View Full Version : Materials and Textures
- Images will not open for UV texturing.
- Radiosity/Lighting Question
- How do I render an object with the texture!
- Help texturing along a curved line
- Normal Map Flipping Around My Model
- Basic Question About UVWMap? W? 3dsMax Offset? Zbrush?
- For anyone wanting to make HDR light probes.
- How can I fix this lighting anomaly?
- BLEND Texture Sphere Bug in 2.49
- Normal map grey area
- Help with texturing
- texturing a bevel curve
- texturing blackhawk helicopter
- Heavens above!....A tutorial request.
- Missing Map To Panel
- Invisible (alpha 0) materals casting shadows. Why?
- 2.5 Bumpmap inverting?
- Halo Z problems in 2.49
- UV Map Editor and Lost vertx issue Please help
- Displacement map Problem
- Color ramps for a CD-ROM
- Reflect but doesnt get shadow possible?
- Double sided light
- texturing a tiled wall
- Automatically update texture?
- Bump and raytrace transparency
- Faking GI in blender
- Save UV Face Layout option
- Unwrapping Texture
- transparent faces showing colour
- Texture Question: Dif between Obj, Data
- Alpha Texture...Say what?
- A good Lighting set up for character with SSS
- Change texture to another UV layout by means of Bake Texture?
- Normalmap seams in 2.5, what's wrong?
- Minimize Strech Recomendable?
- Curve object and image texture...
- problem with my lighting x.x
- Texture Paint mode support layer?
- why can't i see the wine?
- Sky and Atmosphere
- My material is not affected by light, how come?
- UV Mapping & Resetting Datablock
- Artifacts in Normal Maps.
- Help with applying my texture
- Help with applying my texture
- Help with applying my texture
- black lines in texture bake near sharp edges
- How to set a world texture in 2.5?
- Normal Map Problem
- Lighting issue, XNA and in render
- How to make like This Texture and lightning?
- Textures Dissapearing From UVMapping window?
- Draw Type does not show any change
- Problem with 'copy face selected->active uv coordinates' tool
- How do I render just a shadow...
- which looks better?
- Shadows with Transparency
- Lighting Anisotropy
- Which way to give your models some color?
- Multi object texturing?
- Blender purging color & texture data for .x models
- why doesn't this bitmap work? 2.49
- Image won't show up
- Unwrap help
- I think I am stuck here
- Blender internal render problem
- Giving node material assigned object a veiwport color
- Texture is changing resolution- Please help
- Blending Textures?
- DoublePost please Delete.
- Is this how a normal map should look like?
- Hair texture?
- Set translucency based on image rgb value
- sun lamp inside mesh
- bad quality bakes
- Texturing portion of semi flat surface
- place image along a extruded path converted to a mesh
- SOLVED - Slight problem with UV Unwrap results
- Q about hair
- Can i change the size of a texture with a node ?
- Simple lighting and 3D modeling question
- Yafaray night scene ?
- cant upload picture for texture
- Hammer projection
- possible bug and correct way to do alpha and transparent channels
- Material IPO Switch
- Alpha channel in viewport?
- How can I make rather long hair without using particles?
- Car Tailight
- nor value changes nothing
- bump map in 2.5
- Adding Studio Highlight
- UV mapping
- cant apply texture to cube
- multiple textures on an object
- Unmapped Textures Possible?
- Ocean Texture in Blender?
- Multi texturing
- Camera mapping
- texturing a large object?
- I need help removing the crease in my sky sphere
- Having Trouble with .png transparency
- I dont want a freaking rainbow on my UV texture!
- Creating 3D Textured Text Titles (like Transformers, Sherlock Holmes, Terminator, etc
- Help with basic image texture
- Copying Materials in 2.5
- Need To Learn Some Better Texturing
- Rip/Explode/Separate UV vertex
- Baking textures with alpha ?
- Specularity forms
- file .X and file .dds in a same project to blender
- How do I load a downloaded material in 2.5?
- uv bake
- Please Help with Shader Eye Material
- ZTransp and particles
- how do i get light to pass through an object
- 2d filter and alpha feature causes light problem
- Nor button in 2.5?
- Particle hair question
- 2.5 export uv layout
- UV image won't render
- Is it possible to change what part of an image gets rendered?
- Trying to get rid of Texture Images
- HDRI in Yafaray <!!
