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  1. render the wrong pic
  2. UV Paint does not show up correctly in 3D view. [SOLVED]
  3. emberassing question.
  4. Texture mapping trouble
  5. image as a material
  6. Textures and Data blocks
  7. simple texturing problem
  8. Uv Mapping Woes
  9. lightning problems in montage
  10. Creating the right lighting (with pictures for help)
  11. using only one texture [solved]
  12. Photo texture
  13. snail skin texture help/advice needed
  14. Helicopter material
  15. Simple lighting for architectural visualization
  16. UV Mapping
  17. Skydome Block Gi?
  18. Tropical forest backdrop
  19. Making nice square uv maps?
  20. using particles as hair
  21. Textures normals I just don't know.
  22. marble texture
  23. AO baking/seam problem
  24. RGB values
  25. Help with Rendering/Lighting
  26. Opacity maps?
  27. maping of ray mirror and transp
  28. Ray-transparency and UV textures
  29. using materials
  30. Texture Paint mode erasing/adding Alpha not saved??
  31. Loss of Texture Resolution
  32. Area lights - To little or to much?
  33. stenciling in yafray?
  34. what is texture baking?
  35. Newbie problem ???? Animation flickers.... Material ?? Light ???
  36. Two Questions .
  37. Soft Shadow problem
  38. UV Mapping :S
  39. location of control
  40. camera and layer
  41. Png sequence
  42. UV Mapping in the svn builds
  43. Crooked Texture
  44. object and edit
  45. tangent shading?
  46. Bake selected to active, high poly to low poly?
  47. Transparent Cirlce Reflecting Too Much
  48. Blond curly hair
  49. Nodes and UV
  50. Crazy texture stretch problem?
  51. Rear setting sun
  52. Texture browser
  53. Q: Lighting an object inside a transparent sphere
  54. UV normalmap?
  55. texture transparent only when color is black
  56. chalky material?
  57. Texture not showing after UVMapping
  58. Animating AO and World Settings
  59. 2-sided uv mappimg
  60. Animating UV map
  61. Zbrush
  62. Mist? Help!
  63. Texturing a Makehuman object with the MH textures?
  64. textures go black after applying a bumpmap
  65. Scene doesn't render subsurface scattering anymore
  66. Have some Tropical Leaves
  67. Transparent material renders black only
  68. Collapse Multiple Textures to one UV
  69. Fuzzy texture ideas?
  70. Bug? Odd stripe of discolored pixels using spot lamp in SVN
  71. Q: How do you set up a dome light?
  72. Strange break-up in my unwrap...
  73. converting global/orco to uv
  74. Displacement Mapping Strangeness [BLENDER 2.41]
  75. Material node editor Alpha texture
  76. Crazy lines with cardboard texture
  77. need help with mapping of the texture
  78. texture from parts of image
  79. My eyeball has a pimple
  80. What can I do to make particle hair shinier?
  81. Using more than eight lights, exporting lights?
  82. Splitting a UV map
  83. Material Grouping for ASE export
  84. Where is the Refr?
  85. Texture issue (PNG transparency)
  86. Lighting Situation
  87. Yafray Multiple Material Indices
  88. How do i ensure my texture is seamless?
  89. How to bake from one UV-layer to another?
  90. how to: 2 cylinders, only one has shadow
  91. Earth textures
  92. A month long dilemma! A scream for help.
  93. Appending texture?
  94. material versus ray trace
  95. Camer rotation yet same unchanged texture
  96. subsurf + bump map -> normal map
  97. sampled Specular Nosie possible?
  98. Strange Exterior Lighting
  99. unwrapping a sphere
  100. lis RGB for stone
  101. Shadow Buffer vs. Ray Trace
  102. make strands same color as the texture
  103. Big lighting shift in SVN build?
  104. Alabaster reference images wanted.
  105. Fur and Squirrel
  106. UV Unwrap=really dark shading in viewport.
  107. SVN particle hair grooming errors
  108. mirror differences
  109. Mapping question.
  110. import 3DS
  111. can't apply materials
  112. texture a cilinder
  113. Need old pavement!
  114. Please Asssit! UV texture problem
  115. Trying to understand shadows in Blender
  116. 1 object in scene has weird lighting
  117. using bump maps or normal maps
  118. alpha masks
  119. UV-Textured Material
  120. panel for mirror doc
  121. gem rendering
  122. wood texturing
  123. giving an object a metalic texture
  124. multiple fluorescent light panels
  125. Texturing a broom
  126. general rendering
  127. crazy lighting rig & chrome in yafray
  128. UV Map-Using only part of an image
  129. UV maps with alpha, plus material underneath?
  130. texturing softbodies problem
  131. bright spots behind transparent material?
