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  1. Baking a texture
  2. Spreading a texture on a cylinder
  3. Texture bake blurs tex ?!
  4. UV unwrap selected faces
  5. [SOLVED] How do i do it like gombabacsi - Normal/Spec Maps in realtime?
  6. Texture - Maping input. How to texture a snake with scales?
  7. Uv Face Select?
  8. Reverse UV Mapping
  9. Texture projecting
  10. Help making glass
  11. image texture won't render
  12. looking for a katorlegaz model
  13. Texture LOD by Camera Distance
  14. How to Bake a Camera Mapped Image
  15. Noob lighting question..why is my lamp doing this?
  16. Animated material mixing with nodes?
  17. Photorealistic head texture
  18. textureing leaves to trees?
  19. Large Numbers of Objects with Slight Differences in Textures
  20. Frustration!!!!
  21. Trying to make a specific texture...
  22. Materials Preset Collection
  23. Softer Looking Grass?
  24. Tree Shadow.
  25. Specular mapping
  26. Spindup Lamp Objects
  27. ALT-D to attach hair?
  28. Whats wrong with my textures?
  29. Problem with unwrapping
  30. Clear water?
  31. extending textures and preventing stretch when resizing
  32. Texture into triangles
  33. Ragged / Square edges of shadows - why?
  34. Seeing images in the viewport
  35. Analyzing the texturing process problem
  36. Shadows and eyes
  37. No brush size outline in UV paint mode
  38. semi transparent shadows with yafray and blender 2.46
  39. Edgesplit on textures?
  40. materials to picture textures
  41. ambiant light ignores texutres?
  42. UV mapping a texture.
  43. Automatic Texture Baking?
  44. making light
  45. UV Unwrap and orientation of Image
  46. Cheap Digital For High-Quality Textures
  47. Help with sphere texturing
  48. Buggy shading of concave surfaces
  49. Lighting problem
  50. Texturing Large Scale Areas?
  51. Sequin Shader
  52. Problem texturing a sword
  53. Why won't this work?
  54. rendering issue
  55. It Won't Render!!
  56. skin...
  57. Criss Cross Texture
  58. All of my model wants to be only one texture
  59. Unwrapping a human model
  60. torn paper
  61. Problem with Shading on Cones
  62. I do NOT want to do this one by one -_- (2.46 issue)
  63. Uneven halo / Light Beams
  64. unwrapping an alien
  65. Help lighting a chessboard
  66. How do i add an image texture to my model?
  67. Colour sample question
  68. How to recreate the mirrored surface and studio look of apples iPhone on website
  69. I canīt see textures...!
  70. Glass texture (transparency over transparency)
  71. Nor and emitter textures
  72. old stone material...
  73. Duplicate objects and UV-map
  74. How to make a glowing orb.
  75. Spaceship texturing STILL NEED HELP!
  76. Aligning a world texture to a light source?
  77. Car Glass Problem *new problem*
  78. Starship texturing, part duex
  79. 3rd party texture generators
  80. AO baking problem
  81. Occlusion tip - but how with Gimp?
  82. Alpha UV Texturing????
  83. Cel/Toon Shading via lookup texture
  84. card hair used with toon edges question
  85. UV layers weirdness
  86. particles/shadow question
  87. Coloring problems.
  88. Realistic (blue) Shadows
  89. How do I achieve this?
  90. Image sequence texture doesn't premul alpha?
  91. unlinking lights
  92. Unable to assign light group
  93. Unable to assign light group
  94. uv texturing back to front
  95. Weathered Rock Texture
  96. Normal Maps To Color Maps
  97. UV face layout?
  98. skin and hair
  99. Need help showing shadow from pattern on alpha image
  100. Howdo I texture city (discombulated)
  101. What happened to this button?
  102. Easier way to select edges for seam?
  103. Hair renders mesh semi transparent
  104. alpha edge errors
  105. Ray Transparency and Hair Particles..?
  106. UV Editor slow down
  107. UV textures show only partially
  108. turn off shadow casting via material?
