- Texture repeat
- UV mapping gone awry
- Strange UV mapping error
- Alpha problem
- uv mapping problem
- 3D Painting, Displacement maps in blender
- Need help with metal and reflection,
- Iceburg
- What exactly does baking normals do?
- baking light info into UVmap textures
- Hair Issue
- orco tutorial
- consolidate into 1 image
- getting things to glow
- Normal map material
- UV face question
- Problem with particles
- White dots at the base of my hair strands...
- Gold Leaf
- Is 3D Painting Possible in Blender?
- Black dots when using small lamps on Mirror materials
- Continuous sun?
- Strange behaviour: Face Normals & Baking
- Easy Texture VS Lower Poly Count
- Combining materials in the node editor
- UV Unwrap problem
- Low-Poly Head
- How to creat speaker cover in Blender?
- SSS Issue...
- Transparency of textures
- Anyone with experience using a real photo
- Select geometry from UV/Image-selection (Update: Now with script)
- Change a material?
- decal (alpha channel) yafray
- Exporting Blender Procedurals to Image File
- dissapearing textures
- UV face select difficulties
- Using Saved Materials?
- Short Fuzz
- correct unwrap
- Texturing Practices.
- changing textures during anim?
- Can objects act as lights?
- sculpt the detail before or after retopo?(4 map generation)
- i can't texture my thing!!
- Sculpted Mesh - how to export/extract the bump?
- Multi UV
- UV mapping and alpha/transparency
- Fur?
- UV unwrap goes wrong.
- some question about matnode
- UV Mapping and transparency
- Baking radiosity on texture: easy solution found!
- Uv's breaking
- Removing shading from a plane for a floor?
- texturing both sides
- particle 'locations' (newbie here)
- Planet Cloud Layer
- lowpoly tree problem
- Alpha transparency and UV editor
- Glassball
- Water in bowl?
- Blender Internal Render (Radiosity)
- Essential Blender tutorial, why do my picture gets "grained"
- Decal shows edge
- Painting hair.
- Texture mapping
- Extract a Image from Blender
- gimp and blender working at the same time?
- Is gimp slower than photoshop?
- Lighting problem (I think)
- What do you call it when you use only uv maps
- Spotlight Beam Halo Clipping
- Lights not updating realtime in shaded view
- camera flair.
- Bump Wont work! :(
- Bump Wont work! :(
- Ballon Material
- UV troubleshooting
- OSA Works for yafray?
- Random Texture Mapping
- cartoon clothes
- Glass Shadow
- trace of light within a transparent geometry
- Texturing large terrain
- UV mapping Basic problem
- Weird UV map problem
- Alpha Maps Not Working
- Facial Animation Through Textures
- some questions about texturing a human face
- Texturing an alien!!
- Heightmaps
- Soft shadows with point light
- Turning off and on a light
- Texturing from a high res sculpt? best process?
- Texture Maps
- How to texture two UV maps to one object ?
- free tree textures with alpha?
- Problem with a texture, looks too white ..
- grass tutorial , problem.
- Transparency within Transparency
- Losing some textures when rendering with Yafray
- How do you export a UV map from Blender?
- Quick! if you are reading this then plz help me!!
- Texture Baking on a big terrain map
- Difference between object and mesh
- LED lights in blender
- Texture appearing by default? Solved
- Just a basic alpha mask problem?
- UV Texture Doesn't Look Like Render
- Light shines through back of model onto front...Why?!
- material colors
- yafray aplha problem.
- Seamless textures | can it be done this way ...
- Shadow problem
- UV mapping causing strange transparency??
- Lettering for tires
- The Sphere of Doom - how do you texture in photoshop
- Uplighting
- Bake texture to UV Space..
- I need a little help with a stencil
- Just Curious about base and alpha graphics
- Two questions regarding texturing
- Glass and UV Texturing
- UV inside the object?
- Gold
- Dude, where's my reflection?
