06, 15:22
Hey guys!

I'm still getting used to using Blender, and so far it's pretty fun to use!

I have a quick question... I have an image (.tga file) that's alpha-masked. I've cut out the background of the texture so that hopefully I can get just the image itself to appear on my model. What settings (Map To... Map Input..., etc) do I use to make that alpha-masked part of the texture be the only part visible on my model?

Thanks!

Laurifer
03-May-06, 16:20
In the texture buttons for your loaded .tga, click UseAlpha.

-Laurifer

Dookie
03-May-06, 16:31
Thanks for the reply, Laurifer. That did the trick!