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View Full Version : What does this save UV face layout error mean?



Jules
02-May-06, 18:04
I want to save a UV face layout to tga and I'm getting a python script error when I hit export:
Traceback <most recent call last>:
File "<string>", line 136 in bevent
IndexError: list index out of range

I turn the Obj button off and I'm getting this other error, "No Active Object!"

I exported successfully before.. what's wrong? :confused:

Fligh
02-May-06, 21:38
There's a link to the updated script in this thread:

http://blenderartists.org/forum/showthread.php?t=65202

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Jules
02-May-06, 23:41
That's odd. I remember seeing that thread before but it didn't come up when I searched for it in the search box. I even added quotes for a better search. I guess this search thing isn't any better than the last forums. :confused:

But, I got it to work. My boyfriend somehow found what line 136 was and the object needed to be selected. I thought it was all selected in uv mode but I simply selected it in object mode and it worked. Very odd.

I didn't download the script. Would the script have worked even if I didn't select the object?