- My texturing nightmare
- How to setup this material?
- Tile texture paint
- Lighting tutorials
- Making a normal map from Sculpt Mode ?
- Can you have multiple lamps?
- architecture model closeup look wanted - material, lighting?
- Shadows Qeustion
- Edit External Problem
- What does "baking" mean?
- Light... without a lamp?
- Noob problem
- make a layer go transparent
- Different Textures
- Texture proob when joining meshes
- Envmap panel filter dont work?
- making displacement map from higher level res.
- vertex paint?
- image mapping problem
- Creating Skin for my female WIP
- Animating displacement maps
- 2 materials on one object
- rock looks too smooth in render...
- Simple UV image/vertex paint question
- making glass
- Model very unlit in Texture Paint
- Keeping face proportions in uv unwrapping ?
- Moving Texture Channels
- Texture basic questions
- Alpha with UV maps
- Need Tips / Help on Seamless texturing.
- Are you SURE that material nodes don't work with Yafray?
- Textures fail to render correctly
- Nice Chrome texture
- Transparent + Reflection why isn't it working!
- tree troubles
- UV mapped & textured object won't show as textured in object mode?
- Unwrap woes
- Using multi UV technique to fix texture seams?
- Quick UV mapping question
- 2d animated mouth on 3d model
- crashing when playing with multi material
- Mapping an animated texture onto part of a mesh
- I'm a total beginner
- model section not applying texture
- UV Map and PNG Alpha
- Shadow Help.
- Compact Disc- The shiny Data part?!
- bump texturing questions
- How do I add ambient light to a picture?
- texture/mesh scale when uvmapping
- Png and Transparent background
- UV Bumpmapping
- Quickly soloing a light?
- Max tex size?
- How can i model this?
- "Unwrapping" a model?
- lighting problems
- How to rotate a procedural texture?
- image to a plane
- Easiest way add depth to logo?
- opacity based on normals?
- multiple material how to
- problem with area light
- Question about Blender Noob to Pro Basic Uv mapping Tutorial
- Yafray fails to render my image maps
- Texture the edge where objects meet?
- deletion and stuff like... >_>
- trouble with lighting
- what does "Wrap" button actually do ?
- 2D face alpha problem
- Alpha by UV Mapping
- Texturing these buttons
- Fur Help
- purple table?
- Applying a material to more than one object?
- Adding new textures?
- How do I make a bump map out of a UV texture?
- complex floortile object to texture and bumpmap
- light glow around window
- 2.44 image load error OS X Intel
- Yafray - Colored Glass with Texture - Wine Bottle with Label
- This is tough. . . (Or maybe I just suck) Textures
- no colours with SSS
- a total white color
- save uv face layout
- scene lighting oddities
- UV wrapping help
- Baking between two UVs
- Shading Help Needed ( Not Blender, Image program)
- Settings to make AlphaMap image work???
- Metallic Texture
- Disco effects? quick render
- Meta's Materials Librarys (800 Textures)
- Sunny or not sunny
- Height sensitive snow placement
- making particles look like sand
- Color Ramp confusion
- i bet u can tell whats wrong!
- New guy needs some basic help
- UV Transfer between meshes
- About those beautiful light beams...[SOLVED]
- Alpha Texture + Yafray + Glass
- Cut-out animation and UV map alpha
- making a material or mesh transparent
- Texuring mapping question
- Reflecting UV image mapping
- I hate unwraping!
- gimp tutorials
- Can't change textures anymore :/
- Somewhat Shiny noise problem.
- Realistic tiled woodern floor using actual photos
- Transparent texels writing to z-buffer
- Image UV Mapped does not show in Render
- Help me please
- texturing
- Light saber blade problem
- What did I do?
- Applying "ramp" to particle hair (RESOLVED)
- normal maps/rendering
- Selected Threads about Texturing and Lighting.
- Making Fades For Demo-Models
- Object oriented lighting