- Inhabitant of Cephis
- Incorrect EnvMap, how to fix?
- [solved] texture painting bug?
- Strange specular reflexes
- Weird Texture
- interior - realistc lighting with area lights
- Getting rid of alpha jaggies
- shaders
- normal map probs on tree from curves
- normal map probs on tree from curves
- Transparent plane and light
- Tree leaves shadows
- How to tackle detail textures
- Cartoon wall texture
- UV/Image editor selects UV texture but doesn't display it
- Problem with texture not fully rendering.
- smart uv unwrap problem!
- tileable textures in GE or GLSL
- texture tiling wth UV?
- different furrs on same object SOLVED
- how do i create lampshade like material
- HD Texture Resolution Question
- partial alpha texture shadows
- make a square light source?
- YafaRay Help
- UV Mapping, lovely bugs...
- Yet another FUR problem: what cuts the shorts? SOLVED
- Help with my iceberg please :)
- Light Dome causing jagged shadows.
- atmosphere frustration!
- Textures do not appear....
- UVprojection / camera mapping techniques ... ?
- Blender Displacement Problems
- Transparency question
- No Shadows
- UV Mapping in 2.49B
- PyNode Script Error
- nice pictures chopped up
- How to bring a material from one file to another?
- Light Probe?
- Possible to have 2 UVmaps sets on the same mesh?
- Could some explain this UV "phenomena"?
- A little problem I'm having with textures
- Ice Cubes in a glass
- Thick plane with transparent texture
- glowing cube from inside please help
- Inner side of the model textured
- Frozen image texture
- textures vs memory
- Getting Correct Lighting from a Lamp
- Unwrap - uv map all flaten to the left
- how to apply a inflatable/plastic effect to models?
- particles with light
- Particle system problem
- Uvwmapping trouble
- Baking Large Textures
- Trouble with glass vial
- White and no depth
- Baked illumination
- UV mapping + Material colour
- Ceiling is too dark
- Light through drapes / curtain
- Bevel & UV Map
- Texture misplacement
- Removing unused textures
- Texture in viewport
- Saving UV layout in blender 2.5 is blank?
- Texturing character
- Ambient light - How to?
- Texture Maker Needed! Please tell me if in wrong area.
- Unwrap with mirror modifier
- Problems with transparency
- External Editing Issue
- Image in UV Editor, or in texture channels?
- Texture without repeating?
- Earth Texture Animation
- 3x questions about UV texturing....
- position UV layouts of multiple objects to one UV map
- How do you add a material to a pre-exsisting .blend?
- How can I make my hair particles look more like hay?
- The sides are "streched"
- Edges showing up in render that shouldn't
- Volume Artifacts
- Crashes with Volumetric Animations
- How can achieve a gradient along Y-axis
- Translating this technique to Blender
- properly lit only-shad surface
- Cant find baking options Blender 2.5.0 Alpha
- UV wrapping problem?
- SOS on UVs
- Two Different Textures to Each Side of a Single Plane
- Retroreflective texture
- textures in yafaray
- Missing texturse on exported 3ds/obj/iv/
- Yafaray alpha (Trees)
- can I define UV GROUPS in Blender?
- How make guitar string (low E) with texture?
- Help please
- What's the best way... 3D view image map
- please help me in my model
- Adding Minor Textures?
- Help: Models but no textures =(
- Maximum number of materials?
- How to make a dynamic textures with nodes ?
- How to create a streetlamp effect at night???
- A WORKING texturing tutorial?
- saving image of uv layout in 2.5
- 2.5 : displacement and bump?
- projection painting help please
- vertex painting on existing object materials
- Texture not stretching over model
- UV Map a Video
- Distance From Textured mesh
- 2.5 Hair ONLY on SELECTED faces? SOLVED
- Alpha Channel and Projection Painting
- When I change mesh size, the texture gets wrong
- Basic lighting : request for comments
- Fur makes huge shadow
- Please help with assigning new texture to world!?
- UV inaccuracy?
- How to ensure all faces are unwrapped?
- Can you make an object appear reflective in the darkness?
- Black Streaks With Set Smooth
- baking displacement textures
- Free Texture
- question: How can I link "material" to multiple objects?
- from pic to 3D
- 2.5 disable fur without deleting particles syst SOLVED
- weird texturing problem
- uv texturing question
- How to keep a group of faces from breaking when UV unwrapping?