  132. Help with Texturing
  133. Skin Shader (.blend included)
  134. overlapping transparent textures
  135. Texture on wrong side
  136. Light in camera
  137. Shadowmap sizes
  138. rotating texture space
  139. The Boolean Modifier and textures
  140. Can Blender Generate Lightmaps To Export?
  141. Shadows and no ray-tracing lamps =(
  142. light breaking through clouds/glas what ever
  143. Is possible to mod then energy of 30 lamps at the same time?
  144. UV Wrapping a complex shape
  145. Exporting sketchup into blender, help please
  146. Normal Mapping wierdness
  147. Nor texture fades at different angles?
  148. keeping texture when changing unwrap
  149. urgent help on double UV vertex
  150. Applying downloaded materials?
  151. Blender UV map export breaks faces.
  152. yafray caustics?
  153. material changes when using dupli particles
  154. Blender AO / AAO with HDRI images
  155. Another normalmap problem
  156. Sunlight through a window
  157. UVs merged? how do I separate UVs
  158. UV map - joining meshes
  159. Toonshading problem
  160. what is pinning with realtion to UV mapping?
  161. Texture becomes washed out when rendered in Yafray
  162. UV Map w/ Fur Problem- Solved
  163. Making a Screen
  164. smooth
  165. Textures in 3D View
  166. eamlesstexturegenerator , what do you think ?
  167. Texture distortion in 3D view?
  168. uv mapping texturing video tutorial
  169. uv unwrapping straight faces into a straight UV map
  170. UV Window - Bad UV-Pixel Mapping when Zoomed Out
  171. Ramp shaders and textures
  172. Noob question about materials
  173. Texture problem.
  174. shape direction
  175. 2 questions(one for baking and one for decals)
  176. NoobQ: Decimation of model and corresponding texture
  177. i could use some suggestions
  178. How to assign a light to only one mesh?
  179. Separate Texturing?
  180. is this a safe idea?
  181. UV Map newbie question
  182. My baked textures aren't shiny
  183. Spherical Harmonics?
  184. Edit after texture
  185. avoiding texture scaling while editing !
  186. Hair texture not showing?
  187. Unwrapping a mesh
  188. material xyz, normal mapping
  189. UV editing : select egeloop
  190. UV editing : select edgeloop
  191. how can this be done in blender?
  192. Having a hell of a time tweaking my lighting
  193. Texture warping on a sphere
  194. Still nobody knows the answer?
  195. Simple Smoke Problem
  196. bar codes
  197. Quadratic light attenuation - How?
  198. How to export UV template
  199. How to unwrap this F302
  200. Good Material Settings for Car windows?
  201. Frustrated
  202. Breaking a Halo With Texture
  203. Image texturing problem - putting image on the face
  204. Lighting glitches using new hair system
  205. Render Scene and Texture baking on an object failing
  206. texture Baking oddities and the Traceable setting
  207. texture paint broke!?
  208. no transparency in material nodes?!
  209. Textures for car interior
  210. Texture wont rotate 90 degrees??!!??
  211. Applying Materials to multiple objects
  212. Ray shadows causing black "artifacts"
  213. Shiny Chess Set
  214. yo, this is unbelievable
  215. Assigning materials to specific faces on a mesh
  216. how to set a specular map?
  217. rendered in black???
  218. mirrored texture
  219. UV mapping question
  220. So I tried out UV mapping
  221. exporting model...
  222. UV-texture not in my render - (2.46 rc1)
  223. uv texture problem - please help
  224. Custom texture won't displace surface
  225. Real trouble with Particles Alpha...
  226. Trying to bake normals in new blender...
  227. Multiple stencils?
  228. Reflections
  229. How to rotate texture?
  230. Lightwave "Crumple" procedural
  231. Exported file has no texture??=O HELP!
  232. UV Texture Maps Weird
  233. Normal-mapped image texture not visible in reflection with OSA on?
  234. Particle lights that follow bones in pose mode?
  235. Trying to uv map a cylinder, can't select a full face?
  236. Axis in UV Editor?
  237. Need to give my skin a little help
  238. export vrml Solidworks
  239. Moving Lights?
  240. Alpha textures working strangely. [RESOLVED]
  241. Help with model!
  242. Sun lamp and focus of light. Sun rays???
  243. Caustics
  244. Where are my faces?
  245. Dupicate a UV Texture Layer
  246. pixelshaders and crystalspace
  247. World Texture HELP
  248. old man help!
  249. wierd thing happens with UV-mapping
  250. UV texturing