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  1. Quick Frosted Glass
  2. Pressure sensitivity in new Blender - for UV texture painting
  3. Point light + halo
  4. two quick questions .
  5. Particles and Transparency
  6. Mist-values (Sta, Di, Hi) don't seem to have any effect
  7. Two UVMAP.
  8. Seams problem with multires
  9. material for a rose petal
  10. Imaging textures problems
  11. glass surface reflection that fades out
  12. custom water
  13. Basic texture / UV editor question
  14. Multiple image texture problems.
  15. Can't see object inside transparent object
  16. Weird lines on surface
  17. Stone Texturing?
  18. IES Files In Blender
  19. bake reflections
  20. Deleting unwanted image textures
  21. Bad hair day
  22. Whats HDRI? And how do I create it?
  23. How to recreate this rocket exhaust?
  24. Need some good UV Unwrapping tutorials
  25. Material
  26. 3 Horizontal Lines
  27. Halo texture on particles
  28. Can you uv map strand textures in the current CVS?(see link)
  29. Double-Sided Shader?
  30. uv problem in opengl
  31. Text with a different bevel color
  32. adding random textures
  33. UV Mappin problem.
  34. Adding neon effect to material
  35. coffe froth
  36. Trying to follow this scene
  37. Erasing materials ?
  38. Saving materials?
  39. Texture problem 2 images for card deck
  40. Enabling Live Unwrap feature....How?
  41. IOR problem with glass
  42. Help! Checkered Pixelization
  43. Texturing metal buttons
  44. Unwanted -textured- shadows!
  45. Symbols in UV/Texture-Editor ?!?
  46. Quick AO question.
  47. Displacement Nodes?
  48. Unwrapping help...
  49. UV cubic mapping button - its gone!
  50. Looking For Tutorial
  51. Color Curves in UV Window
  52. Duplicate a material
  53. searching for "The Blender Materials Library"
  54. giving the scene, a "glow?"
  55. Scaling lamps/spots
  56. UV Mapping Disasters
  57. Problems with UV mapping
  58. dispalying transparency
  59. bind light to object
  60. need help with UV unwrap
  61. Total Textures CDs
  62. transparency-leaf tutorial
  63. Human Skin Like This ? How
  64. UV reflection map?
  65. Simulating Sunlight for Architectural Renders?
  66. baseball problem
  67. texturing wood
  68. wood
  69. Normal map, rendering problem
  70. Transparent material, but visible texture?
  71. Q:Height based texturing landscape?
  72. My smoky building isn't co-operating! Camera mapping gone wrong.
  73. particle lines?
  74. render with emphasized egdes
  75. Making Spider webs?
  76. Never good with lightings
  77. Render baking - how to?
  78. HDR Lighting Brightness
  79. Is there a max face limit for uv mapping?
  80. Site For Refrence Images
  81. textures
  82. Texture Paint mode: three questions
  83. Problems with lighting
  84. Asphalf Bumps
  85. Soft shadow for the sun in Yafray
  86. How to bake?
  87. How baking can be use?
  88. How do I move the light target in Blender?
  89. Merging Textures
  90. UV Mapping Effects, How Would You Do Thinigs Like. . .
  91. City skybox
  92. Mistreated scraped metal
  93. Texturing a Castle
  94. Mass lighting change
  95. want white material
  96. Blender default material
  97. wicked lava!
  98. Exporting with materials?
  99. Can you change the shape of the halo cone?
  100. Rays penetrating letters
  101. More Textures?
  102. Where's the "Texture Type dropdown menu"?
  103. Where's the "Texture Type dropdown menu"?
  104. Texturing/Shading question
  105. Deserts/ Sand and Canyons
  106. Live unwrapping? How?
  107. mirror selection?
  108. New Project
  109. ice?
  110. exterior scene with yafray?
  111. Problem with Nodes and Ray Mirror
  112. yafray video tutorials
  113. Texturing a swimmingpoool
  114. Whats happening?
  115. is there a more recent "decal" tutorial?
  116. Render Baking -> Completely Black Image
  117. Mapping Coordinates to a plane?
  118. Multiple Reflections?
  119. UV/Image Editor vs Material Editor Conflict?
  120. texturing skin, face, wrinkles, light and dark spots...skin stuff...
