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  1. Inhabitant of Cephis
  2. Incorrect EnvMap, how to fix?
  3. [solved] texture painting bug?
  4. Strange specular reflexes
  5. Weird Texture
  6. interior - realistc lighting with area lights
  7. Getting rid of alpha jaggies
  8. shaders
  9. normal map probs on tree from curves
  10. normal map probs on tree from curves
  11. Transparent plane and light
  12. Tree leaves shadows
  13. How to tackle detail textures
  14. Cartoon wall texture
  15. UV/Image editor selects UV texture but doesn't display it
  16. Problem with texture not fully rendering.
  17. smart uv unwrap problem!
  18. tileable textures in GE or GLSL
  19. texture tiling wth UV?
  20. different furrs on same object SOLVED
  21. how do i create lampshade like material
  22. HD Texture Resolution Question
  23. partial alpha texture shadows
  24. make a square light source?
  25. YafaRay Help
  26. UV Mapping, lovely bugs...
  27. Yet another FUR problem: what cuts the shorts? SOLVED
  28. Help with my iceberg please :)
  29. Light Dome causing jagged shadows.
  30. atmosphere frustration!
  31. Textures do not appear....
  32. UVprojection / camera mapping techniques ... ?
  33. Blender Displacement Problems
  34. Transparency question
  35. No Shadows
  36. UV Mapping in 2.49B
  37. PyNode Script Error
  38. nice pictures chopped up
  39. How to bring a material from one file to another?
  40. Light Probe?
  41. Possible to have 2 UVmaps sets on the same mesh?
  42. Could some explain this UV "phenomena"?
  43. A little problem I'm having with textures
  44. Ice Cubes in a glass
  45. Thick plane with transparent texture
  46. glowing cube from inside please help
  47. Inner side of the model textured
  48. Frozen image texture
  49. textures vs memory
  50. Getting Correct Lighting from a Lamp
  51. Unwrap - uv map all flaten to the left
  52. how to apply a inflatable/plastic effect to models?
  53. particles with light
  54. Particle system problem
  55. Uvwmapping trouble
  56. Baking Large Textures
  57. Trouble with glass vial
  58. White and no depth
  59. Baked illumination
  60. UV mapping + Material colour
  61. Ceiling is too dark
  62. Light through drapes / curtain
  63. Bevel & UV Map
  64. Texture misplacement
  65. Removing unused textures
  66. Texture in viewport
  67. Saving UV layout in blender 2.5 is blank?
  68. Texturing character
  69. Ambient light - How to?
  70. Texture Maker Needed! Please tell me if in wrong area.
  71. Unwrap with mirror modifier
  72. Problems with transparency
  73. External Editing Issue
  74. Image in UV Editor, or in texture channels?
  75. Texture without repeating?
  76. Earth Texture Animation
  77. 3x questions about UV texturing....
  78. position UV layouts of multiple objects to one UV map
  79. How do you add a material to a pre-exsisting .blend?
  80. How can I make my hair particles look more like hay?
  81. The sides are "streched"
  82. Edges showing up in render that shouldn't
  83. Volume Artifacts
  84. Crashes with Volumetric Animations
  85. How can achieve a gradient along Y-axis
  86. Translating this technique to Blender
  87. properly lit only-shad surface
  88. Cant find baking options Blender 2.5.0 Alpha
  89. UV wrapping problem?
  90. SOS on UVs
  91. Two Different Textures to Each Side of a Single Plane
  92. Retroreflective texture
  93. textures in yafaray
  94. Missing texturse on exported 3ds/obj/iv/
  95. Yafaray alpha (Trees)
  96. can I define UV GROUPS in Blender?
  97. How make guitar string (low E) with texture?
  98. Help please
  99. What's the best way... 3D view image map
  100. please help me in my model
  101. Adding Minor Textures?
  102. Help: Models but no textures =(
  103. Maximum number of materials?
  104. How to make a dynamic textures with nodes ?
  105. How to create a streetlamp effect at night???
  106. A WORKING texturing tutorial?
  107. saving image of uv layout in 2.5
  108. 2.5 : displacement and bump?
  109. projection painting help please
  110. vertex painting on existing object materials
  111. Texture not stretching over model
  112. UV Map a Video
  113. Distance From Textured mesh
  114. 2.5 Hair ONLY on SELECTED faces? SOLVED
  115. Alpha Channel and Projection Painting
  116. When I change mesh size, the texture gets wrong
  117. Basic lighting : request for comments
  118. Fur makes huge shadow
  119. Please help with assigning new texture to world!?
  120. UV inaccuracy?
  121. How to ensure all faces are unwrapped?
  122. Can you make an object appear reflective in the darkness?
  123. Black Streaks With Set Smooth
  124. baking displacement textures
  125. Free Texture
  126. question: How can I link "material" to multiple objects?
