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  1. Jpg Vs TIF
  2. Strange artifacts on texture when zoomed out in Viewport/GE
  3. Blender Chat Anyone?
  4. What is it and how do I make it go away.
  5. Lighting simulation
  6. Cannot select image in UV Editor?
  7. making a plushy effect?
  8. object in front of alpha tex
  9. Car textures
  10. Help with shadow baking
  11. animate tex along path
  12. 'Consolidate into one image' is screwing with my textures.
  13. Setting for material caused shadows to disappear
  14. Label over glass?
  15. Newbie Test Render Workflow
  16. Orco Sphere Mapping Fails On Default Sphere?
  17. Scale face to image
  18. alpha question
  19. Slicing planes for 3D textures in game engine
  20. Bug? 2.49b
  21. fake radiosity
  22. PSD in Blender
  23. noobish question->adding texture for only a part of a mesh
  24. ambient occlusion problem
  25. ugly hot spots
  26. Another Blender Spotlight Halo Render Bug
  27. newbie - can't work out how to get textures
  28. Realistic Human skin help
  29. texture not working in game?
  30. Mat IPO in scenes
  31. getting a image texture on an object
  32. Quick Texture Painting Tutorial, not working here.
  33. Problem with weird light streaking at certain camera angles
  34. How to get object normals in material node editor?
  35. Help with adding texture/decal
  36. Single material or UV
  37. how to show texture?
  38. Caronte´s Electric Effect
  39. UV Texture mapping to different sized polygons
  40. does blender not know how to properly mirror UVs?
  41. baking textures with alpha ?
  42. color brightness
  43. N00b UV map issue
  44. Black faces - caused by normal map
  45. UV Unwrap!
  46. UV Unwrapping - Seams
  47. Multiple textures on one object
  48. Carpet texture and suede texture
  49. Real-time glass rendering?
  50. UV mapping a cylinder
  51. texturing a large scene
  52. Noob UV Mapping problems
  53. 2d Cutout UV Texture - Render gets blurred when rotated?
  54. Unable to remove images
  55. the same face using 2 uvs?
  56. xray material- how?
  57. texture nodes bug
  58. normal problem
  59. Using the cloning brush in texture painting mode
  60. black faces
  61. Combining matte and glossy finishes
  62. Adjust Texture Image color in Blender?
  63. Texturing/ligh small Scene
  64. Texturing a curved tube (noob alert :))
  65. Texturing problem help?
  66. Lighting a game level saving baking
  67. Stress maps: does this file work for you?
  68. UV tut ?
  69. Reflex sight, needs a better shader and lights.
  70. My lamp problem
  71. Reflection map
  72. Sun Lamp sky/atmosphere - how to preserve white colors
  73. Texture tiles with variation
  74. halo through glass
  75. a UV texturing problem
  76. delete delete
  77. Movie texture flip/mirrored <SOLVED>
  78. wood texture by wood type
  79. Big seam problem with normal maps
  80. Matte colours?
  81. Lighting a mine tunnel
  82. sample setting for glass?
  83. area light?
  84. UV mapping trouble
  85. UV Texturing For just animation?
  86. UV sync with 3D
  87. Bumpmaps through material nodes?
  88. Textures not rendering after importing from obj
  89. Faces disappear in Textured draw type
  90. "BIOmatic" rendering troubles with AO
  91. Problem with textured material that receive shadows...
  92. Why can't one use radiosity with a UV mapped texture?
  93. Transparency in UV mapping
  94. Upper part black??
  95. sphere grid mapping
  96. Light through other materials
  97. UV Unwrapping and stretching
  98. UV Texture Painting issue
  99. Multiple UV Maps???
  100. Adding marble texture to a live face.
  101. reflection of glow (emit)
  102. Flickery textures, and removing textures
  103. Normal map seams
  104. give texture/face to edges/vertices
  105. landscape texturing
  106. Export Help
  107. Vertex paint help
  108. Map Input problems
  109. combine UV Texture Layers
  110. Copy texture from one face to another
  111. quick architectural sketches
  112. white edges with alpha channel artifact
  113. UV Minimize Stretch
  114. Tracks Effect with Alpha
  115. Saving Image of UV layout in 2.49b?
  116. Particles
  117. this method of projection painting possible?
  118. Can not delete material
  119. help with this.
