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  1. Blender texture disc
  2. Bump mapping - which way is up?
  3. simulating cat eyes (material) ?
  4. 2D graphics with alpha in 3D view
  5. overlapping problem
  6. overlapping problem
  7. AO artifacts?
  8. I need help
  9. Area Lights don't respect the "no specular" flag?
  10. Need Help with Seperate Texturing!!! Would be Great if you Could Help!
  11. How to unwrap like this?
  12. Texture layering?
  13. Lighting question + camera question
  14. help with hair and textures
  15. Custom textures & UV seam on Sphere (planet)
  16. Need a lttile Help
  17. Texture Map To XYZ script?
  18. Problem with Orco Z-Axis
  19. and then there was light... (how to avoid sharp shadows?)
  20. texture to show in rendered view
  21. Need Help with Lighting and How to get a Glowing Effect (Pic Included)
  22. Full Render Bake Artifacts
  23. newbie: animating object colours
  24. parquet floor
  25. Help with self shadow script
  26. specularity map question
  27. need clarity on texture blending mode
  28. AO baking issue
  29. Camera Projection Baking
  30. Please help with skydome texture
  31. Lighmapping toon shading?
  32. Alpha/Hair problem
  33. Vertex shading?
  34. Normal map resolution :
  35. How can I prevent this from happening (uv)
  36. Texturing tutorials?
  37. Texturing tutorials?
  38. Changing texture during animation
  39. map input: Nor button
  40. is this a bug in texturing?
  41. how to texture different objects seamless
  42. uv multi
  43. [solved] baked normal map is edgy and render a weird effect
  44. Solved
  45. How do I make white space in a map transparent?
  46. objects in textured draw mode-"UV test Grid"
  47. Beamer effect
  48. Probably a stupid noob question
  49. exclude objects from AO
  50. How do I get rid of an unwrap?
  51. Mesh duplicates using different materials?
  52. One mesh, six maps, and phantom vertecies
  53. help with normal map
  54. Any good Lighting tuts?
  55. alpha troubles!!
  56. Wrinkled/Distorted Texture
  57. Texturing a lampshade and chrome
  58. Texture -> extruded Bézier: how?
  59. How to make texture not tile on 3d view?
  60. avi texture not updating
  61. No Ambient Occlusion
  62. Exporting to sketchup
  63. Grass Alpha Texture
  64. Linking a material to the OB or ME
  65. video texture
  66. Upside Down Sunlight....
  67. Shadow Buffer Error?
  68. Texture trasparency
  69. Verse - painting normal map using node
  70. Newbie texture problem
  71. Seeing the texture in the view port even if it has not beem UVmapped.
  72. normal baking, grey areas
  73. Reflections + "Only sha" plane
  74. shaders
  75. UV problems
  76. Mist does not get reflected.
  77. Zelda render Help
  78. Exporting materials
  79. flip uvs?
  80. UV map not showing. Everything White. Am I missing a button somewhere?
  81. Overlaying a UV texture on another material
  82. Image Texture Stuck on "Edge" of Mesh
  83. black pixels/bad resolution on full texture bake
  84. baking disp - no image found error ???
  85. How woudl I delete a material node?
  86. Calculating normals
  87. Textures on a landscape?
  88. Cast shadows onto a hidden object
  89. Map To Ambient Doesn't Work?
  90. Problems with materials (tried unlinking, chasing Fs and shift-F4)
  91. Linking lights
  92. Problem UV unwrap face <SOLVED>
  93. case of bad shadows ><
  94. Marking seams
  95. How to do cell shading?
  96. Line illustration render
  97. Artifacts baking approximate ao (.blend included)
  98. Force blender to export the texture from the mat
  99. nor pic issue
  100. Admiror Design Studio - Design Resources - Blender
  101. using hdri images
  102. sky and atmospehre
  103. Advanced Raytracing!
  104. Terrain Painting using Texture paint problem
  105. Striped texture
  106. Lightning on menus,Little help :D
  107. UV map of simple cube coming wrong
  108. Display material in viewport? noob question,please help!
  109. Define Light Maps
  110. how hdri maps are made?
  111. Rendering Textures
  112. UV Packing question
  113. Color Overlap Problem
  114. Texture Mapping to Bevel Curve
  115. Having problems with Atmospheric Lighting...
  116. Molten Metal Texture
  117. How to hold UV when I change the model?
  118. Creating Normal/Bump Maps
  119. Non-GI realistic lighting - question thread
  120. Bake velocity channel
  121. multiple UV Layer with yafray
  122. How to disable AO on material?
  123. UV Mapping of a simple starship (concrete example)
  124. how do you paint out texture seams in blender?
