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  1. Applying a Texture to a .x file
  2. Can't Export UV map
  3. How to make a crystal texture?
  4. How do I render and show the image?
  5. Selecting in UV Image window not working?
  6. "LCM Option" in UV Calculation in 2.45
  7. glass and ligth
  8. Temporarily Disable A Light/Lamp
  9. Multiple Materials on one Object
  10. 2D - Textures and animation
  11. Using World Texture to Simulate Day to Night
  12. Can't get alpha texture to render properly.
  13. Flawed Uv Mapping
  14. How do you make one object have more than one Material?
  15. problem ith imported .md2 animation
  16. How do I make something half clear half not?
  17. tiling the UV background image ?
  18. Can I import previously made materials/textures/meshes/objects?
  19. Problem with radiosity
  20. How do i remove a objects texture?
  21. Reflection? why does it look so crappy?
  22. Color washout with yafray
  23. radiosity vs. Amb. Occlusion
  24. Consolidating image is repeating texture
  25. blending edge between 2 different textures
  26. negative lighting
  27. round aircraft body to texture
  28. Render doesn't show model's texture
  29. UV angel based problem
  30. Realistic leather texture---help out
  31. Texture cloning
  32. urgent - problem with 'shadows only' on a plane
  33. Baking Hair / Fur / Clothes
  34. How to create photorealistic glosses on black plastic...?
  35. Transparent materials?
  36. real leather---help again
  37. Sculpt mode - lighting loss on pressing F
  38. lamp frustrations
  39. global illumination
  40. display transparency
  41. Materials question from a beginner.
  42. UV Alpha
  43. Wth!?! So Many Problems With Textures
  44. Loading BMP: wrong colors
  45. Many testures for 1 mesh
  46. Saving texture paint results in lossless format?
  47. problems with custics...
  48. how does a displacement map need to look like?
  49. Need help with reflections
  50. painting hair particles
  51. comparing render results ?
  52. questions about unwrapping
  53. Radiosity: Weird blue artifact on one face
  54. Image texture is getting blurred
  55. Metal Question
  56. beginner questions about radiosity
  57. Partially transparent object
  58. (what does it take) Creating an interesting lighting situation
  59. Underwater + bubbles (HELP)
  60. Need urgent help with blender UV maping.
  61. Texture Help
  62. How do you bake a texture from Vertex Paint?
  63. Problem with UV mapping
  64. Why my full render don´t get right?[closed]
  65. lighting darker on textured materials
  66. Atmosphere with material nodes -- SOLVED
  67. 8-bit looking black gradient
  68. image browser
  69. Textures???
  70. Mech Texture
  71. UV map messed up
  72. material node issue
  73. light gradient
  74. Layers Help- Lighting
  75. adding "depth" to textures???
  76. Simple cylinder material help needed
  77. Making a bump map?????
  78. how do i get uv mapping to render?
  79. baking light map into multiple texture
  80. Eyes Help
  81. can't get reflector opaque for halo's gleam
  82. Texture Baked image has jaggies
  83. Stealth Camo ~ Invisible Effect
  84. Where is this light coming from?
  85. Snowy Trees
  86. How can I make these effects? (Character from Beast Wars)
  87. Hi, My rendering object is black:S
  88. Soft Edges on Shadows
  89. Texture Glitches In Blender
  90. export textures
  91. Multiple Halo Materials
  92. Assign a material to a particular object
  93. Alpha Mapping Not Rendering
  94. how do i have different textures on different faces on one object?
  95. Selecting an object to texture
  96. What is it used for?
  97. More Halo Problems
  98. copy uv texture
  99. Merging UV Map Islands
  100. how to use textures in indigo ?
  101. Saving the selfshadow'ed UV
  102. Photo as environment map or...?
  103. UV Mapping
  104. How do I make this light-grey effect?
  105. It's all black.... what broke?
  106. Affecting one texture's COL value with another texture.
  107. SVG texture image.
  108. Can blender mapping an object using video files?
  109. More Depth?
  110. Error: No image found to bake to.
  111. Radiosity rendering - Texture mapping
  112. Make an image texture from tiled images?
  113. Multiple Material and Textures problem.
  114. Light spill through sealed mesh
  115. Muzzle Flash
  116. Pro with embarising noob question...
  117. Earth Night Lights
  118. Moon correct material?
  119. Question about spherical textures
  120. HDRI no longer supported in blender?
  121. lighting help
  122. can I tile using LSCM and a 4 texture image?