  120. Emit Shadow
  121. unwanted lighting intensity steps/rings
  122. question about scene parameterization
  123. Help with unbalanced texture?
  124. Wrong shadows on invisible plane
  125. Faces vanish when displaying in textured mode, ok in shaded and ok in render
  126. glass on 3d window
  127. Baking Node Material to Texture?
  128. car textures
  129. UV Texture not rendering
  130. glowing effect in blender
  131. Baked Normals "sliced up"
  132. How to draw cloth in photoshop for Uv maps?
  133. Skydome texturing question
  134. volumetric light? how to?
  135. change all textures to relative path
  136. UV Unwrap & Tangent V Shading Issues
  137. alpha texturing help
  138. Yafray Lighting
  139. impressionist(NPR) render using fur - any ideas with blender?
  140. uniform colour on mesh problem
  141. how to copy uv coordinates to another uv coordinates ?
  142. .obj (waveform) + materials
  143. UV Inverted from layout
  144. Problem exporting to XNA (*.x) format
  145. How to precisely align islands in UV unwrap?
  146. hey! some problem with lights??
  147. Share UV map between more than one object
  148. Normal problem again
  149. House facades images ?
  150. Shadows Without Rayshadow
  151. UV Maps being deleted upon closing blender?
  152. Heat Distortion Effect
  153. Blurry and Pixelated Textures When Rendering
  154. Rendering any texture on any given mesh
  155. Help please unwrapping to preserve area
  156. Make a light point at an object?
  157. Texture problems when rendering
  158. mirror/world setting help
  159. Hair particles STAY black:-(
  160. Texture artist needed!
  161. 4 times the image per face, Why?
  162. Tyrannosaurus Rex - [A]a[T]
  163. weird rendering problem/bug
  164. Make a mp4 movie a backdrop?
  165. Remove texture
  166. Swapping textures during Animation?
  167. Texture Rendering Question
  168. Shadow Problem
  169. text bitmap not showing
  170. A slash of light --your approach?
  171. Low-Poly Hair Texture Help
  172. Fedora
  173. Displacement mapping: almost there, but not quite
  174. Apply two different textures to one object
  175. Applying transparency to texture
  176. fresnel reflection help
  177. Shadows from a wine glass and disabeling shadows from a light in YafaRay
  178. How can i change textures in the middle of animation?
  179. reflection
  180. Transparency and Refractions
  181. ramps and fold colour change
  182. How to choose texture channel for painting?
  183. Glove/fabric texturing help
  184. Not another landscape texturing thread.
  185. helmet lighting
  186. Questions about Global illumination
  187. Export issues.
  188. Robot in park needs shadow
  189. rendering a ao pass
  190. White faces
  191. animating a texture change
  192. SSS vs Textures
  193. Multiple UV layers and paint tools ....
  194. giving the same material to all objects in the scene
  195. Textures not showing up in blender until rendered?
  196. glass texture
  197. hdri lighting?
  198. Using BGE and Materials
  199. Texture problems with transparency
  200. Sorry help please - More UV unwrapping woes
  201. Strange shadows
  202. Tileable procedural textures, any way of getting this done?
  203. Properly lighting LED light balls
  204. Moving lights around a pivot point?
  205. Specular Lightning issue with Tangent V
  206. Short fur shading - is this the best approach?
  207. Animate UV maps?
  208. Metal
  209. Smooth angle
  210. Weird rendering, circular parts are screwed up
  211. Node tutorial?
  212. Can I darken traced shadows?
  213. A few questions...
  214. texture maps ^_^ ..
  215. .png file in uv image editor is just a black plane?
  216. bump map with nodes
  217. How Do You Make Glowing Material?
  218. "Distribution" texture
  219. uv texturing and baking
  220. how do i make a lampshade like material
  221. Trouble with lighting a scene
  222. more problems with .png image as a texture image (image is solid black)
  223. trouble importing image sequences
  224. Global Illumination & HDR
  225. organising materials?
  226. transparency of shadows in GE
  227. Stars with Texture nodes.
  228. Two Textures When Baking
  229. problem importing movie with alpha
  230. texturing flagstones (cubes) marbled
  231. Well, I've done something odd... projection-paint is black
  232. No shadow in mouth
  233. Projection paint ...
  234. overall UV mapping?
  235. How to join objects uvs and textures easily?
  236. Rendering liquid inside a bottle
  237. Advice for texturing buildings
  238. In Game Lighting With More than 1 Lamp in GLSL
  239. accurate UV mapping
  240. Baking composite nodes efects problem
  241. Black Gone In Render?
  242. Creating painted wood
  243. find that shortcut.
  244. How to tile part of an image?
  245. Using PNG file
  246. Cannot extend texture name to a set amount of characters
  247. Texture splatting
  248. UV mapping using several images
  249. transp and texture
  250. rim light and radiosity artifacts questions