Trevj
28-Apr-06, 10:15
I think the easiest thing to do is to explain what I am trying to do and then ask if it is possible. Lets say I have 2 textures, a shiney pink rock texture and a rough black rock texture. Can I "Combine" these two textures using a third procedural checkerboard texture (Lets say) so that we have a checkerboard of white and pink stone?
This ability to combine textures and nest and stack them in this way has formed the basis of procedural texture tools I've used in other 3D apps and it proved very useful, just wondering if and how it's done in Blender.
Thanks
This ability to combine textures and nest and stack them in this way has formed the basis of procedural texture tools I've used in other 3D apps and it proved very useful, just wondering if and how it's done in Blender.
Thanks