  123. mirroring a texture?
  124. UVmap question
  125. Theatrical Lighting
  126. Caustic shadows look strange ,is it the way it should ?
  127. Files including uv-maps cannot be correctly saved to another media
  128. Alpha maps?
  129. Getting absolute normals
  130. Multiple Textures
  131. displacement from zbrush 3
  132. Spotlight halo
  133. Painty Textures
  134. How to determine the size of texture?
  135. Object Duplication - Texture Issues
  136. Create baked on lightmap for use with Papervision3D
  137. Trying to paint a stripe down the side of a complex mesh
  138. Problems with halo material changes and the new particle patch
  139. How should I UV unwrap this?
  140. Texturing Mountains
  141. Is this possible to render with Blender...
  142. Egands... help Shadows?
  143. Problem with baking radiosity
  144. display texture in edit mode
  145. Quick question about UV unwrapping
  146. Crystal Ball
  147. bump map throught transparent object
  148. emit glow
  149. Composite Nodes Question
  150. IBL for studio setup?
  151. reflecting light
  152. yaf ray blur reflection
  153. transparency question
  154. UV mapping question
  155. What's wrong with this render bake?
  156. Artifacts, what could be causing these?
  157. Aluminum like texture
  158. is NURBS unwrapping possible?
  159. Toon shading
  160. Newb question about decals
  161. Mutiple UV maps!
  162. UV Problem
  163. Map UV Node - UV Pass Problem
  164. Runway UV map problem
  165. Tile texture together
  166. Textured view not working
  167. selecting a shell
  168. alpha trouble saving painted texture
  169. Problem with reopening a UV Mapped file
  170. break uv
  171. uv map to face
  172. unwrap is goofy!
  173. Material on a curve
  174. UV animation
  175. Mapping a skin texture to a UVMap
  176. 2D Referencing
  177. Turning an object into a light source (?)
  178. alpha textures
  179. Uv mapping problem (proportions)
  180. lCSM NOT THERE!!
  181. Ocean scenes - Realistic
  182. How to add "chipped paint edges"?
  183. Confused by objects and UV maps
  184. Plaster wall
  185. help
  186. unwrap...with matching uvs
  187. big bug or i miss something
  188. transferring uv
  189. uv automatic spread
  190. Basic Background
  191. Problem Applying Copper Material
  192. turn off the pins!!!!!!!!!!!
  193. smooth uv
  194. Clarifications of texture with sequences…
  195. Experienced UVunwrapers , help.
  196. Textureing anime (Part 2)
  197. Why is this so hard?
  198. Can't Add Texture to Latticed Object
  199. Light shapes
  200. Bake On Multi Uv Texture Help !!!!
  201. vertex paint will not renew...
  202. Can I do this with procedural shaders?
  203. Nodes Example?
  204. Unwrapping
  205. Texturing a sword
  206. Yafray alpha map problem
  207. Earth (space lighting)
  208. Switching on a TV
  209. Texture not in possition
  210. UV unwrap is overlapping... how to fix?
  211. Scaling materials?
  212. Problem with texturing
  213. Building and using a library of materials
  214. Couples questions
  215. Light shining through a window?
  216. red dots?
  217. Deleting unused "saved (F)" material datablocks
  218. help: funky colours on faces after extrusion :(
  219. Area light
  220. Thanks
  221. Video Texture Problem
  222. Why can't blender produce Mirror / Refraction in real time?
  223. Texture on Rubber Duck
  224. coloring
  225. UV texture problem
  226. Fresnel Workshop
  227. lighting help needed
  228. rendering speed
  229. caustic in blender internal
  230. Light Color
  231. yafray caustic and pure white plane
  232. Shadows in Blender
  233. this is way over my head
  234. Do you prefer procedural or image textures?
  235. problem with alt+V
  236. Textures
  237. What's it like to model and texture stuff?
  238. Looking for models to use during texturing classes
  239. Multitexturing: Main + Detail maps (each with different UV set)
  240. How do i make textures using Gimp?
  241. How to render like this.
  242. How ro unwrap this model(organic)
  243. texturing
  244. Giving a raised texture look
  245. objects appear black in 3d window
  246. spot light halo help needed
  247. Ray transparency mirroring?
  248. New UV Projection Modifier - turn off repeating?
  249. Projecting coloured light?
  250. appending