- Newbie UV Texturing with Images
- Why does image map to all objects in my model?
- How can I UV map a plane?
- handle grip
- Bump Map Issue
- Procedural textured objects not rendering in F12
- Shadowy edges with texture baking
- Help me understand ambient color
- Normal baking problem
- 3ds texture settings
- Newbie with a problem...
- Cleaning materials and Textures List
- Help with UV Mapping
- How to delete lights " builtin"
- Using Gradients to control Density Spherically on a Volume
- Blade Shader
- How do I overcome texture stretching?
- Stitch/Seam Problem
- Stitch/Seam Issue
- texturing a curtain
- Need Help with Lighting Problems!
- Painting mask and hilighted selection
- Getting a PNG image sequence's alpha to function..
- Need help setting up a glass material w/a Halo inside
- Completely transparent surface that will receive a shadow
- transparency grid in my shadows
- UV Problem
- Polarized glass effect?
- using color maps and bump maps
- converting a nurbs surface so that uv-orco is preserved
- Texture Painting in 3d view leaves weird white spots
- How to save materials as a texture
- MaSelf Script Ruins Tangent shading
- ask: for pine tree texture samples
- Hair Shading
- dunno how to describe this RayMirror prob
- UV unwraping a cube object...with a hole in it
- Textures looking blurred in Shaded Mode.
- Higher resolution of textures in viewport
- World IPO Curves 2.49 and 2.5
- Stacking UV faces in UV editor
- Question on world textures
- Use multiple images or is only one needed in texturing?
- Texturing a cylinder.
- UV unwrapping pains when scaling texture
- making leaf at 2.5
- movie as a texture
- Texturing Tips?
- UV blurring.
- Simulating car headlights agaisnt a wall.
- need help with texturing a face
- Is bigger better?
- Preparing Image Textures
- seams visible in rendered image
- How to apply several textures to a single figure?
- uv mapping the inside and outside of a cylinder
- Tangent normal map issue on 2.5
- back lit sign
- Lightrig?
- HaSize not working as expected (2.49)
- Map to > RayMir
- MapTo Glossiness?
- Does Emit do anything in 2.5?
- Spot Lighting wont show up on render.
- Constant Blur on Directional Shadows
- Rock Displacement
- UV Unwrapping the Human Body... Come On Blender Artists :)
- UV/Image Editor question
- Annoying effect with Nor (bumpmapping)
- Isn’t texture separate data base?
- One for the Gimp? Colour correct one image from another.
- Importing an image
- Stargate Ring Transporter
- Shadow Buffer lamp only affecting a vertex group
- Bezier Curve Halo Shader
- Render wont rednur light?
- See a texture animation in viewport
- Uv -gone wrong
- sketch rendering
- Creating a 3d model from a 2d image file
- normal mapping, low contrast
- Material Preview Image is very bright.
- photo realistic using radiosity
- Two objects, almost the same, different UV texture position
- Rings in shadow
- UV mapping a subsurf mesh
- Strange black bars appear on cylinder shape
- UV mapping basics for 2.5?
- Changing the transparency of a single object? & changing how reflective something is
- Can I add a Sky to the World in 2.5?
- Multiple UV sets for one mesh
- Texture Render Problem
- Picking background color for AO Bake
- help with textureing
- UV's crooked & not aligned
- Is this the way UV's work?
- Volumetric halo light is not smooth! How to fix it?
- 2.5: image sequences in viewport and offset
- How to separately color a face?
- Texture is on the wrong side of the surface
- uv mapping/ texturing
- UV terrain texture support
- Select mesh UVs from layout
- Total beginner to 3D UV question
- Texture Painting- Seams showing in Render
- Decal Disappears when Rendered w/Ray
- UV problem
- Blank areas on mesh due to append or link?
- Saving Problem?
- Help on Metallic Texture
- SOLVED! Blender 2.5 - How to ad an "Image" to a material?
- Advice on creating photo-realistic mappings
- help with uv unwraping
- GIF / PNG Unknown fileformat
- object in between two mirrors
- import .obj with .mtl texture
- Sky Textures in B.2.5
- Walls have differing light intensity
- UV Problem (Beginner)
- How to Save UV for Editing in Photoshop
- UV problem
- painting with symmetry?
- Texturing in blender
- Deleting Materials?
- Mark Seams
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