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  1. Texture repeat
  2. UV mapping gone awry
  3. Strange UV mapping error
  4. Alpha problem
  5. uv mapping problem
  6. 3D Painting, Displacement maps in blender
  7. Need help with metal and reflection,
  8. Iceburg
  9. What exactly does baking normals do?
  10. baking light info into UVmap textures
  11. Hair Issue
  12. orco tutorial
  13. consolidate into 1 image
  14. getting things to glow
  15. Normal map material
  16. UV face question
  17. Problem with particles
  18. White dots at the base of my hair strands...
  19. Gold Leaf
  20. Is 3D Painting Possible in Blender?
  21. Black dots when using small lamps on Mirror materials
  22. Continuous sun?
  23. Strange behaviour: Face Normals & Baking
  24. Easy Texture VS Lower Poly Count
  25. Combining materials in the node editor
  26. UV Unwrap problem
  27. Low-Poly Head
  28. How to creat speaker cover in Blender?
  29. SSS Issue...
  30. Transparency of textures
  31. Anyone with experience using a real photo
  32. Select geometry from UV/Image-selection (Update: Now with script)
  33. Change a material?
  34. decal (alpha channel) yafray
  35. Exporting Blender Procedurals to Image File
  36. dissapearing textures
  37. UV face select difficulties
  38. Using Saved Materials?
  39. Short Fuzz
  40. correct unwrap
  41. Texturing Practices.
  42. changing textures during anim?
  43. Can objects act as lights?
  44. sculpt the detail before or after retopo?(4 map generation)
  45. i can't texture my thing!!
  46. Sculpted Mesh - how to export/extract the bump?
  47. Multi UV
  48. UV mapping and alpha/transparency
  49. Fur?
  50. UV unwrap goes wrong.
  51. some question about matnode
  52. UV Mapping and transparency
  53. Baking radiosity on texture: easy solution found!
  54. Uv's breaking
  55. Removing shading from a plane for a floor?
  56. texturing both sides
  57. particle 'locations' (newbie here)
  58. Planet Cloud Layer
  59. lowpoly tree problem
  60. Alpha transparency and UV editor
  61. Glassball
  62. Water in bowl?
  63. Blender Internal Render (Radiosity)
  64. Essential Blender tutorial, why do my picture gets "grained"
  65. Decal shows edge
  66. Painting hair.
  67. Texture mapping
  68. Extract a Image from Blender
  69. gimp and blender working at the same time?
  70. Is gimp slower than photoshop?
  71. Lighting problem (I think)
  72. What do you call it when you use only uv maps
  73. Spotlight Beam Halo Clipping
  74. Lights not updating realtime in shaded view
  75. camera flair.
  76. Bump Wont work! :(
  77. Bump Wont work! :(
  78. Ballon Material
  79. UV troubleshooting
  80. OSA Works for yafray?
  81. Random Texture Mapping
  82. cartoon clothes
  83. Glass Shadow
  84. trace of light within a transparent geometry
  85. Texturing large terrain
  86. UV mapping Basic problem
  87. Weird UV map problem
  88. Alpha Maps Not Working
  89. Facial Animation Through Textures
  90. some questions about texturing a human face
  91. Texturing an alien!!
  92. Heightmaps
  93. Soft shadows with point light
  94. Turning off and on a light
  95. Texturing from a high res sculpt? best process?
  96. Texture Maps
  97. How to texture two UV maps to one object ?
  98. free tree textures with alpha?
  99. Problem with a texture, looks too white ..
  100. grass tutorial , problem.
  101. Transparency within Transparency
  102. Losing some textures when rendering with Yafray
  103. How do you export a UV map from Blender?
  104. Quick! if you are reading this then plz help me!!
  105. Texture Baking on a big terrain map
  106. Difference between object and mesh
  107. LED lights in blender
  108. Texture appearing by default? Solved
  109. Just a basic alpha mask problem?
  110. UV Texture Doesn't Look Like Render
  111. Light shines through back of model onto front...Why?!
  112. material colors
  113. yafray aplha problem.
  114. Seamless textures | can it be done this way ...
  115. Shadow problem
  116. UV mapping causing strange transparency??
  117. Lettering for tires
  118. The Sphere of Doom - how do you texture in photoshop
  119. Uplighting
  120. Bake texture to UV Space..
  121. I need a little help with a stencil
  122. Just Curious about base and alpha graphics
  123. Two questions regarding texturing
  124. Glass and UV Texturing
  125. UV inside the object?
  126. Gold
  127. Dude, where's my reflection?
  128. My texturing nightmare
  129. How to setup this material?
  130. Tile texture paint
  131. Lighting tutorials
  132. Making a normal map from Sculpt Mode ?
  133. Can you have multiple lamps?
  134. architecture model closeup look wanted - material, lighting?