  125. Filter effect in water
  126. Circles
  127. Putting stripes onto fur?
  128. Texture Problem (stretching)
  129. ZAppLink for Blender?
  130. Re: Translucency
  131. To use Yafaray or Indigo? That is the question.
  132. reflections map
  133. Placing logo
  134. Rotate, Scale image on plane/ multiple planes one image
  135. Possible bug? Same material bakes wrong in Blender versions past 2.44
  136. Baking textures
  137. give a mesh a gradient?
  138. studio setup
  139. uv unwraps in triangles
  140. Uv map low body model
  141. multiple texture export
  142. baking help needed
  143. I need help with baking textures
  144. giving 125 objects the same texture at once
  145. Weird lightning of plaster (please help)
  146. light group controls
  147. Export Material to a GLSL shader?
  148. UV only on some faces, not the whole model
  149. A free texturing software.
  150. advice on creating logo
  151. Normal maps don't work in tangent space
  152. Adding a texture ontop of a normal map
  153. Shadow bakes and renders rough and pixellated.
  154. UV texture mapping questions.
  155. AO Maps
  156. Spreading Texture across objects?
  157. no image to bake to
  158. Cant set UV texture
  159. Creating Normal Maps(noiseless)
  160. Can i use the color ramp and use another terxture ???
  161. Transparent material that clips light?
  162. Normal maps Do not work on all sides when exported.
  163. uv mapping on a path
  164. uv mapping problem
  165. Grass Reflction like a prism.
  166. "Make all paths relative" error...
  167. WTF is wrong with this!!!!
  168. weird reflection
  169. Cuboid UV?
  170. Animate satalite image into cartograph?
  171. gimp and blender
  172. Multichannel Texturing?
  173. "Only Shadow" and "Shadow Color"
  174. How to delete material of MakeHuman
  175. can we render specific colours with blender?
  176. I can't make things glow!
  177. Sky Map Failure - I'm Stumped
  178. animate shader?
  179. Object emitting - hide the object but still emit environment?
  180. stenciling problem
  181. Square Light reflection
  182. Adjisting clip alpha limit?
  183. tiles help me
  184. Question about texture nodes
  185. UV texture magnification.
  186. Spot light Halo
  187. Automatically create a new (blank) UV image for every object?
  188. How do I disable mipmaps for one material only?
  189. How do I make a sky?
  190. Eye rendering
  191. fluid seperation and it's material
  192. Finding superfluous faces hidden in mesh?
  193. How to fix a texture for a moving object (but no WIN setting)?
  194. Faking Reflection?
  195. Shadow Problem
  196. Help, this simple mesh won't display it's texture properly
  197. Texturing an ANT generated landscape.
  198. Having a linked duplicate have its own texture? Can it be done?
  199. GLSL mirror reflections
  200. linked group has scrambled textures (solved)
  201. Disable shadows?
  202. unexplainable problem
  203. speckle artifact
  204. Looking for Blender Professionals to be Interviewed for School Project: Due Friday
  205. I need textures examples -- Blender generated, not images
  206. Auto-Scaling textures?
  207. Texturing a race track - need help!
  208. Scale and smooth low res textures
  209. Ok seriously...
  210. Texture baking reflections, both light and objects...
  211. Bricks - UV map
  212. No Anim and Movie panel in Textures!
  213. Rendering Textures.
  214. Stutter-mode texture animation
  215. Constricting a bumpmap to one face?
  216. How do I change skin tone on some parts of a UV map in Photoshop?
  217. texture space wont move with cloth bake ?
  218. Active 3D View Textures HELP
  219. Flat but curvy mesh UV
  220. I need help with Node Materials
  221. materials and particles
  222. how do i put mroe then one texture!!!
  223. Plane UV mapped texture - weird behaviour
  224. Good blender texturing tutorial?
  225. Can a Bump Map show through RayTransparency in Blender? cont...
  226. Procedurals vs. Images
  227. Air Ripple Texture
  228. painting on your own design over a uv layout
  229. how to bake set_smooth/edge split into AO map?
  230. Bake an overlapping UV texture into a non UV texture and also bake shadows ???
  231. Texture Paint Bug in 2.49?
  232. Texturing different parts of the same object
  233. bump map on ring test
  234. projection painting
  235. robotic plating metal texture image
  236. glsl on ubuntu 9.04 with ATI x1200 graphics card
  237. UV Unwrap window
  238. texturing a building?
  239. Tex.Painting-switching UV texture set?
  240. transaprent objects hide eachother
  241. shakespeare bump problem
  242. Texture Nodes and Orco
  243. How to bake my texture and ao ? I get a black texture when i try.
  244. how do you hide a certain color on a texture?
  245. Seperating materials on a single mesh when a UV texture has been added
  246. Tutorials for iterative parallax mapping
  247. Question: Rotate and scaling Image
  248. texture nodes
  249. texture nodes
  250. character space in dynamic texture