  121. free HDRI images
  122. Shadow color?
  123. Question about UV mapping
  124. Applying an image
  125. Difficulties in making Transparent Shadows
  126. Lighting through transparent textures
  127. lighting and animation
  128. material problem
  129. Light spots in Yafray - Not an HDRI problem
  130. Asphalt texture: sculpted
  131. Halo partlicle texture problem
  132. Shining light through a mesh
  133. White World
  134. How does a 'map to' texture affect shader BDRF values?
  135. A good pattern tile material
  136. sculpted sweater material
  137. What does bake mean ? :)
  138. linux&*.psd ??
  139. Light Reflecting too much.
  140. Backface removal
  141. effect on planet
  142. Projecting AVI?
  143. Light Seems to Come From Opposite Direction
  144. Real time render 2 sided
  145. Animated & Transparent Textures
  146. UV mapping...cannot load image problem
  147. Photo Textures
  148. Viewing multiple alpha-mapped planes in viewport
  149. Textureing with GIMP / Blender
  150. Applying texture by face angle?
  151. Movie as Texture
  152. geometry matching image
  153. trouble with lighting... again!
  154. Problem with baking vertex colors into a texture.
  155. Unwrapping perpendicular extrusions
  156. From materials to uvmap
  157. Render preview while texturing
  158. Render preview update
  159. Baking textures based on TexFaces mode button in Material panel?
  160. Saving radiosity baking to texture
  161. matte/shadow?
  162. "no blank image to render bake to" even though I added a new blank image
  163. Runway Stobe Lights
  164. Materials problem
  165. Landscape texturing puzzle
  166. Noob texturing question
  167. UV texturing deformations.
  168. [resolved] Don't know how to load a normal map
  169. material for only one face
  170. uv unwrap question(s)
  171. buffer shadow
  172. colored shadows
  173. Load Image Bug Problem
  174. Shining light through pipe
  175. UVmapping Grid Texture???
  176. Hair and head, different materials?
  177. Please help lighting this. ;D
  178. UV Help
  179. OSA kills the bumpmap
  180. [noob] applying a texture radially
  181. Blurred shadows
  182. UV question
  183. Jahkas Particle combing feature
  184. appending UV mapped object
  185. Movie as texture
  186. single-user for every multi UV set channels for linked-duplicated object?
  187. New UV-Map-Node - useless???
  188. uv map
  189. uv mapping acting up
  190. Blender Texture Cd Q
  191. Textures on Cubes?
  192. Tif texture image with alpha does not show up in render.
  193. UVmapping question
  194. simulate nor with node editor?
  195. global illumination........i think.
  196. Blender modeling for UT2k4?
  197. Invisible material that receives only shadows
  198. Crash when adding a texture?
  199. lighting hair
  200. trouble with texture image
  201. Is there anyway to make it seamless ?? (3D paint feature)
  202. texture issue
  203. The free Blender3D texture collection!
  204. how to texture paint
  205. Is there a way to put multiple color textures in one shader?
  206. Viewing Animated Textures in the 3D view
  207. How do I achieve this effect???
  208. Texture copyrights?
  209. How do you create this sort of texture?
  210. Material ID wierdness...
  211. Getting scripts to work....
  212. decal texturing - previev?
  213. How to make transparency effects?
  214. Very strange problem
  215. size don't afect energy amount?
  216. Alpha channel transparancy does not work.
  217. multiple textures on one item help
  218. Setting Trashad on multiple objects
  219. UV Mapping Quads
  220. Anyone know what the new 2.43 mat. nodes would be useful for?
  221. Multilayer Images
  222. LF info about "Map UV and ID Mask"
  223. Info on Retopo anyone?
  224. Mirror and specularity effect (texture settings help)
  225. alphamaping textures
  226. vertex painting on top of UV mapping?
  227. --Grafic Problems-- Can someone help me out?
  228. --- Texture problems---
  229. using textures to control parameters in other textures?
  230. Vertex Paint or Texture
  231. Unwrap help
  232. Using different materials
  233. Texture transparency
  234. Adding Ambient occlusion
  235. Move and sew UVs?
  236. uv mapping multiple objects
  237. Trasperant Object with no Shadow
  238. Alpha Textures
  239. One UV face layout for more objects???
  240. How to assign materials and textures
  241. Weirdness in a ring
  242. Photorealism?
  243. Render Pass Help?
  244. textures?
  245. ---Got a strange texture problem---
  246. Nodes
  247. Texture in render
  248. I can't seem to properly use Cylindrical.
  249. a little help please
  250. Texture Help