- Glass in 2.5
- reflections on unwrapped textures
- Organic textures!
- Smoke Sim 2.5 Fire Shader?
- B 2.5 Alpha 0 - Textureing a Modle
- Texture changing in animation
- :o 2.5 Assigning Materials to vertex groups >SOLVED<
- UV Mapped Image vs. Vertex Paint
- Where are UV Mapping definition data blocks ?
- Problems when texturing my model
- Coal smoke in Blender
- question about 2.5 glsl preview-fixed(yeah, i suck)
- previous unwrapped faces showing up in UV window
- Blender 2.5: Projection Painting?
- Need Blender Help
- [Solved] Wanted : disappeared document on texture coordinates
- I cant texture properly i need help!
- UV mapping question...
- Exporting to maya
- Flashing lights
- 2.5 UV baking question
- Missing texture Plugin
- SSS scale
- How to save UV Face Layout without script?
- Multiple UV Chanel Question (Long)
- A Good 2.49 UV mapping Tutorial
- Weird banding effect on renders.
- how do i animate textures
- Point density texture crashes on render
- Newb question - Solid edges
- Make stipe up the stems for grass hair particles?
- Texture Animation
- Glowing edges
- Material Assigning problem
- How can I view the textures right away in the viewport - Blender 2.5 Alpha
- Alpha UV maps not working
- UV Unwrapping Guns
- Use baking to merge UV slices together?
- Help with reflections/lighting
- Procedural texture strange on edges...
- Enviorment Maps for Hair?
- creating colour maps for cars using uv texture paint
- Glass Texture not showing
- Can't seem to apply textures
- Texture → Map To → Emit: Difference Blender 2.45 and 2.46+
- Using 2 Textures
- Purging Duplicate Textures from packed blend file (Script?)
- UV Layout
- How to make a nebula?
- Texture on transparent material
- Help with rendering hair on a cat
- Blender 2.5 UV MAPPING: Frustration...
- Oren-Nayar Shading Problem
- lamp is casting light through solid wood, help?
- Issue I've had for a long time...
- UV mapping Patrick Star
- how to camera in small room
- texture is "smeared"?
- shadow and raytrace
- rendering shadow on video footage
- Fractal with texture nodes
- fur on a hand puppet
- Lost Texture - Yelp!
- Making non-lit areas transparent
- question uv unrap
- missing texture in render?
- What's wrong with my displacement map?
- baking texture with a self reflecting object ?
- Textures not aligned with mesh...
- strange shadow when using Ray Shadow
- Newbie question: convert material(s) to vertex colors ?
- A couple of basic texture questions...
- A textured paint normal map
- Material Library Not Accessible?
- UV Mapping Shapes?
- Multiple UV Texture Issues
- 2.5 UV vertex snap tool?
- UV Mapping a tilemap of 4 tileable textures
- Reversing normals in Material node editor?
- Help with displacement map
- Texturing brickwork to an 'L' shaped wall
- hELP hELP!!
- Texture Mapping -- Do I have to use the whole object?
- Challenge to Make Aurora Borealis or Northern Lights
- Normal map fails to show :(
- light no going to glass material
- Squash/Stretch map
- shadowing weirdness
- Halo beam effects through alpha-mapped plane?
- Image on sphere?
- Volumetric lighting problems
- Is there an easy way to render so it looks like in the editing mesh?
- How to consolidate 3 images into one?...
- How to make a texture NOT cast any shadow at all
- Alpha Channel not working properly.
- Free alphas
- How do you use two materials on one object?
- UV Unwrap Leaves Connected Faces
- material nodes don't work
- UV Mapping your picture on your model.
- Texture with alpha problem
- Re-wrapping in Blender 49B????
- Partial normal mapping
- Strange normalmap problem
- Normal map/bump map workflow...
- Comic Book
- object particles not uv mapping correctly
- Render empty space as transparent? (Trying to render 3D airspace zones)
- Help with ambient occlusion problem - Lighting and Shading Issues
- Projection paint problem
- Texturing help needed
- Bumpmap
- Movie Quality Lens Flares
- Using a brush texture inexpcably darkens the image
- dinosaur texture problem
- UV-Layout: see pickt face in viewport
- How to create a CD/DVD disc with proper reflective metal side?
- What happens to image file after texture is created?
- Shiny Metal Material