  109. shadow not casting
  110. reflection
  111. Getting you UV layouts perfectly symmetrical? (not distorted)
  112. Great lighting and compositing video. we can learn from.
  113. Applying a spec map
  114. Rotating a UV Texture
  115. Strange weight paint/vertex paint issue...
  116. Banding, is that what this is called?
  117. Texture transparency band?
  118. [beginner] Alpha texture problem (colored edge around a transparant gif texture)
  119. pasting image to object
  120. Texture paint - How can I make it more precise
  121. Texturing a human
  122. Clay?
  123. Help With Awsome Alien Texture?
  124. texture - industrial paint
  125. cartoon network
  126. Extracting Texture After a Join?
  127. procedural for gravel
  128. texture for wood post
  129. plugin for blender
  130. Weight painting after unwrapping/texturing?
  131. hairs problem
  132. Blending textures using material nodes
  133. SSS doens't work
  134. Gradients/banding (newbie question)
  135. black makeup all over character's face
  136. Halo effect and reflection
  137. applying the same material to multiple objects
  138. Photorealistic dinosaur
  139. Photorealistic dinosaur
  140. texturing a face
  141. Baking a specular map
  142. Save UV face layout
  143. Only 16 materials per mesh
  144. SSS Error..
  145. Texturing and Bezier curve
  146. map input and tube
  147. Garbage Collector?
  148. Reference from light influences alpha
  149. Linking Lamps
  150. Bug in Blender 2.47 - Animating Material Color error
  151. white glossy plastic (help)
  152. Texturing a Realistic Cow
  153. How do I do this?
  154. Image texture shows background
  155. Character customization for a game
  156. Halo Question [SOLVED]
  157. Texture Disappears after saving :(
  158. how can i bake a multi image UV-texture ?
  159. Bezier curve extrude texture
  160. animate VCOL vertex color maps/layers
  161. Is it possible to port/export blender materials?
  162. Fur trouble at texture edges
  163. Really weird problem
  164. Texture paint: how to add a quad brush?
  165. How do you make a spotlight?
  166. Texture Issue
  167. Effect of UV curves tool not rendered
  168. UV Unwrapping in 2.47 , tutorials, documntation ?
  169. Is it possible to use arrays with lights?
  170. strange UV unwrap problem
  171. 2 questions about UV window
  172. What is GL texture clamp?
  173. Smoking is bad for my health
  174. "Long Distance" AO & "Thin Objects"
  175. I can't assign different textures to the same mesh (pic included)
  176. Textures in 3D window- solved
  177. Nasty UV lines
  178. Multi-material objects
  179. Transparent 2d images
  180. Help texturing the walls of a room
  181. Cavity Maps
  182. Why do soften and smear darken my textures ?
  183. Import UV map as 3D model
  184. What to do with Image in UV panel?
  185. light + ipo? solved
  186. White 'speckles' in my render?
  187. environment maps for reflections
  188. Warcraft character customization in Blender possible?
  189. textures not showing up in 3d window
  190. Image sequence texture
  191. scaling and rotating materials
  192. Strange lighting issue
  193. creating textures
  194. Material creation challenge
  195. UV Unwrapping In blender
  196. UVW doesn't work?!?!!!??
  197. New Particle System, Hairs, Debris, Dust
  198. jet camo texture
  199. No shadow when I use texture?
  200. Blending three or more materials
  201. help with lighting.textureing and scenes.
  202. Movie texture assigned to different faces of a cylinder?
  203. Need help texturing billboards
  204. How to achieve to "Bake" indigo textures ?
  205. tesxtures show up in game? & import object with texture?
  206. Highlights on materials
  207. Normal maps and mirroring
  208. Apply one material to many object in one pass, possible?
  209. Limit texture paint to selected faces ... (blender 2.46)
  210. shiny film around alpha'd texture
  211. new texture-scanning method
  212. Create UV mappings for environmental maps
  213. Object that is raytraced but casts no shadow?
  214. Animated texture IPO?
  215. Can the same UV map been shared with many objects?
  216. isometric texture dimension conservation
  217. Lineing up UV edges
  218. Noob w/ texture & material questions, please help!
  219. Flood Lights?
  220. Textures inside out: How do I fix it?
  221. unwrapping a box
  222. Non-Plastic
  223. Hanger textures? (texture to big)
  224. Painting a cube
  225. Text Shine Effect
  226. Text Shine Effect
  227. Unwrapping at an odd angle
  228. UV Unwraping a face issues.
  229. No texture rendering problem
  230. [SOLVED] what does TexFace do?
  231. Where is the fix for the save UV layout script?
  232. Shrink wao modifier in 2.47 ?
  233. Strange texture distortion
  234. Hide unlit part of object
  235. Face texturing in Photoshop
  236. Halo Material is not seen when enclosed in Transparent material?
  237. pining in 2.47 ?
  238. New uv system in 246/247
  239. multiple textures
  240. UV Rendering
  241. Material Problem...PLEASE HELP xD
  242. Orco mapping with Texture plugin
  243. Normal map baking bug?
  244. Texture frame problem
  245. uv texture refuse to show
  246. How to make realistic soft shadows
  247. Parallax Occlussion...
  248. Transparent object preventing highlights on objects beneath
  249. Textures won't load...?
  250. UV Mapping problem