  135. Shadows Qeustion
  136. Edit External Problem
  137. What does "baking" mean?
  138. Light... without a lamp?
  139. Noob problem
  140. make a layer go transparent
  141. Different Textures
  142. Texture proob when joining meshes
  143. Envmap panel filter dont work?
  144. making displacement map from higher level res.
  145. vertex paint?
  146. image mapping problem
  147. Creating Skin for my female WIP
  148. Animating displacement maps
  149. 2 materials on one object
  150. rock looks too smooth in render...
  151. Simple UV image/vertex paint question
  152. making glass
  153. Model very unlit in Texture Paint
  154. Keeping face proportions in uv unwrapping ?
  155. Moving Texture Channels
  156. Texture basic questions
  157. Alpha with UV maps
  158. Need Tips / Help on Seamless texturing.
  159. Are you SURE that material nodes don't work with Yafray?
  160. Textures fail to render correctly
  161. Nice Chrome texture
  162. Transparent + Reflection why isn't it working!
  163. tree troubles
  164. UV mapped & textured object won't show as textured in object mode?
  165. Unwrap woes
  166. Using multi UV technique to fix texture seams?
  167. Quick UV mapping question
  168. 2d animated mouth on 3d model
  169. crashing when playing with multi material
  170. Mapping an animated texture onto part of a mesh
  171. I'm a total beginner
  172. model section not applying texture
  173. UV Map and PNG Alpha
  174. Shadow Help.
  175. Compact Disc- The shiny Data part?!
  176. bump texturing questions
  177. How do I add ambient light to a picture?
  178. texture/mesh scale when uvmapping
  179. Png and Transparent background
  180. UV Bumpmapping
  181. Quickly soloing a light?
  182. Max tex size?
  183. How can i model this?
  184. "Unwrapping" a model?
  185. lighting problems
  186. How to rotate a procedural texture?
  187. image to a plane
  188. Easiest way add depth to logo?
  189. opacity based on normals?
  190. multiple material how to
  191. problem with area light
  192. Question about Blender Noob to Pro Basic Uv mapping Tutorial
  193. Yafray fails to render my image maps
  194. Texture the edge where objects meet?
  195. deletion and stuff like... >_>
  196. trouble with lighting
  197. what does "Wrap" button actually do ?
  198. 2D face alpha problem
  199. Alpha by UV Mapping
  200. Texturing these buttons
  201. Fur Help
  202. purple table?
  203. Applying a material to more than one object?
  204. Adding new textures?
  205. How do I make a bump map out of a UV texture?
  206. complex floortile object to texture and bumpmap
  207. light glow around window
  208. 2.44 image load error OS X Intel
  209. Yafray - Colored Glass with Texture - Wine Bottle with Label
  210. This is tough. . . (Or maybe I just suck) Textures
  211. no colours with SSS
  212. a total white color
  213. save uv face layout
  214. scene lighting oddities
  215. UV wrapping help
  216. Baking between two UVs
  217. Shading Help Needed ( Not Blender, Image program)
  218. Settings to make AlphaMap image work???
  219. Metallic Texture
  220. Disco effects? quick render
  221. Meta's Materials Librarys (800 Textures)
  222. Sunny or not sunny
  223. Height sensitive snow placement
  224. making particles look like sand
  225. Color Ramp confusion
  226. i bet u can tell whats wrong!
  227. New guy needs some basic help
  228. UV Transfer between meshes
  229. About those beautiful light beams...[SOLVED]
  230. Alpha Texture + Yafray + Glass
  231. Cut-out animation and UV map alpha
  232. making a material or mesh transparent
  233. Texuring mapping question
  234. Reflecting UV image mapping
  235. I hate unwraping!
  236. gimp tutorials
  237. Can't change textures anymore :/
  238. Somewhat Shiny noise problem.
  239. Realistic tiled woodern floor using actual photos
  240. Transparent texels writing to z-buffer
  241. Image UV Mapped does not show in Render
  242. Help me please
  243. texturing
  244. Light saber blade problem
  245. What did I do?
  246. Applying "ramp" to particle hair (RESOLVED)
  247. normal maps/rendering
  248. Selected Threads about Texturing and Lighting.
  249. Making Fades For Demo-Models
  250. Object oriented lighting