  127. from pic to 3D
  128. 2.5 disable fur without deleting particles syst SOLVED
  129. weird texturing problem
  130. uv texturing question
  131. How to keep a group of faces from breaking when UV unwrapping?
  132. Glass in 2.5
  133. reflections on unwrapped textures
  134. Organic textures!
  135. Smoke Sim 2.5 Fire Shader?
  136. B 2.5 Alpha 0 - Textureing a Modle
  137. Texture changing in animation
  138. :o 2.5 Assigning Materials to vertex groups >SOLVED<
  139. UV Mapped Image vs. Vertex Paint
  140. Where are UV Mapping definition data blocks ?
  141. Problems when texturing my model
  142. Coal smoke in Blender
  143. question about 2.5 glsl preview-fixed(yeah, i suck)
  144. previous unwrapped faces showing up in UV window
  145. Blender 2.5: Projection Painting?
  146. Need Blender Help
  147. [Solved] Wanted : disappeared document on texture coordinates
  148. I cant texture properly i need help!
  149. UV mapping question...
  150. Exporting to maya
  151. Flashing lights
  152. 2.5 UV baking question
  153. Missing texture Plugin
  154. SSS scale
  155. How to save UV Face Layout without script?
  156. Multiple UV Chanel Question (Long)
  157. A Good 2.49 UV mapping Tutorial
  158. Weird banding effect on renders.
  159. how do i animate textures
  160. Point density texture crashes on render
  161. Newb question - Solid edges
  162. Make stipe up the stems for grass hair particles?
  163. Texture Animation
  164. Glowing edges
  165. Material Assigning problem
  166. How can I view the textures right away in the viewport - Blender 2.5 Alpha
  167. Alpha UV maps not working
  168. UV Unwrapping Guns
  169. Use baking to merge UV slices together?
  170. Help with reflections/lighting
  171. Procedural texture strange on edges...
  172. Enviorment Maps for Hair?
  173. creating colour maps for cars using uv texture paint
  174. Glass Texture not showing
  175. Can't seem to apply textures
  176. Texture → Map To → Emit: Difference Blender 2.45 and 2.46+
  177. Using 2 Textures
  178. Purging Duplicate Textures from packed blend file (Script?)
  179. UV Layout
  180. How to make a nebula?
  181. Texture on transparent material
  182. Help with rendering hair on a cat
  183. Blender 2.5 UV MAPPING: Frustration...
  184. Oren-Nayar Shading Problem
  185. lamp is casting light through solid wood, help?
  186. Issue I've had for a long time...
  187. UV mapping Patrick Star
  188. how to camera in small room
  189. texture is "smeared"?
  190. shadow and raytrace
  191. rendering shadow on video footage
  192. Fractal with texture nodes
  193. fur on a hand puppet
  194. Lost Texture - Yelp!
  195. Making non-lit areas transparent
  196. question uv unrap
  197. missing texture in render?
  198. What's wrong with my displacement map?
  199. baking texture with a self reflecting object ?
  200. Textures not aligned with mesh...
  201. strange shadow when using Ray Shadow
  202. Newbie question: convert material(s) to vertex colors ?
  203. A couple of basic texture questions...
  204. A textured paint normal map
  205. Material Library Not Accessible?
  206. UV Mapping Shapes?
  207. Multiple UV Texture Issues
  208. 2.5 UV vertex snap tool?
  209. UV Mapping a tilemap of 4 tileable textures
  210. Reversing normals in Material node editor?
  211. Help with displacement map
  212. Texturing brickwork to an 'L' shaped wall
  213. hELP hELP!!
  214. Texture Mapping -- Do I have to use the whole object?
  215. Challenge to Make Aurora Borealis or Northern Lights
  216. Normal map fails to show :(
  217. light no going to glass material
  218. Squash/Stretch map
  219. shadowing weirdness
  220. Halo beam effects through alpha-mapped plane?
  221. Image on sphere?
  222. Volumetric lighting problems
  223. Is there an easy way to render so it looks like in the editing mesh?
  224. How to consolidate 3 images into one?...
  225. How to make a texture NOT cast any shadow at all
  226. Alpha Channel not working properly.
  227. Free alphas
  228. How do you use two materials on one object?
  229. UV Unwrap Leaves Connected Faces
  230. material nodes don't work
  231. UV Mapping your picture on your model.
  232. Texture with alpha problem
  233. Re-wrapping in Blender 49B????
  234. Partial normal mapping
  235. Strange normalmap problem
  236. Normal map/bump map workflow...
  237. Comic Book
  238. object particles not uv mapping correctly
  239. Render empty space as transparent? (Trying to render 3D airspace zones)
  240. Help with ambient occlusion problem - Lighting and Shading Issues
  241. Projection paint problem
  242. Texturing help needed
  243. Bumpmap
  244. Movie Quality Lens Flares
  245. Using a brush texture inexpcably darkens the image
  246. dinosaur texture problem
  247. UV-Layout: see pickt face in viewport
  248. How to create a CD/DVD disc with proper reflective metal side?
  249. What happens to image file after texture is created?
  250. Shiny Metal Material